OlliOlli
The Skateboarding game we deserve.
Detailed yet simple control scheme weighing importance to timing while remaining fair and not very dexterity heavy. An immense emphasis on the joystick offers a myriad of tricks to try out for players but I’ve only been able to try out a handfull of them by the time I even finished all the levels. Trying out more tricks makes sense because your score depends on what trick you perform but given the dexterity requirement, it’s gonna take more than a hand full of tries to remember and make use of them in the game. That is my only complaint but then again, I can only spare so much time for gaming these days, that’s just me.
– Real player with 8.9 hrs in game
Read More: Best 2D Indie Games.
Reminiscing the age of Tony Hawk’s Pro skater, OlliOlli is an objective based skateboarding game that re-imagines the 3D formulae into a retro 2D side-scroller. Originally developed for the PS Vita by Roll7 – the windows port up-scales the game whilst offering a similar experience. But does it grind past its contemporaries or face-plant into failure?
The games primary feature is a single player career mode. This is split across 5 distinct areas each divided into 5 courses. Your tasked with completing each course to unlock the next with increasing difficulty as you progress.
– Real player with 7.2 hrs in game
OlliOlli2: Welcome to Olliwood
Even better than first one!
OlliOlli2: Welcome to Olliwood is a hard as hell sidescroll arcade skate game, which is probably the best “skate” game you can get on Steam.
I’m a huge fan of the first one aswell, but in my opinion the developers managed to make a great game even better.
Here’s why:
The positive :
- An outstanding soundtrack.
The first one had a great soundtrack, too and OlliOlli2 doesn’t disappoint in the slightest with it’s choice of music. It’s a mixture of electronica, glitch & and hiphop (artists like CidRim or Kyle Cook) and does just fit so well to game. One of the reasons I like that game so much!
– Real player with 19.7 hrs in game
Read More: Best 2D Indie Games.
Pros:
- Great, responsive controls
+Lots of content
+Looks great
+Few glitches (other than some clipping with death animations that are mentioned below)
+Very difficult, yet rewarding enough to keep you going
+Very addictive
- Has free-play mode for all levels
Cons:
-
$17 might be a little bit much to ask for a 2d side-scrolling game, but value isn’t really a concern if you end up liking the game and pumping hours upon hours into it (like I am likely to do)
-
Death animations are hilarious the first few times but are ultimately on the glitchy side with some clipping, and obvious disregard of physics, although intentional, I would’ve prefered somehting a little less over-the-top
– Real player with 13.1 hrs in game
Dr. Tacocat
Small and fun game!
Wish the controlls was a hit easier tho
– Real player with 0.6 hrs in game
Read More: Best 2D Indie Games.
good game, would recomend to my grandma, 1000000000/10
– Real player with 0.4 hrs in game
clown town 1443
I’m just gonna say it, I honestly expected a lot worse going into this.
But I’m glad to say that this game certainly didn’t disappoint. Taking inspiration from the classic era of flash games, this game follows a well-established formula with a few extra strings attached. Simple but challenging, short and sweet, it is definitely worth picking up.
While the graphics in some aspects may be somewhat crude, it adds so much to the overall charm the game brings. The gameplay is solid and enjoyable, as physics are used very well to give the car a sense of weight and velocity. Although it is only 10 levels long for the main game, it can be very challenging at times. Especially with the 10 bonus levels you get from getting a high enough score in the endless mode.
– Real player with 3.3 hrs in game
I bought clown town 1443 because the developer was in a random unrelated Twitch stream dropping Steam keys out of nowhere. That kind of guerrilla marketing appealed to me and so I decided to purchase the game instead, and that isn’t just me coping for not being fast enough to snag one of the keys despite how generous the developer was in giving them.
As a big Friday Night Funkin' appreciator I have a soft spot for games that are basically love letters to Flash classics, and this game is very clearly wearing its Trials influences on its sleeve. There’s a bit more to it than just a straight clone, as this game features a bit more depth to its mechanics, such as a heat bar that must be managed. You’re free to bump around generally as much as you want, but if you overheat from too much acceleration you temporarily lose control of your vehicle. Crash in this state, and you’ll have to restart the level again.
– Real player with 1.0 hrs in game