Frontier Quest
Played the full demo and couldn’t put it down. Had to 100% complete the game and had an amazing time playing this game. from the combat to the lovely art style you cant go wrong with picking this game up. the combat gives a variety of difficult encounters to battle against while allowing the player to play how they want, from either gathering the necessary gear to help with fight or to be stubborn and push your way through. either way you cant go wrong with picking this up.
– Real player with 10.7 hrs in game
Read More: Best 2D Cute Games.
Great game, love the artwork. The sound for the characters and background is well thought out. The interaction with the characters is enjoyable. Animation is well done and each character has personality. Enjoying playing this game very much.
– Real player with 8.7 hrs in game
Colouration
TLDR: avoid.
This game is shockingly presented. The menu options don’t fit on the screen and are unreadable. Having played a game mode it’s not possible to return to the menu. There is no quit button.
After I had made 80% progress through the achievements, the dev saw fit to delete all of that progress and clear all achievements, without any warning.
– Real player with 3.4 hrs in game
Read More: Best 2D Casual Games.
Game Dev has gone crazy or something. Don’t buy it, you can’t even see the Game Modes and such because the UI is just a huge fuck up.
– Real player with 1.6 hrs in game
Explomania
Honestly for a puzzle game this is quite fun! The puzzles get progressivly harder as you advance and for the expert you’ll have this finished in about 9 hours, for gamers like me. Two weeks.
Physics and sound effects are nice using the power of the Unity engine, great music score.
I didnt have any issues with bugs or crashes and within 2 hours im at level 9 I think?
I recommend the game. There is a really good review which can be found here.
http://indiegamebuzz.com/explomania-exploding-balls/
– Real player with 2.1 hrs in game
Read More: Best 2D Casual Games.
This is a fun little physics-based puzzler. It takes between 60 and 90 minutes to complete, and features some very chillled puzzle action. Getting the pads just right to finish the level can be done in a number of ways, and it’s satisfying when you get it right.
For £2, around 90 minutes of gameplay is about right. The game is actively being improved by the developers, and is just that little bit different that makes it a fresh challenge.
– Real player with 1.5 hrs in game
Relaxing Kite
Very relaxing, much kite. Dodge flying objects in an immersive experience. Comes with like 6 languages too. Very worth a dollarydoo.
– Real player with 198.0 hrs in game
This game is super simple, but it is indeed relaxing, and surprisingly addictive!
You just tap the mouse button to make the kite go up, which dodges whatever clouds, birds, leaves, etc. are floating past you. Each level, you have to dodge more objects to win, but I don’t think the difficulty really increases much.
You can unlock kites of different speeds, and choose the one you like, in order to make it easier or harder.
The graphics are not particularly impressive, but it’s quite aesthetically pleasing anyhow. It’s minimalist and pretty, with a variety of different colour palettes available.
– Real player with 6.1 hrs in game
Triangulum
It’s unfortunate this game has so few reviews/so little exposure. It’s really quite good. The concept is simple:
-
Click on triangles to spread their points to neighbors.
-
Different colored triangles have different rules about how points are moved.
-
Click the triangles in the correct order to obtain the highest possible score.
-
Score well enough and new levels open up.
That sounds fairly straightforward, but it’s #3 that creates the challenge. Even some of the basic “training” levels require some brain bending to understand. Random clicking may work on the easy levels, but very, very quickly the difficultly grows and there are too many possible combinations to luck your way through. To get better scores, you have to think through the consequences of your choices.
– Real player with 3.4 hrs in game
Great game! Harder then i thought it would be. Thought i was good at logic puzzles but this game made me scratch my head quite a bit. Starts simple but quickly becomes complex.
– Real player with 0.6 hrs in game
TRIOS - lofi beats / numbers to chill to
Did not expect the plot twist at the end
– Real player with 9.8 hrs in game
Simple gameplay that yields some surprisingly complex and layered challenges. The music is a nice touch, since the cognitive load isn’t all that high and gameplay feels like you’re winging it on a Rubik’s Cube or something, trying different combos to see what works and tease out the solution.
Nice bite-sized gameplay for the different levels, and Infinite Mode gives some nice challenges and replayability.
– Real player with 5.3 hrs in game
Union
Union is a minimalistic puzzle game about swapping tiles in order to create connections between several shapes of the same kind. Each level features a tangled layout of pieces, and the game challenges the player to find a way to rearrange them so that all connections are satisfied.
I liked it, then I disliked it, and in the end I fell in love with the mastery behind the handcrafted levels and the way the different mechanics sustain each other.
The game starts slowly, with a few very easy levels, meant to showcase a few basic ideas: each tile has one or multiple edges with connections towards the outside; you need to move them around in such a way that a link traversing multiple tiles will always bind shapes of the same kind. Soon enough, rotating tiles were introduced: by rotating them, the orientation of the connections change, therefore the paths between shapes change as well.
– Real player with 9.4 hrs in game
union is a minimalist puzzler about connecting (or uniting, I guess) various shapes with the lines running between them. tiles with a dotted circle border can be rotated, right click turns them in the opposite direction, a feature most rotation-based games seem to forget about. and that’s the jist of it.
– Real player with 4.3 hrs in game
Yugo Puzzle
This is a great puzzler, the game looks like many similar games but the level design and the mechanics make this game a joy to play . Some puzzles are very hard and the developer implemented a hint system post release, I used it once because I don’t like those but I was stuck on 2 puzzles for many hrs. The developers even warn that it would be good to take breaks between puzzles and then I saw that the devs are Japanese. I can tell you after finishing this game I need a longish break from puzzlers :)
– Real player with 32.7 hrs in game
If you’ve played Jelly no Puzzle before then you know the kind of brilliant puzzles that qrostar makes, and this game is just like that. Interesting nuances in mechanics just keep unfolding as you play through the game, and it’s a thing of beauty.
Also if you know qrostar’s style then you know he’s not very gentle. There’s no throwaway levels just to ease you into a mechanic; he will throw you right in the deep end. But if you give it a shot you will see how beautiful these levels are.
A feast of a game for puzzle game lovers.
– Real player with 24.7 hrs in game
Kanso
How to describe Kanso? Well, you play with your mouse, and you have to draw a line around a shape! Sounds pretty simple right?
This is one of those relaxing, zen like games, where you think everything is all easy and simple, but quickly you realise that things take some skill. This is a “line following” game. Everything is very bright and colourful and really is a joy to play.
As you draw around the shapes, there are “Koi like Daemons”, they kind of look like giant sperms, or perhaps tadpoles, they are on their own little journey, come into contact with them and you will have to start again. As you draw your line, you cannot go backwards, only forwards, but you can speed up or slow down, or even stop, that will allow you to avoid the Daemons, and finish the shape. As you progress through the levels, the shapes become more interesting and there are more Daemons to avoid, some will try to follow you, some will avoid you, some do not care about you. But you must always care about all of them if you want to progress.
– Real player with 0.8 hrs in game
Pieces of Beauty
For puzzle lovers and especially those who follow the work of Ohara Koson, it will be extremely interesting to have this piece in your game library. Enjoyable music, puzzle size variations, clean visuals and well-executed gameplay.
improvement points:
-
Maybe an option for those who don’t want to see the background image ready in the puzzle.
-
Bug fix in the sound, I don’t know if it happens on my machine
– Real player with 12.7 hrs in game
This is a beautiful game, all the ilustrations are wonderful and the music is so relaxing!
– Real player with 3.0 hrs in game