Farty Bird

Farty Bird

This is arguably the best game of 2021, I’ve only played at least 10 minutes or so but that doesn’t disregard the fact that this game is made with complete effort making it such an amazing game, the 10 minutes I have played was the best 10 minutes I have had on any steam game, no game can compete to this beast of a $2 game, thank you Bro Code for making such an enjoyable and amazing game.

Real player with 0.2 hrs in game


Read More: Best 2D Pixel Graphics Games.


I have no words for how good this game is.

Real player with 0.1 hrs in game

Farty Bird on Steam

TRIOS - lofi beats / numbers to chill to

TRIOS - lofi beats / numbers to chill to

Did not expect the plot twist at the end

Real player with 9.8 hrs in game


Read More: Best 2D Relaxing Games.


Simple gameplay that yields some surprisingly complex and layered challenges. The music is a nice touch, since the cognitive load isn’t all that high and gameplay feels like you’re winging it on a Rubik’s Cube or something, trying different combos to see what works and tease out the solution.

Nice bite-sized gameplay for the different levels, and Infinite Mode gives some nice challenges and replayability.

Real player with 5.3 hrs in game

TRIOS - lofi beats / numbers to chill to on Steam

Endless Heck

Endless Heck

Be prepared to get frustrated as you try to avoid the walls at all costs in this endless speed running game.

Features

  • Procedurally generated levels, there are an endless amount of them.

  • Simple keyboard controls.

  • 3 game modes to playthrough.

Game Modes

Explode Mode

Avoid the walls and get to the exit as fast as you can.

Sprint Mode

In this mode you can hit the walls, use it to practice a run before entering Explode Mode or Rogue Mode

Rogue Mode

The ultimate challenge! Hit the wall, you die and go all the way back to level 1.


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Endless Heck on Steam

Flank That Tank!

Flank That Tank!

A nice and fun little game that doesn’t seem to get any attention at all and it certainly deserves at least some.

Pros:

  • Surprisingly good keyboard controls for 360 degree back/forward movement.

  • Agressive AI with bullets flying fast enough you actually have to think before you’ve been shot at.

  • Destructible environment is fun in any game, and when it involves tanks even more so.

  • Five difficulty levels that actually significantly impact difficulty, so more replayability.

Real player with 9.5 hrs in game

Cool little game that is fun.

Just wish there was an option to disable screen shake… @!!

Real player with 5.5 hrs in game

Flank That Tank! on Steam

The Endless Adventure

The Endless Adventure

something reminded me of the game soul knight, only this is the PC version with an endless passage. in general, it is not demanding on the hardware of the computer, which is very cool. for 0.24 cents, you can kill a lot of free time.

Real player with 1.9 hrs in game

Pros: It was half a buck, game was “released” 4 days ago (8/22/2021, I’m playing it late 8/26/2021).

Maybe more content is forthcoming? I bought it because it claimed to be “Endless” (both in the game title and in the description) and tagged as Roguelike (implying starting over has some “legacy benefit” carrying over from the previous games).

Cons: (Reviewing it as I currently experience it…) It’s only 5 levels (not endless), ends without warning (“descend the 5th staircase and get a giant “GAME OVER” message, then restarts at level 1 with nothing carrying over). Gold serves no purpose (no merchants). Item values have no purpose (no merchants). Inventory space fills up quickly so you either discard items or ignore loot. Found no use for magic despite potions to raise magic and restore magic all over the place. You can’t even see your magic points (literally pointless? LOL). Every foe deals 1 damage and every attack deals 1 damage to them. Weapons and Armor levels are pointless. Also, attacking things is really odd… it’s like the game barely responds to the mouse click and the instructions don’t tell you you need to actually click on the foe - just a very awkward implementation. You get two gold keys at start which open locked doors. You never get another gold key but encounter about a dozen locked doors scattered within the levels. You only ever encounter two enemies - a rat, and a bastard skeletal archer that mercilessly sinks arrows into you as you approach, killing you very quickly early on, even after quaffing the starting pack of health increase potions.

Real player with 1.1 hrs in game

The Endless Adventure on Steam

Brave Path

Brave Path

Very Roguelike difficulty, with progression through a base that you build up as your various heroes venture forth, with turn based strategy and crafting with a lot of depth.

Real player with 23.5 hrs in game

So far so good, I quite enjoy it. It’s tricky organizing your items at first but once you have the architect table you can make chests and bookcases to hold your items (and find them there when you die, too!) Wish I didn’t have to hold recipes individually though, they take up so much space for such a small piece of paper! :p

Real player with 2.7 hrs in game

Brave Path on Steam

Crypto Is Dead

Crypto Is Dead

it’s a very zen game, with random bills and rules being a plus in my book. if there were any complaints, it would be about the pens and the scale, they don’t seem to serve any purpose.

Real player with 19.6 hrs in game

I want to like this game, I really do. For the size of the game and the 2 hours I put in upon writing this I feel I have enough time spent to see the problems, so let me list them as Pro’s and Con’s.

Pro’s:

  • I get a huge Papers Please vibe from this and that can be a good thing to some, as some people like work simulations and feel they can have fun doing such thing without real life problems.

  • The challenge aspect is nice, you start off generally putting out lot’s of notes and overtime it gets more busier and you see yourself putting less out there, I suck at numbers and letters so I’m really slow but I don’t find myself bankrupted.

Real player with 4.2 hrs in game

Crypto Is Dead on Steam

Descend into Madness

Descend into Madness

Disclaimer: Yes, this is a port as it is designed for mobile.

Descend into Madness is a turn-based strategy game. The core gameplay loop consists of exploring a level, facing against multiple packs of monsters in combat, and searching for loot in a limited number of moves. Each level is procedurally generated to feel fresh. Form a party of 3 from 18 unique characters, each with 7 different abilities. Build a synergistic team to continue the descent.

Features

Offline play

No RNG in combat (such as accuracy and crit…)

Descend into Madness on Steam

Erazer - Devise & Destroy

Erazer - Devise & Destroy

Very nice game! I played this game for over 30 hours in closed beta. Developers are active and they listen to feedback. I really enjoy making new maps with the level editor

Real player with 103.8 hrs in game

Disclaimer: I alpha and beta tested this game before the Early Access launch and got the game for free for beta testing purposes before EA launch. However, all the things said in this review are my own, honest opinions.

I’ve had the privilege to follow the development of this awesome game. The game has already gone a long way and is a legit product at its current state, and I am not afraid to state that it’s well worth its price tag (well, who am I to say, as stated above.. :D)

What I really like in this game is the sandbox environment and the possibilities it gives. It already has great developer-made missions, puzzle maps and speedrun maps. Planned co-op and multiplayer features will make it even better in the future. The level editor is well-planned and makes effective level creation possible. Some beta testers have already made a bunch of very good (and challenging, dear god) maps. The game engine allows for nearly everything, which is great.

Real player with 28.9 hrs in game

Erazer - Devise & Destroy on Steam

Minable & Create / ミナクリ

Minable & Create / ミナクリ

Played this back in August for a few hours and here’s my take.

This is built in RPG Maker so the graphics are based on that, which is standard for the engine.

The developer went for a 16-bit feel and they accomplished that. At the time, there was little direction on what to do and how to do anything so I spent time just wandering around; this can frustrate some players. Eventually after accessing the monument a few times I figured it out. Still, the whole crafting probably needs an overhaul to make it more user-friendly.

Real player with 7.0 hrs in game

Similar to those big-name games listed above, the game will have you explore the map, harvesting resources to turn into materials, and then into items that you can use. Crafting is pretty “open” here, meaning that you can immediately harvest and craft the highest-tier tool or item in-game right from the start - and you should, just to save time. There’s really no point in crafting an iron axe when you could easily have crafted a gold one to use.

Real player with 3.9 hrs in game

Minable & Create / ミナクリ on Steam