Forgotton Anne

Forgotton Anne

| Byte sized review | Lost and found |

| Graphics | 3/5 - I am generally not a huge fan of anime, especially when it’s hypersexualized as most often than not seems to be the case to the uneducated (in the art form) like myself. As a kid growing up I always thought of it as too raw and too ugly for my tastes much preferring the style of western cartoons, but over the years I have gradually come to enjoy some of Studio Ghibli’s output (that is about as far as my anime adventurousness extends as I have never had any desire to seek out other studios output). Forgotton Anne visually reminds me of Studio Ghibli’s output and that is the highest praise I could possibly reap upon it. While I would have much preferred a more traditional western cartoon animation style, and that is just my personal taste, it works here and continues to help me broaden my horizons which is only a good thing. |

Real player with 21.1 hrs in game

Read More: Best 2D Platformer Story Rich Games.

So that’s where my socks go. Well, I hope they had a nice life.

We all lost something. Whether it be that jacket that you forgot to take with you or an important paper that you misplaced. Or perhaps you forgot you had something as years pass. If you’re lucky, you would be able to find it again, if not, it’s a mystery where it ended up. However, what if a whole other universe houses these items and gives them life?

Anne lives in such a world, along with another human named Bonku. Anne is the Enforcer, which requires her to keep the order and make sure those not following the rules gets repercussions. But why should Forgotlings (lost and forgotten things) listen? Well, Anne and Bonku both wield the Arca which can give or take away Anima, their power source and their life energy. If a Forgotling’s Anima is taken, or distilled, they will just be a regular old item again. However, rebels have risen up despite the threat of being distilled and has threatened the near completion of the Ether Bridge as well as everyone to go back to their owner. Things have gotten too far out of hand, it’s time for the Enforcer to step in.

Real player with 16.7 hrs in game

Forgotton Anne on Steam

Steampunk Graveyard

Steampunk Graveyard

I actually really enjoyed this despite some glaring flaws. I’ll mention the flaws first and then go over some of what I liked about it and you can decide for yourself what you think about it.

So, for flaws I noticed that the levels are pretty much identical. There isn’t much variety in the enemies or in the levels themselves. Once you’ve played one level you’ve pretty much played them all and faced most of the enemies. Despite that, I still actually had WAY more fun with this game than I thought I would. You have a melee option, there’s a long distance option, and there are zombie robots. I mean, where else are you going to find zombie robots? There’s just something really cool about that. If you see this game on sale and you dig platformers already, I recommend it. And I’m saying that despite getting frustrated with one of the levels and not continuing any further since then. I still think there’s enough here to warrant a purchase but that’s my opinion.

Real player with 1.3 hrs in game

Read More: Best 2D Platformer Roguelite Games.

This game looks like a first game after some tutorials.

First 3 levels are totally the same. You can rush through them without killing enimies. The final boss can shoot only in one direcation so if you will stay behing – he will never damage you.

Even grenades have no range damage!

this “game” should not cost anything.

Real player with 0.3 hrs in game

Steampunk Graveyard on Steam



This is an AMAZING plat former. Every level I beat I felt my brain grow bigger. The last level was crazy!

Real player with 2.8 hrs in game

Read More: Best 2D Platformer Adventure Games.

Nice game with nice graphics, takes about an hour. Of the negative aspects, I would like to note the lack of the ability to change controlls

Real player with 1.1 hrs in game

Flaskoman on Steam

F.I.S.T.: Forged In Shadow Torch

F.I.S.T.: Forged In Shadow Torch

Pretty fun, and very pretty looking Metroidvania. Definitely worth a playthrough if you like this genre. It took me about 37 hours to 100% it.

Most of the game isn’t terribly difficult, but a lot of environmental challenges are unforgiving. However, the master level martial arts challenge and final boss are extremely difficult and are, by far, the most challenging parts of the game - even on normal.

The few critiques I have are:

  • You can’t see what your moves are unless you’re at a repair station.

Real player with 37.2 hrs in game

Graphics, design, animations, weapons, movement, map / exploration, secrets - everything is great, a real treat for metroidvania fans like me. The voice acting is fun (I recommend the Chinese original with subtitles; nothing comes close to a badass rabbit with a deep Chinese voice).

For me there’s only one downside: the combat. I never really got into it. It’s okay if you only fight one or two enemies, but the moment there are more the mechanics didn’t really work for me. In my opinion it’s a bad design decision to add parrying as a skill rather late in the game; I found it hard to integrate into the fights, especially those with many enemies. That’s because there’re a lot of combos in fighting which prevent the enemy from breaking free - but enemies also use combos and once you’re hit you cannot recover but must endure the whole combo. So, if you miss the first parry you are locked into an animation and get a beating - rather frustrating. If you’re fighting several enemies, I found it impossible to block on all sides; in the end I sometimes parried by accident, but I rarely used it on purpose. Even later in the game you get the ability to dash through enemies and attacks, which I found to be a lot more useful. So, I won most of the harder fights because I leveled up to the max and dashed a lot. Simply put: Other games do combat better.

Real player with 29.1 hrs in game

F.I.S.T.: Forged In Shadow Torch on Steam

Gunmetal Arcadia Zero

Gunmetal Arcadia Zero

Being a big fan of You Have to Win the Game and Super Win the Game (I’ve got 60 hours into it and have speedrun it many times) I was apprehensive about trying a game that appeared to control like Zelda II. My apprehension was assuaged soon after playing the demo. As usual with J. Kyle Pittman’s games, the controls are as tight as can be, the character’s velocity and friction feel just right, and the general difficulty ramps up at a nice gradual pace unlike games like Shovel Knight.

The graphics and soundtrack are even more reminiscent of NES games than his prior games, and the songs are so catchy I’m glad to have purchased the bundle with the soundtrack. The game offers a new game+ replay, where enemies take progressively more hits with each subsequent playthrough. A speedrun mode is also available that not only runs a tmer for you, it performs the splits for you as well. For Mac players with far fewer options for speedrun timers, this is a welcome addition, and one I personally hope will be patched into Super Win as well.

Real player with 11.5 hrs in game

This game is a mini masterpiece. I beat it in only a couple hours, but it feels like I got so much more out of it than that. Probably that’s mostly because it’s balls to the wall hard. It’s very NES, in difficulty, atmosphere, aesthetic, music, and visuals. Seriously, the music rocks. Even the death music kicks so much butt that it’s almost not too frustrating to die. Almost. This game will anger you, will taunt you, and frustrate you like any NES game would. Do you love the BS Medusa heads from Castelvania? Well you’ll love this game, because every part that has tricky platforming has a million Medusa heads-like enemy, and one of these types drops this chain so even if you dodge the head, you gotta dodge the chain. But after all the fury, all the rage, of playing the same level over and over again, when you finally get that last hit on the last boss, the immense feeling of victory explodes from your blood vessels and implodes your guts all over your monitor. What a rush! And the controls are very fluid, allowing you to play with a satisfying flow. One thing I didn’t like is that the majority of the items you could pick up were utterly terrible. Get the tri-shot, and ignore all other items, seriously, none of them are worth it and if you stab a torch that spits another item out it’s so annoying to try to dodge them all the time. And they take forever to despawn so you’ll gauranteed accidentally pick up a crappy item during a crucial moment. There are also some neat secrets you can find. This game feels like it drew a lot of influences from both Zelda II and Castlevania. I highly recommend this game to any fans of NES games, tough as nails platformers, and anyone who can take a challenge. The guy who made this game also made the free You Have To Win the Game, which is also great, as well as Eldritch, which is a vastly different FPS rogue-like game, and I would highly recommend you check that out too. Please support this dev, he really deserves it and puts out quality content.

Real player with 3.9 hrs in game

Gunmetal Arcadia Zero on Steam

Kraino ReAnimated

Kraino ReAnimated

Kraino ReAnimated is a Hi-Bit Action Platformer, with crunchy melee combat, fun platforming, hidden secrets and tricky puzzles. Slash your way through nine action packed levels, ranging from dusty old crypts to the heart of an active volcano! Gain awesome abilities along the way to aid you in your adventure, like the hellfire punch, and the executioners axe!

Featuring nine levels (some with branching paths), a fun mini boss battle and an EPIC boss battle at the end. Each level also has hidden secret rooms with loads of treasure, hidden health and essence upgrades to help you on your quest!

Kraino ReAnimated on Steam



was ready to recommend it before even buying it..

but not as long as there a crucial troll bug - pieces speed randomly increases so much it’s unplayable and you can’t do a thing.

fix it.

also, as was mentioned - slow moving animation. and a fact you can not move some pieces when they close to a wall. clunky controls.

upd: while speedplaying, “ghost blocks” may happen. when texture glitches, and actual invisible models keep going.

Real player with 23.8 hrs in game

I don’t usually like doing reviews, especially negative ones, but I feel like I need to do this one, because honestly I find the 78% positive reviews on this game really misleading.

I love tetris, and I like playing a decent tetris clone. Unfortunately this game is not decent, at least by my standards.

Let’s start with the pros, which are few and far between: this game is cheap, it has colorful achievements and they are fairly “easy” to get (took me 1,5 hours roughly).

Ok now the reasons why I can’t recommend this game, even for the dirty cheap price of 39 cents when it’s on sale:

Real player with 11.1 hrs in game

Tetropunk on Steam

Gestalt: Steam & Cinder

Gestalt: Steam & Cinder

Join Aletheia and a vibrant cast of characters as they race to discover the secrets of the Steam City of Canaan. Clobber armies of Clockwork golems and hunt horrors that slither through depths once forgotten. Thwart the twisted schemes of Canaan’s corrupt overseers, the nefarious Comitium. Fight for mankind’s survival and reveal the dark and dangerous truths riveted into the very foundations of the Steam City.

Step into the shoes of Aletheia and tread the path of the Soldner, an elite mercenary of Irkalla who lives one job at a time. Take up the sword and gun, combining a slew of melee combos and deadly gunplay in staggering feats of skill that will leave your enemies reeling.

Chase down a frenzied mutant charging through the grimy stalls of the Irkallan Black Market, leap across the molten pools blazing in the eternal furnace of Fornax, and fight off hordes of blood-drunk Raiders that prowl the fathomless depths of the Scrap Sea in search of their malignant god.

Canaan is vast, and inside its swirling steam lie innumerable mysteries waiting to be unraveled. After a routine job goes awry, Aletheia sets out on an epic journey to uncover ancient enigmas threatening the very foundations of the Steam City. Challenge powerful new rivals and catch up with old friends as you carve your path through Canaan. Take on side jobs to earn a bit of extra scrap and delve into a history lost to the vagaries of time.

Or maybe you’d just like to wash down your worries at Vincent’s Pub and listen for a rumor or two…

Dash, dodge, and double-jump to keep out of harm’s way and stay in one piece. Wield a furious and fearsome array of abilities and grow stronger with each foe you defeat. Spend experience points to unlock new skills and trade scrap for accessories to customize your build and go toe-to-toe with some of the most formidable creatures to ever lumber beneath the copper sky.

Hear that? The clang of a hammer stinging blood-red steel… The sinister murmur of heresies rushing through ancient pipes… Riddles echoing through vaulted halls of marble and madness. Sounds like fate has a job in store for you, Soldner—it’s time to earn your scrap.

“Thine trembling works of Reason naught but ingots gleaming darkly by the light of a cindered heart—for what art thine flesh before the mother’s touch of flame?”

- Dreams of the Steam Saint Anais, XXXIV, iii

Gestalt: Steam & Cinder on Steam

Noir Punk

Noir Punk

Full play through here if you get stuck or just want to see the game played:


Great game I love the noir genre so the aesthetic of this game is already a win for me it’s done pretty well and has some nice humor in it. My two main complaints is one I couldn’t find a way to make it full screen or any options for that matter and the sound puzzle this is a personal one for me because I HATE SOUND PUZZLES, unless they’re blatantly obvious I’m insanely garbage at them so full disclosure I had to cheat the one in this game which I show how to do in the video. Overall though this is a great free to play with a really nice story I loved the break in puzzles with the action scenes as well that was a super nice touch.

Real player with 3.7 hrs in game

A fun half-an-hour experience

Loved the style and attention to details

Action sequences are a bit tough to control but there’s no tight platforming or heated situations to make it a problem

The programming is a bit rough but for a jam game it is a cool experience!

Real player with 0.9 hrs in game

Noir Punk on Steam

Potato Party: The Potatomancer

Potato Party: The Potatomancer

In a city where nature and technology unite in harmony, a tournament begins. A great tragedy is remembered, and the actions of the exceptional are honored. The curtain rises on a glorious stage of wood and steel, and at the end, a crown of legend. Storms surge across the battlefield, as gravity twists and meteors tear through the air. Let the games begin.

Potato Party: The Potatomancer is an in-development competitive party platformer in which potatoes in mech suits compete in an array of head-to-head arena challenges to crown a victor, who can turn the laws of nature against their opponents.

Key features:


  • Try game modes including King of the Hill and Capture The Flag as you dash, jump, and blast your way to victory. With free-for-all and team play options, the glory of victory can be shared with others or yours alone.


  • With each round you win, you may choose a new force of nature to unleash upon your opponents for the next round.


  • Play with friends locally or create and compete in online rooms. Customize your game mode, level, and more to organize a tournament of epic proportions.


  • Compete across a myriad of levels, each with a unique set of challenges and interactables that could determine your success or seal your defeat. Use your environment and its gifts to your advantage as you seek victory, but beware, as your opponents will undoubtedly do the same…
Potato Party: The Potatomancer on Steam