First of all, this game is an absolute piece of art, there’s no doubt about it. This goes beyond gorgeous visuals and a banger OST - this thing truly captures the essence of nineties' shooters at their best, cleverly hiding modern game design under retro look&feel. The level design is generally more thought out and balanced, there are no blatantly unfair or frustrating things to be found, and the controls are as tight they ever were. For me, these things already make up the asking price.
Now, the game is not without it’s problems, though. People tend to complain about the amount of content. That criticism I don’t agree with. Most people complaining about that have played the normal difficulty through in a couple of hours and feel the game is through. But as the devs have explained, the real game is the hard mode. I’m pretty sure most of us will NOT clear that on the first sitting, and there’s plenty of game left after normal mode playthrough.
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The fact that the developers listened so much to our feedback from the demo already deserves praise. I’m not going to go into details, but basically, they improved on basically every aspect of the game by a lot and made the more frustrating parts less frustrating, or non-existent.
While it’s a joy to see all the differences and improvements in the game compared to the demo, the game itself is fantastic. It’s a high adrenaline action platformer, where split second decisions will always demand your focus pretty much all the time. It really wears down your fingers, but this is exactly what we came for. Don’t get me wrong, this isn’t just for oldschool platformer veterans, since now they added difficulty levels which is a welcome addition. Don’t EVER feel bad for playing it on Easy or Very Easy. Get familiar with the feel of the game, the different type of enemies, stages, etc. Then if you feel like you’ve mastered that difficulty level, you can always challenge yourself by playing it one difficulty level above. But it also pleases the more hardcore crowd. The Normal difficulty I feel like is just right, it offers a good challenge.
Dreamlands: Cotton Candy Hunt
A dream comes true …
Collect cotton candies and discover Dreamlands.
Attention, danger, new challenges wait for you in each level and the clock is ticking! Only the fastest will master it.
Choose one of the characters Macy or Luke and unlock new skins.
Master your skills in this one-screen platformer: Precise jumps, accurate timing, knowing the fastest way - and you will make it.
Clear the campaign and get trophies.
Compare your best time with your friends.
Time-Runs - the Challenges for experts.
Not difficult enough? Be the first to master the marathon run: Play all levels at once, never successfully seen.
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fantastic and amazing little game, really love playing it, the visuals and layout of levels is so gorgeous, it’s really rewarding to speedrun, can’t reccommend this eonugh if you like platformers. The only downsides to the game are that the wall jump timing for inputs is a bit weird/clunky and takes some getting used to, and that I wish there was 50 more levels because I just want it to keep going
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Heads run has both bad and good. If you are looking for a fun game to speed run or play for 2-5 hours depending on your skill. Heads run is only 4 dollars and a great option.
The Good -
The game for the most part does a great job setting a fast pace to making you want to rush and speed thru the level. The level has slight changes as you hit or interact with walls and floors and adds to the feel of the world. It also has an interesting artstyle that combines with the rest to create an enjoyable experience.
Ultimate Bomb Squad
Ultimate Bomb Squad is a challenging fast-paced 2D platformer, with precision insta death combat and stealth elements with a ‘sound’ mechanics that takes you in missions across time and space!
Every shoot you take makes sounds, every sound attract enemies and activate the environment, from traps and doors to missiles and lasers.
Every level has 2 challenges that test your abilities to play in a specific playstile, ranging from pacifist and ninja, to fast and cyborg.
Create and share your own custom missions!
Far into the future, time travel is not only possible but it is also a pain in the ass.
Evil doers and rampaging megalomaniacs are trying to break time and space, by blowing up important pieces of time and reality and the only thing in their way is the F.L.U.S.H organization!
Operating in the margin of the continuum and with a very low budget and no active agents, F.L.U.S.H tries to hold time and space together. Suddenly a delivery guy shows up, can he be the hero we need? And more importantly : Is he ok with 10 bucks an hour?
A retro-gameplay inspired 2d platformer focused on speed and rotation. Take control of the D.A.V.E. to save the people of a distant planet. Soarocity offers over 200 levels with an overall design philosophy that the levels are the characters.
Biba’s Adventures — Hardcore Platformer
A neat challenge I was looking for with speedrunning potential. Although its kinda messed up that Super Meat Boy copied Volrest’s game, kinda weird for those devs.
Garbage copy pasted unity assets, annoying stock music, boring and short aswell.
~ Number of Players~
🔲 Online Multiplayer
🔲 Local Multiplayer
🔲 Online Level Editor
~ DIFFICULTY ~
🔲 My 90 year old grandma could play it
🔲 Dark Souls
~ GRAPHICS ~
🔲 MS Paint
🔲 Graphics don’t matter in this
~ MUSIC ~
🔲 Not special
~ Bugs ~
🔲 Can get annoying
🔲 Makes the game better
Consider VVVVVV instead.
Microgravity attempts to copy and simplify the magic of VVVVVV. It fails. Holding up or down for too long causes you change gravity twice, screwing up whatever play you were attempting and effectively ruining what might have otherwise been a perfectly mediocre game. I can’t find any way to exit the game besides force-quitting, nor is there a volume control. Unless an update improves the mechanics, hard pass on this one.
Incarnate a small, yet terrifying nightmare creature and use the night’s powers to fight your lifelong enemies : the Dreams.
Simple accessible controls : jump, dash and slash your way through the Dream Army
A very fast-paced gameplay complemented with environmental mechanics, making Scaredom the perfect mix between action and precision
Use your Nightmare powers : fly with wings of fire, make your enemies explode with your terrifying grenade, and so much more !
Scaredom’s world counts on you to end the eternal night war between Nightmares and Dreams.
The colourful realms of Scaredom are filled with treasures, secrets and supernatural characters. Traverse them all and uncover ancient mysteries that will change the nightmare world forever.
Live an extraordinary adventure and meet mysterious friends and foes throughout your journey in Scaredom’s mystical universe.
Explore huge, fantastic open-worlds filled with quests and secrets awaiting to be discovered.
Unlock brutal bonus levels, for the bravest of nightmares
Dreams and nightmares are fighting an all-out war and seeking to eradicate each other. However, the dreams are gaining ground and are getting closer and closer to invading the nightmare dimension.
To obliterate them is up to you.
Eddie Hill in the Curse of the Skull Medallion
Great game, difficulty is pretty high, and that makes it worth the grind to complete it, especially in one go. Incredible that a speedrun mode is also built in the game.
pretty fun, feeling dizzy at a shaking camera a little bit
Hold 10 Seconds
A challenging 2D platformer - Jump across moving platforms and avoid falling off the screen. You only need to stay alive for 10 seconds! Which turned out to be a lot harder than it sounds.. Very cool!
Game mechanic is simple but effective, some stages are quite trolls.
PS: Love the music!