Battle Arena Soccer
Battle Soccer Arena allows you to play arcade soccer like never before, combining the best in new technology and classic retro games.
Face off against IA like you’ve never seen before.
This game comes with two modes:
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Normal Soccer : 3 Players vs 3 Players with defined time to end the match.
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Explosive Soccer : Same as Normal Mode but with bombs. The bombs can freeze you, can give you ultra speed (boosting your energy) or damage your character.
Play with or against your friends or versus the computer (AI).
Read More: Best 2D Platformer Soccer Games.
Golf For Fun in Ice
Really nice and calm atmosphere to play this mini golf game! Had a lot of fun!
– Real player with 2.4 hrs in game
Read More: Best 2D Platformer Physics Games.
A solid sequence to the Golf for Fun series! Challenging and fun are always on point! Another great entry! Recommended!
– Real player with 1.6 hrs in game
Nonsense Soccer
a great game to spend with a friend while on a discord call. game is jank as all hell but still lots of fun. favorite map has got to be pit, being able to clone yourself by killing yourself at the perfect time is a pretty unique feature.
online multiplayer next?
– Real player with 6.0 hrs in game
Read More: Best 2D Platformer Soccer Games.
It’s a fun and crazy little multiplayer game :)
– Real player with 3.9 hrs in game
Strip Fighter 5: Chimpocon Edition
Overview
22 eccentric fighters battle for supremacy in a mysterious underground fighting competition!
Rush your opponent, shatter their guard, then wipe them out with an over-the-top finisher!
Brimming with tongue-in-cheek humor, excess violence, and wanton titillation…re-experience a classic age of gaming
with this love filled tribute to hardcore fans of 90’s era 2D fighting games!
Characters
Ayame, the Female Cyber Ninja
Nodoka, the Tan Gyaru
Mint, the Dragon Girl
Loris, the Capable Friend
Remon, the Psychopathic Creeper
Tsuabasa, leader of the Earth Defense Force
Denma, the Punk Punishing Papa
Syamu, the Legendary E-celeb Streamer
Ririka, the Lady Wrestler Fan Favorite
Marun, the Playful Kitten
Al, the Fate Driven Young Lad
Mari, the School Girl Fighter
Ryona, the Magical Warrior Princess
Holstaurus, the Minotaur Heifer
Ranko, the Plus Sized Pummeler
Yuki, the Cursed Lady Fighter
Tina, the Kick Boxing Termagant
Hibiki, the Legendary Karate Girl
Stroh, the Cybernetic Dominatrix
Kurasawa, the Bane of Shimokitazawa PD
S, King of the Underground Brawl
Archincubus, Lord of Lascivious
Gameplay
Punch, kick, and grapple to utilize 4 special move meters and claim victory over your opponents!
S Technique
Each character has a unique technique for either offensive, defensive, or mobility.
Successful use of this ability will build your S gauge which will give you even more edge on your opponent!
S Factor
A powerful ability you can unleash after building your S gauge.
This can temporarily buff your fighter’s damage, unlock special combos, or provide other advantageous effects!
Bra Buster
Each time your opponent guards an attack, their wardrobe gauge is weakened.
Once this gauge reaches 0 a bra buster occurs, stunning your opponent and leaving them wide open!
Use an aggressive fighting style to break through your opponent’s defenses!
S Combo
Consumes a full SP gauge and unleashes your characters deadliest and most elaborate attack.
Features
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22 far out and unique playable fighters
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Fast paced game-play that encourages an aggressive play style
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Packed with tons of exciting and over-the-top combos and special move animations
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Arcade style story modes featuring bizarre, off-the-wall backstories and plots for each character
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2 person online player versus player mode.
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Sandbox Practice mode for perfecting moves and combos
Notice Regarding Online Battle Mode:
In online mode, low ping for both players is necessary for a smooth enjoyable game-play experience.
It is strongly recommended you only play against people in your own country/region.
Fight for that Ball
FIGHT FOR THAT BALL
A minimalistic football fighting 2D platformer with extensive custom maps support. Fast four-player couch coop fun with obstacles, explosions and a bit of fighting!
It is a football game in its essence, two teams with up to two players per team. During play, the primary objective is to score a point by kicking the ball into the opponent’s goal. Actually, from which side does not matter, as long as it passes the two poles. You can fight a bit to gain a time advantage or block attacks and heavy shots on the goal.
You can draw a map in any paint app that supports PNG files. Put it into the game and have a good old scrap on it. Probably the most exciting feature is the custom maps support with its many additional settings for the maps to give you even more freedom to come up with crazy stuff.
Fight for that Ball also comes with Steam Remote Play support, a target practice mode to improve your timing and shooting skills, a couple of team statistics and achievements.
Background
Even if it does not look like much, I started work on that game a while ago. After my friends and I had some fun matches in a similar minigame back then, I thought it would be fun to have it a bit faster and more maps. Here we are six years later, a fast football platformer where you can bring your own drawings to shape the map. I enjoy the wacky ball physics and strange fights, so I hope that some of you can have the same fun.
I’m thrilled to see what maps you come up with. So, please share your maps, thoughts or experiences over in the Steam Community section.
Create custom maps
You can create your own Fight for that Ball custom maps with two steps. The base layer is a PNG file containing the stage colliders. Every part of the image that is not white will be seen as a collider. The background should be white or transparent. The next layer is a JSON file for advanced map options to move and rotate goals, move player or ball spawn points. Custom maps must be stored in “%userprofile%/Appdata/LocalLow/Beardman Studios/fightforthatball/CustomMaps/”. Fight for that Ball comes with a custom map guide. You can find all files in the custom maps directory under CustomMapGuide. Both files must have the same name, E.g. test.png and test.json. The JSON file is not required. The game would load the default positions for goals and spawn points if no JSON file was found.
Stay safe! 3
Jumpala
Ive played a lot of jumpala. From the early builds to the demos and finally release. I can say this game has a lot of replay value with a good amount of variety in the gameplay and playing style no 2 matches are going to be the same. Not to mention the secrets you can find. This game has a community that is very welcoming and encouraging making me very excited to see the future of the game.
– Real player with 56.2 hrs in game
Just got done playing this game with a friend online for several hours. It’s late and we should go to bed, but we couldn’t put the controllers down. The game is addicting and a ton of fun to play. We laughed with each other and had a great time. I highly recommend this game!
– Real player with 53.9 hrs in game
Golf For Fun
Very relaxing game! For having fun with a chill Golf vibe! Recommended!
– Real player with 1.4 hrs in game
A different mini golf but a lot of fun. I loved!!! I recommend!!!
– Real player with 1.3 hrs in game
Soldat 2
It’s a good, fun game, but still lacks a fair bit of refinement.
Hit registration is absolutely horrendous at the moment. You throw a knife at someone, you can see it hits the mark, because it then stops and drops to the floor, but no damage is done.
Similar thing with sniper rifles. You see the bullet pass through the opponent and it does zero damage.
Grenades. Sometimes you hit a person with all 3 grenades and they still don’t die, but they throw just one back at you and poof, you’re dead.
Player balancing system is just silly. When you join a server with an even number of players, you become the poor soul that is going to be tossed back and forth between teams whenever the team you’re in exceeds the other team’s score by 2 (flag caps or bases occupied). You might get thrown into the opposing team just as they’re about to lose. Lovely.
– Real player with 71.2 hrs in game
I wouldn’t recommend buying this, even if it’s for nostalgia purposes.
The game is literally dead, whenever I attempt to play there’s noone online on any servers - I’ll join a game and play with bots for a while and occasionally 1 or 2 people may join but then leave after 10-15 minutes.
There’s no Oceanic community, that’s for sure. The only community is a few Russians and Germans that sometimes populate their server, but other than that - it’s essentially dead.
There’s also no effort to boost the player population, such as creating communities for specific regions, simple things such as in the Soldat 2 Discord you can create a rank specifically for their region so people can tag @Oceania or @Australia “let’s populate a server” - there’s none of that or anything close.
– Real player with 56.6 hrs in game
Rushdown Revolt - Alpha Testing
Rushdown Revolt is a decent game, but it has a major issue… The way the game is made combo centric with air rush and spark is all fun and stuff until you are the one getting combo’ed. They tried fixing this by making you able to “air tech” after a hit but if you actually do air tech a move you aren’t instantly actionable like a parry or even a bit of -frames, you’re still in the same amount of end lag as if you missed the air tech, you get little to no reward for actually air teching a move, all you receive really (if you miss) is your character entering “critical state” meaning you are in hit-stun after a move for longer and can’t even air tech again, all you have is a burst which is once per stock, you’re pretty much guaranteed to be hit after air teching a move. Spikes are also very, I mean very very lame in this game. This game has a cancelling system as well but they have a character ,weishan that can cancel some of his specials… like what??? I understand he has a lot of end lag but that’s what spark is for.
– Real player with 325.9 hrs in game
Note my playtime is inaccurate because I have been playing the private alpha as well.
Rushdown Revolt is ugly as sin, the music sucks, the voice acting is distractingly bad, and it has a stupid name. Yet there is one quality, more important than any other, which carries Rushdown like Atlas shouldering the heavens: it has the sauce.
Project M players will like it because it is Project M’s ethos taken to its logical extreme. Guilty Gear players might also like it because it has roman cancels.
On one hand it is derivative for a Super Smash Bros. clone (compared to, for example, Rivals of Aether or Brawlhalla, but not Slap City), as it keeps many holdover mechanics that others don’t, but it’s also very unique from Smash, because what it adds and changes transforms the game into something nearly unrecognizable.
– Real player with 157.3 hrs in game
Nickelodeon All-Star Brawl
Hey, it is your DannyLMusics review and I am happy to present you my information about the reality of Nickelodeon All-Star Brawl.
In this beautiful reality we have several possibilities.
Charaters you can choose right now (DLCs excluded):
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Aang (Avatar: The Last Airbender)
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April O’Neil (Teenage Mutant Ninja Turtles)
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CatDog (CatDog)
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Danny Phantom (Danny Phantom)
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Helga (Hey Arnold!)
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Korra (The Legend of Korra)
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Leonardo (Teenage Mutant Ninja Turtles)
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Lincoln Loud (The Loud House)
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Lucy Loud (The Loud House)
– Real player with 304.1 hrs in game
I can see the point of all those bad reviews that has spread around the internet. The game costs too much. Lacks of contents. Netcode isn’t the greatest. No voice acting.
But let’s see the positive side of this things:
Working on a videogame it’s not an easy task. Working on a game and supporting it with costant and huge updates is much much more then I ever wanted in Super Smash bros. Ultimate, which I play it as a competitive player. At least since before NASB launch. And for smash you all fucking payed it for a limited edition + 2 DLC pack. For sure. Most of you. It’s something like 130 euros. And you can’t even dash without lagging for half a second.
– Real player with 156.4 hrs in game