Fall of Porcupine
FALL OF PORCUPINE is a unique story adventure. The collision of work and daily life – an exciting reflection of an unhealthy system.
In the supplemental LAST DAYS OF SUMMER we guide young Finley through his first weeks at a provincial hospital. He is on fire for his apprenticeship as an internist. But a lot of pressure makes Finley’s life difficult and our gameplay challenging.
Explore A Beautiful, Diverse World
Not only is there a lot to discover in the old hospital, but also in the small town itself. There you can meet the villagers and have a beer with them in the pub. Or you can take a trip to the nearby forest, where mysterious castle ruins are hidden.
Get to Know Exciting Characters
The blunt head doctor, the selfless nurse or Finley’s smart friend, they all and many other residents populate the small town of Porcupine. Have funny, profound and serious dialogues with them, in which you’ll be able to choose answers and influence your relationship with them.
Demonstrate Your Skills and Empathy
You don’t even have time to look at the clock because your patients are waiting! Find out what’s wrong with them through conversations and treat them in different minigames that challenge you in logic, speed and skill. And most importantly, withstand the stress when the strict head doctor asks about your knowledge again.
Uncover Dark Secrets
At first glance, the small town is a warm, friendly place where everyone knows and greets each other. But if you live there for any length of time, you’ll suspect that shadows lurk and that not everyone is as honest as they pretend to be. Be on guard!
Bill’s adventure: Alien war
Bill’s adventure: Alien war takes place in a futuristic world where robots and humans lived in peace and harmony, until aliens extinguished all human life, leaving only the robots, starting an interplanetary war. Bill, one of the robots, has the objective to invade and dominate the alien planet to stop the war, everyone thinks this idea is silly, making Bill follow his objective alone. Help Bill reach and dominate the aliens' planet!
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Kambulin is a platformer adventure game, where your choices and actions are fundamental for building your own story. The game tells the story of a group of nomads who have just found a place to live: a mysterious place, where the ancestors of these people once lived. Play with Tarim, the youngest of the group, and enjoy the exploration!
Inspired by the Brazilian savannah, Kambulin presents several scenarios and landscapes to explore, various very different characters and a lot of history to live and create.
This is Kambulin! A Brazilian game, developed mainly by one person, enjoy!
Jaded and depressed, a man finds himself drawn to an adventure of a lifetime.
PANDU is an adventurous, story-driven platformer combining intense action with a deep story.
Immortal hero with his soul imprisoned in his magic Spear, travels around the fairy tale world.
The spear is a source of his power and weaknesses. When the hero dies, the spear brings him back to life at the same place.
Hero must complete his monster hunting and feed the Spear. And decide who’s the real monster here and how the world will change when the hunt is over.
Classic side-scrolling action, with all the modern trimmings.
2D Souls-lite Action: Tough but fair combat with acrobatic fighting system
Hunt the bosses: collect a piece of knowledge about the boss: his habitat, his weakness, behavior and how the hero can track him down and, after all, kill. Or not to kill.
Explore a vast interconnected folk inspired fantasy world with unexpected routes and weird locals
Evolve with powerful new skills and abilities! which opens new ways to move and fight.
Spear is a universal weapon and a tool. It is used both in close combat and as a throwing weapon. Hero can enchant spear tip with magic.
It can be thrown into walls, making new ledges to lift. The spear comes back to the owner as a boomerang by order. Also the spear breaks stones, helps to get items, opens floor hatches, turns on mechanisms and it can be used as a leverage or pole.
The «living» spear can warn its owner against dangers, help doing magic and communicate with otherworldly powers.
“The fern blooms for only one moment, on the one night in year. Legends say that the one who rips it off will have clairvoyance and will know where the treasures are buried. But it is very difficult to get a fern flower, because Navi will intimidate a person and mend all sorts of intrigues”
春と修羅｜Haru to Shura
I felt that I should review this game because I can find very little online about it, and thought it deserved a little more recognition. I will fully admit that I heard about and was interested in this game because of Studio Pixel’s involvement. However, I was pleasantly surprised to see that it had the same graphical charm and polish we saw in Cave Story and Kero Blaster, but has an identity of its own. Gameplay takes a backseat here to story, and it works very well with the medium. It felt similar to a visual novel with the heavy amounts of dialogue, but it knows when to give the player a break and move around. The game is about three hours long and I enjoyed it the whole way through. I do not wish to get into spoiler territory but I suggest playing this game blind as it gives one a lot to ponder.
As a fan of Studio Pixel’s other works, this was a game that I was excited for in the months leading up to its sequel. Getting to play it, a lot of things stayed true to the quality of Studio Pixel’s other games. The pixel art and OST are both phenomenal, and the game is able to convey complex thoughts with minimalistic output. That said, this game also has some flaws that definitely were noticeable and that can impact your enjoyment of the game.
Note that as of the time of writing this review I have only gotten one ending, which appears to have been the true / good ending to the game.
The year is 3043. You are an AI-AGR (Assassin Grade Robot). Your mothership was destroyed by an unknown force (spoiler: evil robots). Engage in intense platform-shooting action while seeking vengeance, 12 satisfying weapons, powerups, jetpacks, bionic legs and more. Inspired by 80s sci-fi movies and games.
-12 primary weapons, grenades and loads of powerups
-Dialogue system. Choices you make affect gameplay
-AI enemies react and respond to your movements
-Mine resources to upgrade your arsenal
-Jetpack and double jump to reach those tough spots
-Cutting edge 80’s inspired sprites with modern lighting effects
-Huge levels to explore with precise controls …and much much more
DARK AROUND YOU
Not a bad game, with nice graphics and pleasant gameplay. Played for a couple of hours and it was worth it.
Dark Around You is yet another 2D retro pixel platformer polluting the Steam marketplace. This one has a telekinesis gimmick where you can drag things around with the mouse pointer to help you do the platforming.
While this was built in Unity, it doesn’t seem like an asset flip as there’s a bespoke story and some pretty uniquely done mechanics and visuals. Kudos to the developer for that.
They chose to use obsolete retro pixel “art” as a substitute for contemporary PC graphics. It’s unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. Resolution and controls are locked. There’s a really unpleasant screen filter/effect that makes the camera sway as you move around, it made me feel a bit queasy, and I couldn’t see any way to turn that off. These flaws push this game far below minimum acceptable standards for PC.
Great platform game. It took me a while to get used to the controls, but then I got the hang of it. I recommend.
I really liked this game, it has a very interesting challenge level and an incredible art direction.