Great nostalgia product. I played this game on my Apple //+ back in the 80s on a monitor without color. So the green and red keys had the same shade of green back then. I learned to hook the Apple //+ to a color TV, and that changed things!
This version is just like the old product, with some changes:
1. A bat will show up if you linger on a screen too long.
2. Each level has three masks, randomly hidden in the levels, which you can optionally find. These give points / new life.
3. There is new artwork. But I prefer to play with the ‘retro’ setting.
Read More: Best 2D Platformer Adventure Games.
This game takes me back. This was one of my favorites that I had back in the 80’s on the Apple //e on a 5.25 inch floppy disk lol. I used to play this like crazy on a monochrome Apple Monitor III green monitor long before I got the RF color adapter for my system to play on a regular TV or monitor and seeing it then in color. Wow…those were the days. Back then, I was using a joystick to play the game instead of using a keyboard.
The keyboard controls are basic and responsive but takes a little getting used to for some areas of the levels. I haven’t tried the game yet with a controller to see if it would work or not but so far, it’s quite playable and I’d recommend the advanced graphics over the retro look.
I like but it need a saveing menu like bubsy
Read More: Best 2D Platformer Adventure Games.
★ ★ ★ ★ ★
Cursed Castilla (Maldita Castilla EX)
Cursed Castilla is an arcade action game which is based and inspired by the Ghosts and Goblins series and other retro titles. It brings an 16 bit graphics style, a quick action packed gameplay with tight controls and a high level of difficulty.
The story is set in the Middle Ages in the Spanish Kingdom. You play as a knight who is sent on a quest -together with other 3 fellow knights- by the King to cleanse the Kingdom from the evading demonic horde. The story basically is a Spanish mythos and there are several parts of the game where creatures from other European mythologies appear. Since the creators are Spanish the game overall in its music and its design has a Spanish vibe.
Read More: Best 2D Platformer Retro Games.
Really fun, quite challenging, and at times even feel a little unfair retro-style game. However (with the exception of one part), the checkpoint system is very forgiving so it’s rarely frustrating.
You attack using only throwable weapons, where only a certain amount can be out active at a time until they either hit an enemy, an obstacle, or fly off screen. This means that the closer you are to enemies, the faster you can attack, and also that if you spam you can be left defenseless for a brief window. It also has some pretty unique jumping mechanics similar to some other retro platformers wherein you jump much farther if you are holding a direction when you jump, and jump almost straight up if you aren’t holding a direction (however, unlike some games, you can still nudge slightly in either direction while in the air). Additionally, attacking (especially if you are spamming) slows you down substantially. These mechanics mentioned above can make it feel a bit janky until you get used to it, but the game controls great and has highly accurate hitbox (although your entire character is the hitbox which makes dodging obstacles difficult). There are a variety of environments and a massive amount of bosses that for the most part where unique and fun.
I dont really leave much reviews but the game so far is really great! You can tell the developers put in hard work and effort into the level design and gameplay. The movement and combat is pretty fluid (Only thing I felt a bit clunky was the wall climb, but that just took a little getting used to and its not really much of a hindrance) .
The game distinguishes itself from the rougue-like genre being more action based and speed oriented, which in my opinion is something fresh it brings to the table. The game itself can be challenging at times but its not impossible .
I had some bumps in the road when i bought the game , there where a couple of ground breaking bugs sadly . The developer of karma knight compensate me with a free game copy after a refund. They also fixed the game entirely after that, so much respect to them for their commitment!
I have completed karmaknight know and can say its a very fun experience.
The combat feels fast and responsive . Platforming is good but some platfom sections where to precise to my tasted.also the final boss last fase was kinda hard to pinpoint where he was going to move next. Besides that i had a lot of fun with karmaknight , so definitely check this game out!.
Castlevania Advance Collection
pretty good collection all 3 of castlevania gba games and Dracula X super nintendo game rewinding and save stating your game.
Simple collection with all Castlevania GBA games. It’s the same games you know and love from that era, perfectly emulated. If you want to revisit them, this is the best way to do it.
Crystal Caves HD
I first played Crystal Caves when it released back in 1991 and I loved it. In my youth, I spent many happy hours with this 2D platformer. I was so glad to see this (the original version is also available) here on Steam. One of the biggest drawbacks to older games, in my opinion, is when they just don’t work well on newer systems. While I contemplated whether to get the original or this HD remake that was the deciding factor for me in choosing this version over the other. In addition to better compatibility with newer systems this also includes a new additional level and an option to create your own levels.
“If it ain’t broke…”
Sometimes all that’s needed to remaster an old game is to port it to a new engine with a fresh coat of paint, and keep it more or less the same as the original game – And this rings true in the case of Crystal Caves HD.
In the age where retro-style indie games are rife, CC HD fits in well, even if it’s a recreation of a genuinely retro game which used to be a fully fledged title during the early days of PC gaming. However, the original game was fun, so that’s not a bad thing. It still holds up today as a decent 2D platformer: Each chapter has a level hub with 16-18 or so short levels. Collect all the crystals in each level to beat the chapter. Shoot monsters, or avoid them to conserve ammo. Collect bonus items and look for hidden crystals to increase your score.
Dorke and Ymp
Fun old cartridge style game.
I was struggling a bit with my opinion on this game.
Right from the start, I was greeted with a choppy music and ugly characters in an overly long cut-scene, that after a while I couldn’t care less about and then promptly skipped (well, it’s not like anyone plays old-school platformers for their story anyway.) Then I had to wrestle with awkward controls and clunky mechanics, accompanied by ridiculously annoying enemies that drain all your health away before you’re able to kill them. I died so many times it’s not even funny (THOSE DAMN BEES!)
Rainbow Hills is a true old school platformer inspired by the classics of the 80s. It focuses on a tight controls, smart level design, and a good retro game feel!
Pure retro-style platforming.
Simple 2 button gameplay mechanics that can be used in creative ways!
Bubble-centric gameplay that rewards skill.
Ton of collectibles, power-ups and secrets!
Super cute and colorful art style in the vein of the classic cutesy platformers.
Speedrunning-friendly level design.
Fun and unique boss battles.
Original retro soundtrack by Michael Adels.
Rainbow Hills might look like a children’s game, but it’s a challenging old school platformer. Anyone can play it but it has gameplay depth for gamers and speedrunners too. Beating it requires practice and skill. Rainbow Hills tells a story of a small brave octopus that faces a colorful world of full of cute and quirky creatures. He can go on by running and jumping, by using power-ups, and more often than not, bubbles. With bubbles he can trap enemies, reach high platforms, collect power-ups, light up dark places, and even manipulate the environment. Mastering the art of bubbles allows players to interact with the game world in many interesting and creative ways.
Sonic The Hedgehog
I had a good time, received this from Sega as it’s Sonic Mania delay apology.
-It’s a good game, it’s not the best, it’s far too easy for experienced players, i mean, i took me a few hours max to finish this with all the 6 Chaos Emeralds.
-The soundtrack still one of my favourites, being Marble Zone, Labyrinth, Scrap Brain and Final Zone the ones that i enjoy the most.
-Gameplay it’s okay, you can do things the fast way or the “i’m afraid to lose a life so i will run slowly”.
Level desing is amazing for the time when this was released.
Old Classic From The Past
Majority of the people are probably going to buy this game only for sake of nostalgia purposes. Its rather cheap game so why not really, while i do not think its best of the old sonic games its still decent title and rather revolutionary when it comes to whole gaming industry.
Great choice for speedrunners
Controller & Keyboard support and works well with both choices
If you’re like me, here’s what you do:
1. Buy and install Braid
2. Traverse through the worlds without solving them
3. Wonder why the game is so hard (because I’m skipping some puzzles)
4. Stop playing the game for four years
6. Buy The Witness sometime in those four years
7. Play The Witness only recently because I saw Faker stream it online
8. Realize that through The Witness, I like well designed puzzle/logic games and I’m mesmerized by Jonathan Blow (designer and developer for Braid and The Witness)
Braid is a curious game for a lot of reasons, despite it’s impressive art style and legacy it actually isn’t as enjoyable as it appears.
As the trailer suggests you are capable of turning back time, thus you never officially die. Despite this the leaning curve is quite steep and not always fair.
If anyone has heard of the Infamous Goat puzzle in Broken Sword this may make a bit more sense. But basically in the point and click adventure game Broken Sword there is a puzzle that requires quick timing. But you the player have never used it before, so what makes it so difficult is your lack of understanding and knowledge of a gaming mechanic. You are unaware that you are even capable of doing what the game expects you to do.