The Company Man
One apple a day, keeps an interesting story away
Don’t expect the story to keep you glued to your RGB gamer chair. The theme is corruption in “big-bad” corporations. Sadly the game adds nothing original to the conversation, nor is the delivery in some way unique. The exposition is delivered through single lines of monologue every time you stop for a coffee break, with an occasional boss one-liner before you duke it out. And they are just so basic and uninteresting, that I can’t even remember a single line of dialogue.
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The Company Man is an alright game, the animation and art style is is funny and cute. It also showcases a lot of the local flair of the development team’s locality and culture. However, I encounter a lopping bug which loops me back to the start of the level in Chapter 2. Wouldn’t recommend it yet until maybe after a few months for the development team fixes most of the early launch issues.
Edit: The bug has been fixed! Mere few hours after this review was posted. Thanks Forust Studio!
Eine Geschäftswelt auf dem Karoraster. Mehr Idle-Game als Simulator.
Grafisch kann man hier nicht von einem Highlight sprechen, unsere Geschäfte sind Piktogramme auf einem einfarbigen Hintergrund. Generell steht hier eindeutig Funktion über Form und die Grafik und Farben, welche uns hier zur Verfügung gestellt werden sind einzig und allein da, um die Geschäftsbereiche und Produkte voneinander abzugrenzen.
Das Gameplay ist relativ simpel gehalten: Wir beginnen mit einer Grundressource und wollen diese am Ende zu Geld machen. Anfangs fördern wir sie einfach und verkaufen sie am Ende in einem Laden. Doch um mehr Profit zu erlangen und unser Unternehmen weiter auszubauen machen wir diese Kette einfach immer komplexer mit Fabriken, welche unser Produkt veredeln oder weiterverarbeiten. Hier können wir recht komplexe Bauteile wie Computerchips fertigen, für die viele verschiedene Grundressourcen und Arbeitsschritte notwendig sind.
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I actually really enjoy this game. It takes some time to understand wtf is going on, but its a game thats simplistic once you understand the rules. I wish there was more polish and there are a lot of typos, but I do hope the devolper makes things a lot like this in the future
All That Glitters is Gold!
In this mining platformer, traverse your underground mine shafts to retrieve gold! Team up or compete against your friends or go solo into the mines and extract as much gold as you can. Setup your operation and reinvest your earnings into better gear and equipment. This line of work not only separates the gold from the dirt, but the pups from the dogs. With danger lurking in the ancient grounds, hungry Dinos awaken, searching for prey and loot. The wise miner doesn’t fear the Dino but sees it’s flesh and bones as a potential fuel source for their operations. Gold mining is a treasure hunt, so open your miner’s map, test some dirt, and find that stash of gold!
Mine to Save the Town from Fat Cat
Each unique map has new environmental hazards like forest fires, earthquakes, lava and new machines like helicopters and excavators! Every speck of gold you collect gets you closer to prevent Fat Cat from building his Cat-sino next door and paving over the town!
Beware of Dinos
Dinos cause cave-ins when they get grumpy and stomp their feet
Dinos eat all of the gold out of your bags of dirt.
Dinos steal gold coins when they bite you!
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Even the Ocean
Even the Ocean is an outstanding narrative and platformer with clever puzzles, believable personalities, and quite a long adventure.
- Edit: Probably worth mentioning: It’s of a rare breed of game that can stand on its own merits as a story-driven puzzle-platformer, that also has a message to deliver about society; an existence proof that we can have both, breaking down a dichotomy I’ve seen many people percieve between compelling gameplay and artistic expression in modern games.
I’ve been looking forward to (and following the development of) this game since I played Sean and Joni’s previous game Anodyne, which itself had a wealth of imaginative worlds to explore, each with unique puzzles and atmospheres. Suffice to say, I wasn’t disappointed to find the same wealth of content, crafted with at least as much care and skill as was used in Anodyne. These two clearly know what they’re doing when it comes to game design and development.
Even the Ocean is a 2D adventure platformer at a glance filled with a neat mechanic and no enemies. As I played, I came to realize that there were some deeper elements hidden within the game, including some commentary on modern day society as well.
The game’s primary focus seems to be the story. Like many other games, this one is cliched as well. You play as Aliph, who is new to the big city, and an unsuspecting and unassuming potential hero to save the world, through her skills in mechanics. But as the story develops, you do become attached to the character and the simple interactions on a day to day basis with the people around her, waiting for the next chapter to unfold, or does it? The story is really quite nice, well-written, filled with funny dialogue and social commentary, etc.
CAPITALISM The action board game for one player
‘CAPITALISM The action board game for one player’ is a real-time board game/ card game hybrid where your goal is to become a millionaire. Build your property empire, compete for cash prizes in high stakes mini-games, and (hopefully) earn more than you spend.
A compelling mix of strategy and action, with minigames spanning a wide variety of genres. A mix of arcade classics, platforming, bullet hell and more.
Put down your copy of Microsoft Paint, ‘CAPITALISM The action board game for one player’ features a character creator that lets you design literally anything you can think of. Easily save, load and share characters with friends using a special code format.
Strategically place cards around the board to optimise revenue. Will you be able to offset your lavish spending habits with a healthy income stream?
Crush your rivals. Pay your debts. Can you master the art of generating capital? What will you spend your £1,000,000 on?
Epic Dumpster Bear 2: He Who Bears Wins
If you haven’t played the first Dumpster Bear, you should know that it’s not just a meme game. It’s a fast-paced, actually pretty good platformer. Each level has 3 hidden red coins to collect and speedrun medals to achieve. There are optional, more challenging levels that are unlocked through secret exits and spending the yellow coins you collect while playing. And there are goofy boss battles and over-dramatic cutscenes. The soundtrack is actually original and composed specifically for Dumpster Bear, and it’s a real highlight of the game.
Such an awesome platformer, and the soundtrack is all bangers.
Jeebo & Jerbo vs. Life
Well made platformer with a goofy side and a darker side. Fits the named genres well and has a well scored soundtrack. Replayability also makes this game worth the time youll be able to get out of it.
Fantastic game with an amazing world. The lore and story are phenomenal and the gameplay is very fun too. Highly recommend to anyone who enjoys funny and interesting worlds akin to that of Undertale/Deltarune (You can definitely see a lot of Toby Fox influence in the game lol)
Epic Dumpster Bear: Dumpster Fire Redux
Don’t judge this game by its cobbled together graphical assets; they actually end up adding to the charm once you realize how good the game is! Epic Dumpster Bear is a very enjoyable platformer with a good deal of content. It’s got a lot of levels, 3 hidden collectible coins in each, some secret exits for optional harder levels, and speedrun challenge medals. It’s also pretty challenging in generally fair ways (harder than Mario, easier than Meat Boy), even for experienced platforming game players. Also the soundtrack is super good. $5 is a very fair price for the amount that you get with this game.
Epic Dumpster Bear: Dumpster Fire Redux is a funny and challenging platformer that is fun to play. You play as a bear whose natural habitat has been destroyed by “an evil corporation” and you are out for revenge. The simple story coupled with the actual gameplay really reminds me of the classic 8-16-bit games such as Mario and Sonic titles.