Bots Are Stupid

Bots Are Stupid

A 2D game where you try to maneuver robots through different platforming levels. It sets itself apart from conventional platformers by offering an alternative, more precise way of user input. Instead of directly controlling the character’s movement, the player has to write a set of simple instructions telling his robot what to do. The bot will then follow those instructions precisely and maybe (or maybe not) finish the level.


The commands for the robots are designed to be as simple as possible in order to make the game accessible to anyone. This means that you are not required to have any prior programming/tech knowledge to be able to “program” the bots. The game might also have an educational value by introducing players to the very basics of scripting/programming in a playful way.


  • 18 uniquely challenging Platformer Levels

  • Ultra-precise control by writing instructions

  • Grappling hook, Speed boosters, Conveyor belts

  • Level Editor + Level Sharing

  • Global Leaderboards of each level’s best scripts

  • Infinite supply of bots!

Read More: Best 2D Platformer Casual Games.

Bots Are Stupid on Steam

Incremental Epic Breakers

Incremental Epic Breakers

I liked Incremental Epic Heroes (IEH) by the same developer, so I gave it a try. I have to say that at first I didn’t like this one very much. It required a lot of active play, it was very slow to improve, and honestly just breaking blocks wasn’t very fun. I stuck with it though mostly out of loyalty to the developers.

It got a LOT better. First the developers put out an update that speeds the progress early on which was really needed. Secondly, the game modes get interesting later on. The missions are the first start, but it really gets fun with the challenges and as you really start to use the crafting system.

Real player with 469.1 hrs in game

Read More: Best 2D Platformer Idler Games.

Not a fun game at all. Only playing this to get rewards on IEH

Multiple bugs and logical errors. Capture shot that costs 5k coins in store doesn’t do anything in challenge when placed, what a waste. If you buy quest rarity, the quests you get are practically impossible to complete by a normal human. You want me open 100 chests in 24 hours? Active play I don’t see more than 5 an hour. 10 mimics in a day? I think I’ve seen 10since I started playing 2 days ago. Too many flaws, don’t waste your time here even if it’s for IEH bonuses

Real player with 291.9 hrs in game

Incremental Epic Breakers on Steam

Satellite Repairman

Satellite Repairman

Concept of the game is fun, but you simply don’t have enough time to get prepared before everything you build is obliterated. Also, the mechanics of building new comms towers/missile launchers doesn’t allow you to build in spaces that should be big enough, or replace destroyed buildings.

This game has great potential, and I’d really enjoy it if there were just a few fixes made. Even if the sandbox mode allowed you to have a greater preparation time the game would be much more playable.

Real player with 5.7 hrs in game

Read More: Best 2D Platformer Space Games.

Really not a fun game. Took a decent RTS idea and tried using 2D platforming controls. I did not enjoy trying to set up a defense satellite by hovering with a jetpack, in a timed challenge. Plus, the core mechanics of comms, radar, and gps are not explained very well, their use isn’t obvious on the screen, and even the tutorial briefly mentions them. I get the sense that this design is intentionally difficult to understand, and I think that is what ultimately kills the fun for me. If the game offered some more assistance to the challenges, then I could be more patient with the game’s own shortcomings.

Real player with 4.8 hrs in game

Satellite Repairman on Steam



This is an AMAZING plat former. Every level I beat I felt my brain grow bigger. The last level was crazy!

Real player with 2.8 hrs in game

Nice game with nice graphics, takes about an hour. Of the negative aspects, I would like to note the lack of the ability to change controlls

Real player with 1.1 hrs in game

Flaskoman on Steam

Infinite Chili Sauce  无尽的辣酱

Infinite Chili Sauce 无尽的辣酱

Just like another idle game, but it does not support steam trading cards.

Real player with 30.1 hrs in game

Ok so at first i thought this was just another cookie clicker clone, but after i got past level 10 and rebirthed once it really got going, i am now on space time doors and loving it!!! Give this game a go if you enjoy long clicker/idle games it gets really creative and innovative after few levels and is slowly becoming a new favorite!!! (and i dont even like spicy food XD)

Real player with 11.4 hrs in game

Infinite Chili Sauce 无尽的辣酱 on Steam

Train Tycoon

Train Tycoon

I really like the idea of this game but the UI is almost unbearable.

Real player with 0.3 hrs in game

Train Tycoon is a simple browser/flash tier railroad tycoon game. Run a train business, manage your budget, expand your empire.

It’s a great idea for a game (and has been tremendously successful in actual, properly built games). Unfortunately, in the case of Train Tycoon, the art assets and interface are extremely clunky and simplistic… I’ve seen better interfaces written in HTML. And there are better games you can play for free on the web.

The quality here is just far too low for this to be recommendable to anyone. If you’re looking for this kind of game, try Train Fever or the older Railroad Tycoon games.

Real player with 0.1 hrs in game

Train Tycoon on Steam

The Holy Silence

The Holy Silence

You wake up from a deep sleep with a terrible headache, and you see the dark, empty subterranean base.

You are saved by a traveler, from whom you learn that the world has experienced a disaster later called ‘The Holy Silence’. The sun suddenly disappeared, the world became dark, and the creatures and environment have changed beyond understanding.

Five races were born in the world, and humans became the common target of the new races. The combined strangling of ‘The Holy Silence’ and the five races made mankind retreat successively, and finally retreated to the underground base in order to survive.

The Holy Silence on Steam