Bots Are Stupid
A 2D game where you try to maneuver robots through different platforming levels. It sets itself apart from conventional platformers by offering an alternative, more precise way of user input. Instead of directly controlling the character’s movement, the player has to write a set of simple instructions telling his robot what to do. The bot will then follow those instructions precisely and maybe (or maybe not) finish the level.
Beginner-friendly
The commands for the robots are designed to be as simple as possible in order to make the game accessible to anyone. This means that you are not required to have any prior programming/tech knowledge to be able to “program” the bots. The game might also have an educational value by introducing players to the very basics of scripting/programming in a playful way.
Features
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18 uniquely challenging Platformer Levels
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Ultra-precise control by writing instructions
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Grappling hook, Speed boosters, Conveyor belts
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Level Editor + Level Sharing
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Global Leaderboards of each level’s best scripts
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Infinite supply of bots!
Read More: Best 2D Platformer Casual Games.
Jumpman
Imagine an Apple 2e version with no quit option, best graphics option 1080p CGA graphics. Beep Sound / music. Why they didn’t just give us a Commodore 64 version is beyond me.
I have my reasons for not refunding the game, but we’re not allowed to discuss it beyond I loved the game on the Commodore 64 and wanted to buy a copy I could play legally.
This is a DOSBOX “hell” version and other than supporting the IP I see no reason to buy it.
– Real player with 19.0 hrs in game
Read More: Best 2D Platformer Retro Games.
This is not the Jumpmen JR I ever played in the 80ties on my C64, it’s very anoying to play with controller or keyboard.
And the jumpman cannot climb or jump like it did back then on my home computer.
Even the graphics were better on that cool machine !
You can’t even quit properly.
– Real player with 0.3 hrs in game
Universe999999
Played with it for a little while, seems like it could be good in the future but as of current I can barely understand what is happening and I don’t think there’s enough game in this game. I think it could use more mechanics involving interacting with the universe. Looking at the game’s description it talked about the player’s power growing so maybe you unlock things such as creating your own stars or messing with civilizations? Although what it really needs are more detailed graphics to make it look less like pixels on a screen or a tutorial so you can know what those pixels are doing on the screen.
– Real player with 0.1 hrs in game
Read More: Best 2D Platformer Sandbox Games.
OCO
I highly recommend giving this game a try! The minimalistic style and addictive one-button gameplay creates a really fun experience. One of the best parts of this game is the mass amount of community levels. There are seemingly endless amounts of levels to play. The level editor is simple and easy to use, but really powerful and allows for lots of creativity to let you make your own levels. I’ve played the game for about a year now on mobile and I say it is worth your time.
– Real player with 195.8 hrs in game
If you’re coming from games that expand their content from community-based creations like Geometry Dash, you might want to grab OCO!
In my opinion, this game’s biggest strength is the level editor, which is very simple, intuitive and wonderfully easy to use. From the 7 different blocks you can place in a level, the possibilities to make intricate and clever gameplay are large. Level sharing is just as straightforward, there’s a massive “explore” menu where you can browse creations from people all over the world.
– Real player with 123.3 hrs in game
Get Together: A Coop Adventure
At first, I was a bit hesitant due to the art style seeming a bit too ‘happy’ for my taste with the bunny-like characters, but don’t make the same mistake.
Grab a friend partial to puzzles and dive into an interestingly novel gaming adventure. You don’t even need an internet connection - the puzzles are designed so that either of you receives only half of the needed information and you’ll need to communicate in order to get the whole picture and find out what needs doing.
The biggest part of the fun stems from exactly this communication - your imagination running wild trying to describe the mysterious symbols you find on your way and finding out if you both are actually talking about the same thing. Abstract descriptions of geometrical forms suddenly turn into scales that somehow again turn into a mushroom. What bobbles do you want me to touch? Oh yeah, I’ll just stand near the elderly butt, no problem.
– Real player with 4.3 hrs in game
Played through this game with my 10 yr old daughter. Made for some great Daddy/Daughter gaming. It was fun, puzzles were challenging, but not too hard overall. Had to ask Mom for some outside input a coupe times, but we had a great time. Would definitely recommend.
– Real player with 4.0 hrs in game
Magic Rampage
fun old school style game
– Real player with 119.5 hrs in game
nice game to relax, adventure game that is simple and pleasant to play.
– Real player with 99.7 hrs in game
Spartan Firefight
Really enjoyable 2d shooter. You are dropped in a small map and have to fight waves of aliens. There is also an ai deathmatch mode against space marines. Each weapon feels distinct and has a tactical purpose. Upgrade system and unlockables will have you coming back for more. Shooting is limited to high or low aiming. So use of the terrain and ducking is something you need to master. Music is good, but somewhat limited selection. Developer continues to support the game with updates. Would recommend.
– Real player with 101.2 hrs in game
Great game, only thing I dislike is that you can only have one linked account, I tried to have my Xbox connected to my game data on here, but that wouldn’t work due to the fact that I have already linked my phones game data, other than that it’s a great game.
– Real player with 42.2 hrs in game