Songs for a Hero - Definitive Edition
Would I recommend this game? Yes, I already have actually. However I do have some issues in regards to certain aspects of the game that personally bother me that I’d like to share. But first I would like to open up with the things that I appreciate about the game!
The charm this game exudes is so unique
With a singing hero so to speak
Our hero’s voice oh so soothing
Every line he sings is oh so amusing
The hero’s movements are freeing
A hookshot, double jump, a way of being
Read More: Best 2D Platformer Soundtrack Games.
You ever play a game that advertises a really unique feature and go “Can this even work?” then play it and change your tune to “OH BOY THIS CAN WORK REALLY WELL” in the first hour? That’s what Songs for a Hero did to me. I’m keeping a much closer eye on Brazil in the future, because this game is a total work of heart and love for the Sega Genesis/Mega Drive era of gaming.
See, Songs isn’t just trying to play on your nostalgia - it wants to be your nostalgia in the best ways possible. Not only does it sing to you in a wonderfully comedic fashion, but if you turn off the singing (which you can do if it bothers you) then you find an amazing homage to Wonder Boy and several other Sega titles layered into it. Sound effect and music design, physics and motion, and the look itself have all meshed into one of my favorite games of 2020. There were challenging points in the game, but never a point where I blamed or questioned the devs for why it was so hard.
Traverse through different environments in a bitter, unsavory adventure as a character named “Alec.” After being distracted due to his short attention span, his three friends accidentally left him behind in a huge forest. Unfortunately, Alec has a terrible sense of direction. Not knowing his lefts or rights or remembering which paths lead to where, Alec has ultimately been left astray.
Who knows what entities Alec will encounter throughout his mission of finding his way back home. Will he be able to survive with sheer willpower? It’s your choice to find out.
Improvise, Adapt, Overcome
Equip your crossbow and get ready for target practice - Fight your way through the different monsters that come from.. somewhere!
You got hops? - Jump from ledge to ledge and avoid obstacles in this casual 2D platformer!
Ooooh shiny! - Find items to help you on your journey to find your way back!
Read More: Best 2D Platformer Casual Games.
Bunce is a colorful, minimalistic platformer.
You play as Bunce, an ordinary person who finds himself in an evil dungeon. He needs to go through all the levels to get out of it.
In this game you will see:
More than 10 unique enemies.
More than 10 unique levels.
And much more.
Read More: Best 2D Platformer Singleplayer Games.
Candela is a challenging Platform/Puzzle game about Elu, a strange creature who wakes up in a world without colors and will try to fix it. You will face a lot of puzzles based on colors types while you need to be precise on your movements. Can you do both?
This game is destined for people who like experiences with higher difficulty and juicy animations! A truly pleasurable visual experience for a hardcore audience.
* High Difficulty *
60 unique and hand-drawn levels for a challenging experience.
* Juicy Animations *
A pleasant experience for your eyes.
* Relaxing and Amazing Soundtrack *
You will need a calmer soundtrack to relax a little in moments of tension and also challenging ones!
* Achievements *
Achievement collectors will love to feed the ‘fire keeps’ to unlock the unique secrets of the game.
#### An easy-to-learn game, but hard-to-master!
Do You See the Waving Cape
“I thought that life was like a stage, and all the scripts were already written”
“I merely work hard to play the role of a hero and everything will happen as expected”
“But in reality, you can always guess the beginning but not the end.”
“So I was knocked down again and again”
“Until the whole body is bruised”
“Did you see the flying cloak” is created by the studio of Tai Xiaobai, who has been alone created “We Gather One Hundred Thousand Light Years”, “Like Being With You”, “Goodbye Sun and Rain”, and “Secrets in the Story” and all these works completed by one person in two years.
In the game, the cumbersome and redundant UI is removed as much as possible, and with the author’s unique, beautiful and story-like romantic hand-painting style, a touch of sadness is revealed everywhere, but it is warm and healing. As at the end of despair, watching the light. Lonely, beautiful, sad, and warm.
Warm and creative, use fresh and romantic hand-painted style to tell childhood hero dreams. Open the game and have a cross-temporal dialogue about childhood, dreams and memories.
Rich game content
- The game has 11 chapters and 48 levels. It also incorporates a variety of gameplay combinations such as flying, parkour, maze, puzzle solving, and memory, bringing you a unique game experience.
- The cumbersome and redundant UI is removed as much as possible in the game, and you can immerse yourself in the adventure of the game with just a little bit. It is simple, fun and easy to operate, easy to learn and stress-free.
Original aesthetic style
- Pure original romantic hand-painting style, dozens of different scene interfaces, fresh and beautiful, bring visual enjoyment to heroes.
6 original soundtracks
- 6 original high-quality original soundtracks, bring you tension, relaxation and soothing adventure rhythms with different feelings, and feel the ups and downs of life in the rivers and lakes.
fEarth.128: An Unexpected Walk
An Unexpected Fall
This review is spoiler free.
fEarth.128 An Unexpected Walk (fEarth) is a 2D platformer made extra difficult by a myriad of bugs littered across every aspect of the game. You play as Copper Spider (CS), who has to navigate puzzles and platforming sections to reach his friends. I could see the challenging platforming giving fEarth a certain appeal, but when progression is made nearly impossible by unresponsive controls and bugs, it is just not worth the frustration of even trying.
Information / Review English
fEarth.128: An Unexpected Walk is an Adventure / 2D Plattformer game, developed by Bilzivar and published by The Overall Angle.
Gameplay / Story
The time twisting, puzzle platformer is brilliantly made, fantastically designed but a killer on the brain. The introduction to the game drip feeds you the information you are required to complete it, and its all down to you to apply the knowledge you have been given.
Now this is where opinions will divide; I enjoyed the challenge and that inspired me to push on. You could argue this game is actually really boring, I would disagree, but essentially it is advanced jumping with time elements. The story is strong, the character is great, albeit eccentrically odd, and the mechanics are near flawless. If you are a naysayer, play this in chunks and it’ll win you round.
WONDERFUL GAME BY A WONDERFUL TEAM OF DEVELOPERS!!!!!! REALLY CREATIVE IDEA 10/10 BEST GAME EVER
a small, lovely platformer. introduces new mechanics at an effective pace within levels that are simple to read yet offer multiple routes to progression. puzzles are nontrivial, but quite forgiving. animation is smooth and uncluttered. this is not a long game (i am unskilled at platformers, and was able to beat it in an hour), nor a fiendishly challenging platformer, nor does it have an extensive or intricate plot. its ambitions are more modest: to craft a tidy, unique little game. and at that it has succeeded mightily.
Kings and Pigs
How do you even control player 2? and how do you even use controller?
Playing one person on keyboard is fine but not more than one so don’t advertise that you can.
Not that bad. Movement has too much intertia to be comfortable and I managed to get stuck behind a rock in level 18 multiple time - this should get fixed. Other than that, it’s kind of ok.
Good fun if you’re up for the challenge and occasionally yelling at the screen.
Path to Heaven
Path to Heaven is a hardcore platformer in a minimalist style.
Hardcore: main game mode will not let you relax. After death you start from the beginning of level;
Checkpoints: if you have problems with the game, you can always enable checkpoints in the settings. With it after death you will appear at the last checkpoint;
Large number of levels: game includes nine floors, each of which consists of five levels. There will be a total of 45 handmade levels;
Lots of traps and obstacles: be careful, each new floor carries more and more new dangers;
Minimalism: game is made in a minimalist graphic style;
Character customization: you can choose a color for your character. Also in the game settings, you can turn off the glow that follows it;
Records: The game displays the best and most recent time you have passed the level. The number of deaths is also displayed.