Lucid: Parables of the Ubermensch
Great platformer, Fantastic story and nice soundtrack. Recommend it to anyone who doesn’t have any good games!
– Real player with 2.0 hrs in game
Read More: Best 2D Platformer Surreal Games.
I love the game. Unique music and cool game design would recommend.
– Real player with 1.9 hrs in game
Fono
Great game, beautiful music and puzzle solving combined.
it’s so addictive to try to outspeedrun everyone!
– Real player with 25.3 hrs in game
Read More: Best 2D Platformer Casual Games.
Great concept, better execution. + for both sound and visual design, options to customise both would make it even better, however i cant find a negative, hope to see more!
– Real player with 22.3 hrs in game
Move Forward
Good fun if you’re up for the challenge and occasionally yelling at the screen.
– Real player with 0.6 hrs in game
Read More: Best 2D Platformer Adventure Games.
Circa Infinity
Immaculate.
In nearly every aspect, Circa Infinity has vastly exceeded my expectations, and sits well near the top of my list of most intelligently designed games I have ever played. A minimalist, puzzle platformer is the last game I would expect to enjoy this immensely amongst a sea of indie titles. I consider the genre to be the equivalent of the FPS of the indie scene: a sort of formulaic attempt to tread ground into the industry, but CI is perhaps the most exhilarating take on a tired template in every aspect of its design. It will consistently challenge your thinking while simultaneously presenting you every tool necessary to complete and appreciate the pieces which meld this wonderful game.
– Real player with 41.2 hrs in game
Circa Infinity (& Affinity). What a game.
Circa Infinity is a puzzle mode featuring 5 worlds. As you progress, you will encounter worlds that introduce new game concepts, especially in worlds 4 & 5. If you aim for completion, I advise you to take your time and carefully analyze the movement patterns. However, if you’re an achievement hunter (like me), perfect your hand-eye coordination, your visual memory layout of the levels, and your commitment into seeing this through to the end. I didn’t receive a proper warning, so I’ll warn you now: if you lack any of the three points I’ve listed above, DON’T go for Circa Infinity achievements.
– Real player with 28.1 hrs in game
David.
David. is a game that includes a period as part of its title. We’re going to pretend David. knows better and it’s actually called David. Argh! That period there was to end the sentence not describe the title. Moving on. Let’s discuss David.
Here’s a bit of advice: if you’re going to write a review that hinges on you spending two and a half hours to climb to the top of a leaderboard, best make sure the game will update your score and said leaderboard when you quit out manually rather than waiting for a game over. Now, this statement should tell you three things. One: this game is engrossing enough to keep playing for two and a half hours. Two: while David is good fun, it is lacking some technical touches that can be frustrating. And three: yes, I am petty enough to gloat about temporarily being the best David! My name’s not even David!
– Real player with 11.7 hrs in game
David. is an action platformer that pits the titular square-shaped character against many incredible bosses strewn across a number of singular worded doors. Within each door lies in wait a boss that utilizes a certain aspect or value of vice, sin, or fear in which the creature’s body or its domain are designed around the particular aspect or value. David was to bring each monster to justice, ending their reign of terror. With the avoidance of using the words “retro” and/or “minimalistic”, since they have almost become default word choices towards games along the same line as David. treads, I’d like to say that David. is a fascinating, original concept and deserves to be set aside as such.
– Real player with 8.2 hrs in game
Spectrum
The last game on the Pretendo GameMan, Spectrum is a short puzzle platformer about sparks of color in a dull world. With over 100+ levels and too many secrets to count, Spectrum features an engaging categoric split between tight platforming and rapid, on-the-fly puzzle solving.
Puzzles in Spectrum are challenges to utilize all of your colors effectively. Evade a missile by enabling a wall in front of it, or avoid a dangerous spike by disabling its color. Your active color can be swapped at any time to accomplish all sorts of tasks. This core mechanic is the founding principle for Spectrum. All other factors, levels, secrets, and interactions are designed around proper and creative use of your colors.
Platforming in Spectrum is crafted to be precise and intuitive. It’s necessary to keep momentum and make narrow, intentional jumps. Spectrum has systems in place to help make fluid movement easier, but still intricate and satisfying. Mis-inputs and buggy movement are a thing of the past; the only skill cap in Spectrum is the player’s ability. Many other mechanics are thrown into the mix to make the base movement fresh and interesting as progression and mastery continues.
Furthermore, Spectrum features:
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100+ hand crafted levels to conquer and explore
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5 main colors to unlock
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8 sectors of ‘campaign’ levels
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Sectors of hidden optional levels
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A multitude of secrets hidden all over the place
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And a crown for the king of the Spectrum, in addition to other cosmetics
To finish things out, here’s what Spectrum doesn’t feature:
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Floaty movement
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A deep story with many characters
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Lootboxes
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Quick-time events
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Water levels
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A 100-player battle royale mode
Jump Movement
A hardcore 2D platformer with a minimalistic design and pleasing graphics.
You can only move left and right while jumping until you hit the ground. In each location you have 6 rooms with many obstacles on your way to the finish line.
In total there are 5 locations and 5 levels of difficulty - 25 combinations in total - try to pass each of them in the minimum time.
Can you do it? Doesn’t sound too hard? Then good luck, and try not to smash your keyboard :)
This Game is Crap
This game has only one goal to make you cry. If you think something doesn’t work as it should, then you’re thinking right.
Beware of the following notes Spoiler game content:
This Game is Crap is a 2D jump and run comedy game that contains a lot of drops to deceive the player. It currently contains ten levels (more are planned) and impresses less with gamplay than with funny ideas. It is ideal to fool friends and good for playing in between.
- Jump & Run
Unforgettable You
A delightful free game with 20 chapters to play. The story of a man meeting the love of his life done in a beautiful silhouette style reminiscent of Amphora.
A warning for those people who are not very dexterous. There are platform elements in this game, some requiring precision and others speed. Hence my lengthy time!!
Each chapter has a different environment and they are just gorgeous. Some are darker than others. There are 3 hearts to find in each chapter and they are very easy to find. Some are more difficult to get to than others.
– Real player with 3.0 hrs in game
What a beautiful game! The visuals and soundtrack is stunning (I need the soundtrack in my life haha!) each one completely fitting the mood of each level!
I suck at platformers so it took me a little longer then it would maybe take others, but it’s definitely worth a play!
The story really represents the ups and downs and the different emotions experienced through a relationship with someone, since the very first moment they met them.
– Real player with 1.5 hrs in game
Almost There: The Platformer
“Corri tra le lame evitando i missili autoguidati. Abbassati sotto i laser mentre il pavimento si sbriciola sotto i tuoi piedi. Quasi arrivati è stato ideato appositamente per i fan più accaniti dei giochi a piattaforme, sei stato avvertito.”
This localization is literally awesome - they Google-translated letter-by-letter the game title, without even adding quotation marks. So, “Almost there” turned into “Quasi arrivati” - which is awesome. By the way, it’s plural too. It would be like translating “Final Fantasy” into “Fantasie finali”. Take on me, Italian-speakers!
– Real player with 139.5 hrs in game
ALMOST THERE: THE PLATFORMER - 3/10
Quick Review: A not very challenging, unbelievably basic, ugly, barebones platforming experience. While the level design isn’t all that bad the game just simply doesn’t have anything unique or interesting enough to warrant playing.
Maybe you have gotten this in the humble bundle like I did, or maybe you love platformers and saw this in your recommendations on Steam. I’m going to try and make this review a bit shorter than my others because there is not much to this game.
– Real player with 5.7 hrs in game