Splash Road
Lucky me gets to write the first review for Splash Road, and it’s a dubious honour.
Splash Road is a basic Unity Asset flip. It’s an endless runner (driver) where you bump the car between the middle, left and right lanes to avoid the other cars. It’s less complex than Pac-Man. I mean, if you’re going to flip a Unity store asset, why not at least try to flip one of the better ones?
Regardless, I can’t recommend anyone pays Crewxaa for what’s obviously someone else’s demo/tutorial/asset pack here.
– Real player with 0.1 hrs in game
Read More: Best 2D Platformer Singleplayer Games.
Bad
– Real player with 0.1 hrs in game
Move Forward
Good fun if you’re up for the challenge and occasionally yelling at the screen.
– Real player with 0.6 hrs in game
Read More: Best 2D Platformer Adventure Games.
Trapped Guys
[0.3] Controls & Training & Help
[0.1] Menu & Settings
[0.2] Sound & Music
[0.2] Graphics
[0.4] Game Design
[0] Game Story
[0.3] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0.3] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Stars received: 1.8/10 ___ Note: v.4 [0.0 to 1] = personal impressions
Game description key-points: ridiculously bad and frustrating level design, death eminent.
– Real player with 3.5 hrs in game
Read More: Best 2D Platformer Arcade Games.
Nice looking game. Kinda difficult. Kinda buggy. Game would not let us continue to the next level when we did co-op. Prolly not worth the time.
– Real player with 0.8 hrs in game
Smelted Kin
cool idea ruined by some bafflingly awful decisions. Some of the big ones for me are the levels are littered with randomly spawning explosives that seem to exist solely to steal a huge chunk of health, as well as the spawner doors that can only be destroyed waiting for the drone to slowly chip away at it while the physical door that should be in the background is capable of absorbing your shots which can lead to you getting awkwardly boxed in at times.
This game hates you and wants you to lose, with the ease of death you also lose money for permanent upgrades with seems counter-productive where failure should lead to being able to save up for upgrades and ammo to help players suffering constant death instead of draining them so thoroughly to the point of feeling like there’s no chance to ever progress. This feeling is compounded by how much of a guessing game everything feels like, with the map being almost completely useless not marking any landmarks except for a handful of specific doors, not even elevators are marked. I’m only in the second area and feel utterly stumped by only having one clue and having to guess where I can and can’t go while the constant threat of a cheap death is always around the corner, there is falling damage and I have frequently seemingly just fell through invisible pits to my death or had to make a leap of faith due to not being able to see what’s below me.
– Real player with 5.3 hrs in game
With no reviews I knew I was gambling when buying this, but with the refund option available it isn’t too much of a risk really unlike the time when I bought red goblin cursed forest.
Unfortunately, this game is just too unintuitive. The controls in particular are atrocious with both gamepad and keyboard controls being an unworkable disaster. This should have used a mouse for aiming and indeed many of the keyboard bindings seem geared towards this style of gameplay but the mouse isn’t used at all outside the main screen. Oh and that reminds me, you can’t properly change keyboard binds once you’ve started playing, you have to quit to the menu and change there. Again, a disaster. The maker of this game seems to be aware of how unintuitive the game is because there are actually written messages indicating what is hidden beyond reach when you reach your typical metroidvania barrier.
– Real player with 0.5 hrs in game
Call of Fries
This is a really cute game with cool music and beautiful art style. Please note that the controls are extremely difficult and frustrating. It took my way too long to complete the game and I had to step away a few times so that I not destroy something out of frustration,. I might just be a noob though lol. Other than that a really cute game as always
– Real player with 6.6 hrs in game
A very hard to play game. Control is clunky and there are times it’s so frustrating.
Although the goal is simple, but due to the uncontrollable control, the gaming experience sucks.
I hope it would be relaxing but it was the opposite.
Not nice.
– Real player with 3.2 hrs in game