PixelJunk™ Shooter

PixelJunk™ Shooter

PixelJunk Shooter is a twin-stick shooter, with a very big focus on physics (specifically fluids). While exploring the underground caves of a planet, you’ll have to interact with lava, water, liquid metal, ice and rock in order to save the scientists who are now trapped.

The story is basically that. You’re in a ship, trying to save every scientist. And also collecting hidden gems. Whole it may seem a game about exploration, it didn’t quite get to that point, in my opinion. But more on that later.

Real player with 8.1 hrs in game


Read More: Best 2D Twin Stick Shooter Games.


PixelJunk Shooter is, as the name suggests, a shooting game. You control a yellow ship which is sent to help out some scientists on a planet in which after alot of digging something went wrong. The story is told when you rescue certain survivors, colored ones, which upon pickup will show up a text screen telling something that happened previously during the excavations. You progress through the game by picking up gems and survivors which will then unlock new areas for you to play. Gameplay wise the ship control is really smooth and satisfying with a some pretty decent shooting, your ship has 2 standard attacks, one that shoots projectiles if you keep tapping the attack button and if you hold it down you’ll launch homing missiles. The level design and the visuals are pretty well done, considering it’s a 2D game and as you progress to later levels the difficulty really ramps up at a fair pace keeping the game challenging even when you already master the game. Besides having to kill enemies on each level and rescuing survivors and gathering gems you’ll find yourself most of the times trying to solve some sort of puzzles in which you need to manipulate various type of terrain either it is ice or rock and liquids such as water and lava or even gas or deadly black goo. Overall PixelJunk Shooter is a pretty fun game to play when you’re bored or if you’re looking for something casual, you can easily beat it in around 6 hours or so and it’s a pretty good time. If you’re a fan of PixelJunk games you’ll probably also enjoy this one and if you do enjoy this one but haven’t played Monsters or Eden you should totally check those two.

Real player with 6.4 hrs in game

PixelJunk™ Shooter on Steam

Rayman® Origins

Rayman® Origins

Rayman Origins is my favorite 2D platformer ever; it’s probably the best ever made. It comes from Ubisoft Montpellier - a studio that is, by all counts, the least dank and sticky of all the dank and sticky folds of Ubisoft’s titanic corporate mass. Montpellier is responsible for Beyond Good & Evil, as well as the original Rayman titles. I never played the original Raymen, so I’m not at liberty to say whether or not this ‘prequel’ in massive quotes actually tells us much about the origins of Mr. Man - what makes him tick, why he does what he does. Quite honestly I’ve pumped dozens of hours into this game and I’m still not 100% on what he does, let alone why. More importantly, I couldn’t care less - Rayman Origins could be about a man named Billy Forks with forks for hands who fights AIDS with the power of friendship for all I’m interested in the story, as long as it looks, sounds, and plays like this.

Real player with 54.9 hrs in game


Read More: Best 2D Platformer Games.


Except for the game breaking bugs (I’m lucky that I only faced one of them and able to get past it after several tries), it’s a really good game.

The Good:

  • Amazing artwork / graphics.

  • The flow of the game is really good. You’ll see what I mean when you try to run a level in time trial mode.

  • Level design is really good. In most of the levels, you’ll see that there are several ways to complete a level. At first try, you can play slowly and try every single opening to collect all lums. For the second try, you’ll realize that some of those openings / change in route is there to support your time trial activities. Although, I’d loved if they used the dimension changing mushrooms more like they used in the mobile versions Jungle Run and Fiesta Run.

Real player with 31.9 hrs in game

Rayman® Origins on Steam

Kinduo

Kinduo

I found this game by looking for a couch co-op that I could play with my lady who likes puzzle games. We were pleasantly surprised by how simple and yet fun the game is.

Real player with 12.8 hrs in game


Read More: Best 2D Pixel Graphics Games.


–-{ Graphics }—

☐ You forget what reality is

☑ Beautiful

☐ Good

☐ Decent

☐ Bad

☐ Don‘t look too long at it

☐ MS-DOS

—{ Gameplay }—

☐ Very good

☑ Good

☐ It’s just gameplay

☐ Mehh

☐ Watch paint dry instead

☐ Just don’t

—{ Audio }—

☐ Eargasm

☐ Very good

☑ Good

☐ Not too bad

☐ Bad

☐ I’m now deaf

—{ Audience }—

☑ Kids

☑ Teens

☑ Adults

☐ Grandma

—{ PC Requirements }—

☑ Check if you can run paint

☐ Potato

☐ Decent

☐ Fast

☐ Rich boi

☐ Ask NASA if they have a spare computer

—{ Difficulty }—

Real player with 2.8 hrs in game

Kinduo on Steam

Koloro

Koloro

Ever thought of driving a car at high speed with no brakes at all while trying to solve a map puzzle with road blocks? Well, this game is precisely that… and sometimes “blindfolded”…

For game control, this is a platforming game with a “sliding” movement and we can’t change direction unless we hit a wall, the only single button we could use to control the whole gameplay is spacebar/mouse button for jumping. The rest of the movements are out of our control…

And, the game require precise timing, only giving a few seconds of rooms between each action point… there’s no HP bar in this game, it’s instant death on a single mistake. And death means you have to restart the whole stage again.

Real player with 36.9 hrs in game

Music and sound design

I’m not sure how I feel about the electronic parts of the soundtrack but they’re not common and don’t feel too out of place. Otherwise it fits the game’s atmosphere perfectly. The sounds are good.

Visuals

I like the art style and the way the game looks in general but I’m not a fan of the character animations in cutscenes. It feels kind of clunky.

Controls

You only have one button so it’s as simple as it gets.

Story

Starts off very abruptly and then you get almost no story until you reach the final boss. And even then there isn’t much that’s happening. This is definitely not a selling point of the game.

Real player with 16.0 hrs in game

Koloro on Steam

Exploaris: Vermis story

Exploaris: Vermis story

The game looks good, the music is great, but I would like more dynamics, the developers really tried over it. Early access due to the small amount of content, takes 2-4 hours. and tutorials would be great!

Real player with 3.9 hrs in game

There is a lot of good stuff going on here.

-Hand drawn art is beautiful.

-Soundtrack is very relaxing and solid.

Unfortunately, the bad stuff needs a lot of work.

-Tutorial needs to include how/why to control 2 characters at once.

-The fighting feels sort of pointless.

-There are apparently upgrades and other attacks but I never got to do anything other than a simple punch.

https://youtu.be/Zw9iB_2V-RA

Real player with 0.4 hrs in game

Exploaris: Vermis story on Steam

Iron Fisticle

Iron Fisticle

man, what an AWESOME game. i’m a huge fan of arena twin-stick shooters, ever since robotron and smash tv.

gameplay is very simple. shoot monsters, eat fruits and veggies. (oh, and junk food later)

sweet graphics that i can only assume that try to trick you. that’s not a tomato you are trying to pick up, that’s a bomb. :D hey, is that a green apple or a slimey thing? haha

i love how you continue to improve your character over time; it really adds to the replayability factor.

the seemingly simple bonus round, where you side scroll and collect coins, seems to always hand my buttocks to me. i think i got to the end twice out of the 30 or so times i’ve played one.

Real player with 19.1 hrs in game

I approached this game with caution. It sure looked like a variant of the original gauntlet (one of my favorite games of old) and I didn’t want to be disappointed (as I was with the recent Gauntlet remake).

At a first glance the pixel graphics, resemble the original much more than its name sake, however the similarities don’t end there as in many ways it does resemble it. Is it a worthy successor ? well I am not sure about that, its a nice try and I must say that with a little bit more work it could have been truly great. Don’t get me wrong, it is a wonderful game and one that offers lots and lots of fun, but unfortunately it is a bit shallow. Each battle takes place in a single room stage, so there is no exploring with a horde of monsters on your heels and the variation of weapons and specials is a bit limited, especially after a few runs.

Real player with 11.3 hrs in game

Iron Fisticle on Steam

Pixel Game Maker Series DRAGON PEAK

Pixel Game Maker Series DRAGON PEAK

【Story】

A world where monsters are rampant.

The overwhelming numbers and power of the monsters threaten the survival of the human race.

Then, he hears a rumor about dragons.

The dragons have found the frontier and have moved in.

Indeed, they have suddenly disappeared.

To save the humans, the journey to find the legendary dragons begins!

【Game Overview】

Multiplayer support for up to 4 players!

This is a “belt-scrolling” x “free exploration” action game.

Pixel Game Maker Series DRAGON PEAK on Steam

Diner Bros Inc

Diner Bros Inc

Great couch-coop game with a lot of variety in the fast paced mini games.

Remote Play Together also works great. Keep in mind that only one player can use a keyboard though.

A great extra feature would be a party mode, where the high scores are shared with the normal save game, but you start with the first small set of mini games. In that way, new players can get acquainted to them and gradually unlock and enjoy more mini games.

Real player with 6.2 hrs in game

Amazing party / couch co-op game. Pretty fun to race after highscores when playing solo, and certainly good laughs when playing in groups. It is also a pretty good game to introduce to the younger kids who are just starting to get into videogames, as the minigames are quite intuitive by themselves.

However, this game is not for everyone. If you’re looking for complex stories or gameplay mechanics, then I’m afraid this is not for you. If you are, however, looking for simple and fun gameplay, give it a try, you will probably love it.

Real player with 5.3 hrs in game

Diner Bros Inc on Steam

Double Jump

Double Jump

This game is fun. I didn’t play with 2 players, but coordinating myself jumping and moving was still a big challenge. Try out the game. It’s good for what it’s worth.

Real player with 11.0 hrs in game

Fantastic Game 10/10 Have Played Twice

Real player with 7.2 hrs in game

Double Jump on Steam

Fight’N Rage

Fight’N Rage

Good game overall, takes a lot of things from classics maybe to the point where it starts hurting the game own identity.

Gameplay is a mix of classic beat-em-up with a few mechanics from fighting games, most enemies are archetypes you will recognize if you’ve played SoR1-3 and Final Fight, also features branching levels.

Has a fairly spiky difficulty curve (some level branches in particular are much harder) and has a really high difficulty ceiling (less so than say SoR2 but not by much), lower difficulties accessible enough for most to have some fun (especially easy mode which is almost insultingly easy), difficulty curve turns to a cliff once you start looking past hard mode which means most won’t ever see the last two difficulty levels.

Real player with 159.4 hrs in game

Being a child of the 80’s and 90’s, there was no shortage of beat em‘ up games. Titles such as Streets of Rage, Final Fight, and Double Dragon were all the rage and kept you entertained for hours on end. Sadly, the current gaming landscape is nearly devoid of games such as these. Outside of a few gems that are still years old, beat em’ ups are pretty much dead. Thankfully, Indie developers don’t know this and are still cranking them out. This is where Fight’N Rage comes in!

I only recently heard about Fight’N Rage, and that was only due to me looking at another game – which I won’t mention. Instead, I began to see comments about a little-known game in development. One that had quite the following. My interest piqued, I started to search for the game and found little information. Buried beneath dead websites and Reddit posts, I found the name of the developer and the title – Fight’N Rage. A game that inspired by countless Beat ’em up titles from the past and puts a spin on it. There are references to those games littered everywhere as well.

Real player with 57.8 hrs in game

Fight'N Rage on Steam