Dragluttony

Dragluttony

Imagine a frantic arena in which players must feed their oversized Draglutton to gobble their opponents. Notice the random food popping everywhere? Colorful wizards casting clunky spells at each other and, most importantly, friends hilarious battling in utter chaos ‘till digestion do them part? You got the picture now, don’t you? Well, we called it Dragluttony, a 4-player arena party game based on food and gluttony.

Lore

Welcome to our Wizards Kingdom my Sweet Little One. As you should know, this year is important for all of us: Adelmar, our beloved King, organized the greatest witchcraft tournament we have ever seen. You’ll have to compete in the Royal Arena and the winner will be granted with an official Court Wizard nomination! - Oswald, Grandpa Wizard

Gameplay

Fly freely in the arena with your Draglutton to feed it as fast as possible with the magic food popping randomly to make it grow bigger and bigger!

Be the first one to reach the maximum size to eat your friends: the hunt is on, but hurry up because your Draglutton will not remain huge forever (only a few seconds to be precise)!

Try quirky recipes Oswald offers you and use them to grow your Draglutton faster!

Use strong spells and potions (also quite random) to achieve victory!

Couch Gaming

Do you believe in the social aspect of bringing players together in the same room is more powerful than anything else? Do you like couch gaming at a real punching distance of your friends? Then you should play Dragluttony!

One-minute onboarding

Dragluttony perfectly combines simplicity and pleasure of playing, with accessible gameplay, one-minute onboarding, a pinch of randomness, quirky spells and potions and unexpected fighting mode linked to food and gluttony for intense, chaotic and hilarious combats!

Hight replay value

The gameplay evolves as players progress through levels, with new game mechanics, surprising spells and potions and unlockable quirky characters for even more gaming fun!


Read More: Best 2D Fighter Local Multiplayer Games.


Dragluttony on Steam

Lethal League Blaze

Lethal League Blaze

This game’s become a complete obsession. I loved the first game cause of its unique gameplay, though I didn’t get to play it nearly as much as I would’ve liked. When I heard a sequel was in the works I got instantly excited. And how is it? It’s fucking amazing and improves pretty much everything the original had and then some.

The gameplay is refined and smooth, with a surprising amount of depth and strategy required for high level play. Having to utilize all of the moves that are given to you to their fullest, with a bit of mind game and prediction thrown in there as well.

Real player with 526.2 hrs in game


Read More: Best 2D Fighter Action Games.


Improves on all aspects of the first game. If you liked LL1 you’re sure to enjoy this installment in the series. Adds a number of new and interesting mechanics and 3 completely new playable characters + the full roster of the first game returns.

I cannot recommend this enough if you enjoyed the first game. If you didn’t play LL1, I would favorably compare this to games like rivals of aether & brawlhalla as far as “easy to get into, hard to master” goes.

2.5d graphic style works really well for this game’s aesthetic.

Real player with 305.6 hrs in game

Lethal League Blaze on Steam

UNDER NIGHT IN-BIRTH Exe:Late[cl-r]

UNDER NIGHT IN-BIRTH Exe:Late[cl-r]

game has peaked 959 players at once all-time on steamcharts and is this good!? damn shawty

Real player with 112.0 hrs in game


Read More: Best 2D Fighter Fighting Games.


Best fighting game

Real player with 86.4 hrs in game

UNDER NIGHT IN-BIRTH Exe:Late[cl-r] on Steam

Rhythm Knights

Rhythm Knights

This being Dallen’s first rhythm game I’m actually quite pleased with how good it is. At launch this game had some problems, it seems like they’ve been fixed as of latest patch. There is a slight desync issue with a few tracks where the song and the button prompts don’t line up and the song ends before the notes do.

The ost is full of bangers. 7/10

Real player with 10.6 hrs in game

it’s rating time

story

i mean you had to make something up for this, better than fnf’s story

story isnt the reason you got this game

graphics

rhythm knights sprites look nice! the enemy sprites could use some work.

final boss sprite is good

backgrounds are okay, some good some bad

⬜⬜⬜⬜⬜⬛⬛⬛⬛⬛ 5/10

audio (VERY SUBJECTIVE: JUST BECAUSE I SAY SOMETHING DOESN’T MEAN YOU HAVE TO HAVE THE SAME OPINION)

audio is HUGE for a game like this

main menu - 7.5/10 music does what its supposed to do, hype you up and it fits the theme of the game

Real player with 2.0 hrs in game

Rhythm Knights on Steam

TERRORHYTHM (TRRT) - Rhythm driven action beat ‘em up!

TERRORHYTHM (TRRT) - Rhythm driven action beat ‘em up!

It pains me to write a negative review for this game, but in its current state, TERRORHYTHM is just not that enjoyable

Don’t get me wrong, being a fan of rhythm games, I like this game and see great potential for it, but there are a couple major issues that prevent me from truly enjoying the game

Messy calibration system

Other reviewers have covered how this feature breaks when you use controllers, but since I’ve never used a controller for this game, I’ll let you read those reviews for more accurate information. However, there is still something else that is rather done poorly.

Real player with 54.9 hrs in game

“Easy to Learn, Hard to Master” game.

First of all, I love the art style! 

There was a lot of cool design in the different backgrounds and animation. Also the weapons - (that you’ll get from enemies) - katanas, throwing discs and a giant reaper scythe that looks cool as hell as you slice down enemies). 

The music is also brilliant!

Every single track here is big and thumping and geared towards making you want to move. WIthin seconds of starting up the first level, I found myself bopping along in my seat, and that set the tone for every other level.  BTW, you also can add in your own songs.

Real player with 13.6 hrs in game

TERRORHYTHM (TRRT) - Rhythm driven action beat 'em up! on Steam

Lethal League

Lethal League

Game is fun!

I’ve seen many call this game “Smash Brothers meets Pong” and that’s roughly correct. Lethal League is similar to Smash titles in its ease of access (being pretty simple to understand and play) and its competitive depth. Its similar to Pong in being focused around the ball, the one lethal element of the game. You and your opponent(s) are striving to hit this ball, tagging it to yourself and making it lethal to your opponent until they successfully hit it back (or miss, get hit, and die). The ball will steadily speed up after every hit as long as players remain alive, ramping up the intensity. Continue this until all but one player have lost all their lives, and only the champion remains!

Real player with 955.0 hrs in game

The online is incredibly good, which is to be expected from GGPO. 4 player games tend to lag/desync a bit, but as long as you are not playing across countries, it handles it well. 1v1 online is nearly perfect from my viewpoint.

Controller support is also good, I have tested 4 different controllers, all of which worked. Only a few required minimal key binding.

Gameplay itself is of the “simple to pick up, hard to master” variety. Great for local party/competitive play. Its fast paced, and has a lot of “epic moments” for all your friends to hype about.

Real player with 104.3 hrs in game

Lethal League on Steam

Fatec’s Out: School Rage

Fatec’s Out: School Rage

Fatec´s Out

Ai pessoal estou aqui para mandar uma atualização do meu review.

Arte: Desde a primeira versão que joguei verifiquei um aumento no acabamento muito interressante achei que o sobreamento do jogo ficou bem legal, ainda sim sinto falta de algumas coisas porém ainda o acabamento esta muito bom. Uma sugestão seria criar mais variações artisticas dos mesmos personagens NPCs. Mas devo dizer o jogo está caminhando na direção certa.

Nota: 3,95

Som: A trilha sonora é interressante e cativante, mas pobre. Digo isso pelo fato de existir poucas músicas para o jogo todo sendo uma música para cada mundo diferente, chegando ao ponto de eu desligar o som, pois não aguentava mais. Os feedback sonoros também não são grande coisa faltando sincronia entre o som e ação, sem falar que temos muita ação dentro do jogo que não possui feedback sonoro..

Real player with 6.6 hrs in game

I liked very much. It’s funny and cool.

Real player with 2.1 hrs in game

Fatec's Out: School Rage on Steam

KILL la KILL -IF

KILL la KILL -IF

I don’t really enjoy fighting games but this is one I have really stuck with. It sticks very true to the style and animation of the anime, being just as bombastic. One thing you must keep in mind with this game is that it IS kusoge, so don’t go in expecting Tekken or Street fighter tier quality. But, for a kusoge, it has really impressed me. Each voice actor for every character going, Japanese and English dubs, have voiced hundreds of unique voice lines each for this game which really impressed me. It also features a decent soundtrack, with each character getting a few tracks each. The models look good and the game is very well animated during matches.

Real player with 117.3 hrs in game

EDIT: Review was edited

The game itself is fan-freakin-tastic. It’s probably one of the most fun fighting games I’ve played in a quite a while and is miles better than My Hero One’s Justice, and eons above shovel ware crap like Jump Force. So why is the review marked “not recommended?” TLDR, it’s the port.

––

VISUALS:

The visuals are incredibly damn good and faithful to the original show, recreating scenes, moves, and ultimates straight from the source. Just watch a video showcasing all of the ultimates in the game, because that will show you just how gorgeous it looks. My only problem with the visuals is the odd blur and pixelation the game has, it’s especially noticable when comparing gameplay to the UI, but it’s definitely nowhere near a game killer and doesn’t impede gameplay in any way; either way, I think this game looks grand. Not DBFZ level grand, but it gets close.

Real player with 98.1 hrs in game

KILL la KILL -IF on Steam

David.

David.

David. is a game that includes a period as part of its title. We’re going to pretend David. knows better and it’s actually called David. Argh! That period there was to end the sentence not describe the title. Moving on. Let’s discuss David.

Here’s a bit of advice: if you’re going to write a review that hinges on you spending two and a half hours to climb to the top of a leaderboard, best make sure the game will update your score and said leaderboard when you quit out manually rather than waiting for a game over. Now, this statement should tell you three things. One: this game is engrossing enough to keep playing for two and a half hours. Two: while David is good fun, it is lacking some technical touches that can be frustrating. And three: yes, I am petty enough to gloat about temporarily being the best David! My name’s not even David!

Real player with 11.7 hrs in game

David. is an action platformer that pits the titular square-shaped character against many incredible bosses strewn across a number of singular worded doors. Within each door lies in wait a boss that utilizes a certain aspect or value of vice, sin, or fear in which the creature’s body or its domain are designed around the particular aspect or value. David was to bring each monster to justice, ending their reign of terror. With the avoidance of using the words “retro” and/or “minimalistic”, since they have almost become default word choices towards games along the same line as David. treads, I’d like to say that David. is a fascinating, original concept and deserves to be set aside as such.

Real player with 8.2 hrs in game

David. on Steam

Compost

Compost

A fun little game that is a mix of tower defense and critter simulation.

There are many various critters in the game with each type having their own behavior and priorities,

some being peaceful, some preying on other types of critters, some plants having different ways to spread, some critters eating specific plants and so on, which makes for a surprising amount of artificial intelligence in the game.

You don’t control anything directly but instead are given power to generate a breeze that gently pushes stuff around.

Real player with 2.6 hrs in game

This is a great game! A retro style with a current social feel! Some things I like about it:

1. It feel like playing one of my arcade machines

2. Who doesnt want their garden to thrive?

3. The game is explained just enough that makes you think about what you need to do in order for your garden to stay healthy

4. While there are not tons of critters/plants/baddies to understand its great fun learning how they all interact and what they do

I really do enjoy playing this game and look forward to the next round of mouse clicking madness! (thank goodness for pause!)

Real player with 0.4 hrs in game

Compost on Steam