The Tides of Time

The Tides of Time

After finishing the game a week ago, I can surely say that I really enjoyed it and that it is one of the best indie games that I have ever played. The game is heavily influenced by the Legend of Zelda games and especially by the top-down NES, SNES, and Game Boy titles (which are my favorite). In fact, while playing, it felt like a modern Game Boy Color game, which I loved since Game Boy Color is the handheld with which I grew up.

Summary

In brief, you play as a young man named Charlie, who is trapped in a time loop and relives the same day, the Festival of the Red Sun, all over again. In particular, a dark shade that was trapped in the lighthouse of the main island causes the Red Sun to come close to the world and burn everything (An idea inspired by the Falling Moon in Majora’s Mask). The player has 10 minutes until the Sun destroys the world and when this happens, the game is reset.

Real player with 12.0 hrs in game


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Very good game! The puzzles are nice and fit in well with the time wind dynamic.

I did find 2 bugs however (huge spoiler warning):

! 1. If you fight the whale with the black sword he wont go into his final phase and will just sit at the front of the island and attack you while invincible. 2.When fighting the elephant boss the hit detection on whether you dashed into his legs when he stands up was very finicky and didn’t work for me at all unless I dashed into his legs from the very front within a very narrow time window (i.e it wouldn’t register even if he was still standing). This made me think that for the first few times I fought him that I was doing something wrong when I didnt.

Real player with 7.8 hrs in game

The Tides of Time on Steam