Story of a Gladiator
Story of a Gladiator is a small arena beat ‘em-up game in which we try to avoid getting a bloody nose.
The story is told quite quickly: Our family and friends are killed by the Romans and we manage to escape so that we do not end up in slavery… or worse. Finally, we spend the day with fighting and drinking alcohol in the company of shady ladies - until one day we meet a famous gladiator who gives us some advice on how to become a great champion ourselves. And so our first fight of many begins in the arena…
– Real player with 179.2 hrs in game
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The game is very fun and interesting, we definitely need more Gladiator games as there hasn’t been any good one’s in modern times, it’s very sad that such genre is not being looked into by developers and game studios. Ryse of Rome had gladiator mode, but it’s not like Gladiator Begins/Road to Colosseum. I am glad this game came out, and hopefully people show interest in this game, so we can get more of this genre.
As for the game
The game is very fun and actually very hard, my only issue with it is the lack of story and in depth customization, the game feels very limited in that aspect, it’s not even as good in terms of depth as sword and sandals to be honest. The graphics are amazing, the armour looks very nice, I just wish there was more depth to fight styles, weapon, character customization, story arc, training and maybe companions and such in fights. There is a lot the game can do, I played all the levels and have 3 stars in all of them, took me 9hrs total play time
– Real player with 9.0 hrs in game
GLADIUM
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Gladium is the project of Eirik Wiklund a one man developer studio and yes, the game reminded me of Domina , a strategy game where you took charge of a Ludus, training and preparing Gladiators in a management approach, where the fights were simulated. Both games enjoy the pixel art style and that’s where the comparison should end.
– Real player with 14.3 hrs in game
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This is quite a difficult game to review tbh. It is a very unforgiving game, some of the bosses you will fight will kill you many times, the part that some people may dislike the most is it’s grind system to be able to defeat the bosses or even try another go at them (you gain blood points to trade for perks and for another chance at a boss if you fail), meaning that if you lose to a boss you will have to play either normal mode or horde mode to try again, making the game VERY repetitive. You will also earn gold to unlock new equipment, which is necessary to try different strategies as you cannot fight all the bosses in the same manner (at least I advise againts it). Ultimately I’m giving it a thumbs up because I had fun the whole 14 hours I played and I even got a little addicted, the theme helped as I really like gladiator style fighting games, but be warned, if you get frustrated easily this may not be for you.
– Real player with 13.6 hrs in game
Swords and Sandals 2 Redux
If a potential buyer is reading this, I recommend reading the conclusion paragraph first.
If this is someone who has purchased and played this game already, I want you to add any more bugs/recommendations to the list in the comments.
Game-Breaking Bugs
-When the AI jumps, it results in them gaining essence (two turns of sleep) while the player loses essence for jumping.
-When using a ranged weapon, the only way to access your inventory for potions is if you get close to the enemy that only allows access to inventory if out of range, which for a bow is anywhere but in close range.
– Real player with 26.2 hrs in game
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Well okay, first time ill write a long review.
I have played around 20 hours and gotta say it wasnt bad, like the game could be really good IF there wasnt so much buggs like holy sh*t!
I know its hard making games by only yourself, trust me, Im also a solo game developer but you should instead of making 3 or 4 games focus on one or two untill its stable and as good as it can be. Just my thoughts…
Well now Im going to talk about the game.
The story is great and just like s&s2. Some people dont like the graphics but i think its cool. The weapons could been in a better quality doe cause they are kinda blurry and upscaled it feels like. Sad cause the characters and armor quality looks great.
– Real player with 19.6 hrs in game
For Sparta
PROS:
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A decent variety of enemies. There are about 3-4 different skins for each monster, but they each have varying attacks and behaviours to keep things interesting.
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A large selection of craftable perks to potentially obtain.
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The controls handle well. Dodging and attacking feels responsive and enjoyable.
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Action-packed generally speaking. Enemies spawn in waves throughout a day, but if you take too long, the next wave will spawn in to keep you on your toes.
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Satisfying and appropriate sound effects.
– Real player with 15.8 hrs in game
Great little arcade game. It’s difficult and has a lot of random elements that can make it anywhere from challenging to near impossible, but with games being so fast/short and the ability to restart in a couple of seconds it’s not normally frustrating.
If you like old school keyboard bashing this is for you.
– Real player with 6.5 hrs in game