Bangers & Mash
is nice much potato mmmmmmmmmmmmmmmmmmmMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
– Real player with 0.2 hrs in game
Read More: Best 2D Fighter Action Games.
MEIRIN IN FISTS OF FIRE
Wanted it be good its not
– Real player with 0.3 hrs in game
Read More: Best 2D Fighter Action Games.
Slice, Dice & Rice
Disclaimer: This game has no online support so keep that in mind when you look at its mixed review rating
Slice, Dice & Rice is 1on1 2D Fighting in it’s purest form.
On the surface, the one hit kill mechanic may seem arbitrary and make some characters feel unbalanced compared to others, but if you take the time to learn
a) the different functions of your 3 attack options (vertical, horizontal and heavy)
b) the parry button and your movement abilities
and most importantly
c) how these first two options flow, link and cancel into each other
– Real player with 10.2 hrs in game
Read More: Best 2D Fighter Action Games.
I am a man of my word, it would appear the issues below have been ammended. I can recommend this game!
This is my first negative review on Steam. Hopefully not permanent as the basis of this game is great but is only let down by button response. And seeing it’s a game based on dodging, timing and parrying it doesn’t leave much hope.
It’s a fighting game similar to mortal kombat but you only have one hit to kill. Against friends it’s great as you can have a laugh at others misfortune but against the CPU you really notice the input issue. A mistimed dodge, parry or jump can be lethal so for it not to happen when you ask is a deal breaker.
– Real player with 8.1 hrs in game
SUPERHERO-X [Alpha Edition]
This is a very unique fighting game, combining high-octane Crouching Tiger, Hidden Dragon style acrobatics with MCU-style superhero powers and mixing them together with a very well designed create-a-fighter core gameplay mechanic.
There are no pre-designed characters in this game, you create all of them yourself, that is what sets this game out from all the other fighting games.
You want to create a superhero that can summon huge tornadoes that pickup your opponent and send them flying? Or maybe you would prefer to create a lightsaber-wielding Sith Lord type of character? Perhaps you want to create an evil Captain America-like character that shoots lasers out of his eyes like Superman? Well in this game you can do all of that!
– Real player with 5.5 hrs in game
Don’t get me wrong… this game has the potential to be good in the right hands but it’s a half ***ed made game. The graphics are okay, the combat is simple with little effort into actual combo’s. I could literally get my opponent in a nonstop juggle combo until I win. You have to play to unlock most of the costumes to even create your character and even then, it’s not enough to keep playing after unlocking everything in 75 minutes of boring loading screens with the same voice commenting the same thing… over and over and over.
– Real player with 1.3 hrs in game
Battle Girls
A short, mecha fighting story with some romance options brought to you by the Dharker Studios.
You were chosen as a mecha pilot to represent your nation in an international competition. Just to be clear, there is no mecha action here, it’s pure VN. You have several battles to go through and multiple choices to reach one of many endings. While the VN is relatively short, to complete all scenarios will likely double the length so it’s not bad. Your choice will also influence if and who will you end up with. Writing quality is acceptable but there is not enough character development here. No real heroines' backgrounds or motivations present. Also, the main character was left as a blank slate, no sprite, no face, little to none personality. There are some slip ups and inconsistencies, e.g. wrong names used or story referring to events that did not occur due to the previous choices. Still, I enjoyed it more than expected from low budget VNs. One of better VNs from this developer.
– Real player with 14.5 hrs in game
So some background. I’m a FPS and RPG kinda person, but have played various other genres. My first visual novel was Doki Doki Literature Club, and it changed my life (good game, check it out it’s free). So when I was making a badge and got a coupon for this game, it peaked my interests.
However, instead of being just some cheap game with no depth, I was surprised to see how much depth this game’s story went into. I will admit, I don’t get the whole thing about it being a school or something, and yet they are battling other countries so they get an untrained dude to fight for them. But whatever….
– Real player with 8.1 hrs in game
Griefhelm
“Await eagerly your end at my hand”
Overview
🔹Griefhelm takes its cue from some renowned niches in gaming like Nidhogg, Mordhau, For Honor, and the Souls-likes. It emphasizes on a methodical action as there’s a fine line between death and glory in this game. You are in the boots of a medieval knight who fights his way through a branching campaign You traverse from node to node through a set of stages, each challenging you with a leader battle at the end before progressing to the next location. Despite its flaws, The game is an amazing effort for a project made by a single person.
– Real player with 12.8 hrs in game
Griefhelm is a fun little action game in a pseudo-medieval setting, which I discovered recently and fell in love with. It offers lots of cosutmization and weapons, a singleplayer campaign, singleplayer and multiplayer costum fights called “encounters” which you can design the way you want by chosing your equipment, the enemy’s equipment, different rule sets, the stage/level/map and the exact gamemode: skirmish=duel, battle=capture waypoints, tug-of-war=push the enemy back by killing him and running towards the end of the stage/level and more! (In-depth review below)
– Real player with 12.4 hrs in game
Brawler
A classic-style beat em up made by a small team. Impressive! I enjoyed the three heroes and great variety of enemies. They looked realistic; almost like digitized actors. The music was catchy, and stages were fun. The cutscenes with the reporter, hero, and the ending were a nice touch. I felt it could use voices for landing hits, continue, difficulty setting, and maybe free lives, But well done on this indie game.
– Real player with 4.4 hrs in game
AEON BLOOD
take a Beat em' Up
now give it souls jank
now make that souls jank janky souls jank
now you winning the war on fun with the new Beat em' Up-shaped souls
play the game and blow your stick right off with that brand new jank explosion
– Real player with 1.6 hrs in game
It’s sort of like Streets of Rage, I think. Never played that game, but I’m familiar with it’s type: a sort of 2.5D brawler where you shuffle along a mostly 2D plane, but can slowly shift axis. Your attacks mostly only hit along the same axis, though there’s some wiggle room, thankfully. Animations are good, mostly, but combat can start to feel pretty tedious at times, especially since you can’t run from encounters at all, so if you’re struggling to beat a mid-boss, as I was, you have to fight every enemy leading up to them over and over again. Get’s pretty grating. Furthermore, because a lot of evasion depends on positioning, and the basic movement is really slow, it can get quite hard to evade when there are a lot of enemies on screen. You have a spear twirl that can clear out people right next to you, but if it doesn’t connect, you’re basically certain to get counter-attacked in the brief window you’re locked in after the spin. And if you get knocked down with enemies nearby, you’d be better off just laying there because you’re likely to get utterly crushed the second you stand before given any chance to defend yourself. Just a bit of a grind. Not the worst game, but not really something I can get into.
– Real player with 0.7 hrs in game
Tiger Tank
yioykohkh
– Real player with 5.1 hrs in game
The Chaos Gene
so ive played a couple lab sessions with this game and on the edge of finding a infinite with july using his rapid jab launcher but i don’t really like the characters jump height(universal) i dislike two of the characters dashes because of the absurdly long recovery and start up times. i don’t really know how much love is in this project yet but i will say save veronica and july’s movement.
– Real player with 3.9 hrs in game
I’m loving the graphic quality on the stages and the characters. The gameplay reminded me of old school fighting games, but with a higher quality feel to the look and style. I’m definitely looking forward to seeing how this game evolves!
– Real player with 0.5 hrs in game