Unicorns on Unicycles
Received this game for free, and I’ve played it since the beta days. The character designs are quirky and level designs vary a lot. Different maps contain different elements that impacts each round differently (see-saw or underwater map) that encourages player to experiment on their tactics/play styles.
It has sufficient depth despite the straight forward gameplay. Playing against other players/friend is where the main fun lies (despite my losing streak). Some maps are a lot more entertaining and interesting than others. This applies to certain characters as well. The single-player story is pretty simple as well. All in all a simple, fun, & entertaining game.
– Real player with 4.2 hrs in game
Read More: Best 2D Fighter Local Multiplayer Games.
Its oddly addictive 9/10
– Real player with 1.6 hrs in game
Them’s Fightin' Herds
This game will forever mean something special to me, even if I’ve had to shelve it and move on as a result of my own obsessions with victory/how I’m perceived by others. It’s almost impossible to be fully objective after everything that’s happened since I started following it closely circa late 2011, but I’ll try…and I’ll keep it to a bulleted list for brevity.
PROS:
- 6 (now 7, likely 8 at some point in the future) extremely-well-fleshed-out characters who are all viable at every skill level, and wholly unique in their movement/offensive capabilities. A small tier spread in 1.0 was noticable, but 2.0 appears to have narrowed the gaps in viability, further evening the odds across the cast.
– Real player with 2831.6 hrs in game
Read More: Best 2D Fighter Action Games.
The most fun fighting game I’ve played up to this point. While the game is still in early access, it’s got enough content for those mostly interested in the fighting game aspect of it.
Pros:
- Beginner-friendly, if you’re newer to fighting games. There’s 3 main attack buttons and a fourth “Magic” button, which is used for each character’s unique attack system. Learning to combo is as easy as A-B-C (The main buttons are literally named A, B, and C), with no crazy specific timing for a lot of basic combos. It also has a tutorial that teaches players just about every mechanic they need to know about, from basic blocking to things like framedata.
– Real player with 2176.1 hrs in game