One Finger Death Punch

One Finger Death Punch

I would not have discovered this game if I hadn’t watched jacksepticeye play it on Youtube, and as soon as I saw gameplay of it, and saw that it was only $5, I knew I had to get it, and 90 hours of playtime later, I can safely say that it’s perhaps the best five dollars I’ve ever spent.

One of my favorite types of games are games that are simple to learn, difficult to master, and rank you on how well you did. One Finger Death Punch, Flappy Bird, Spin Copters, Electronic Super Joy, all of them very simple (and cheap) games that I’ve put more hours in than I’ve put into any other type of game. But like every game, even one as good as I think One Finger Death Punch is, there were some hiccups.

Real player with 113.1 hrs in game


Read More: Best 2D Fighter Action Games.


AT A GLANCE

(Full review follows below)

  • Game Name: One Finger Death Punch

  • Original Release: 2014

  • Genre Tags: Innovative; Avant-Garde; Fast-Paced; Action; Simplistic; Casual

  • My Overall Grade: A

  • Estimated Playtime (Campaign): 10-40 hours

  • Multiplayer Aspect: None

  • Recommended To: Established fans of the genre; Those intrigued by the genre; Novelty seekers; Avant-garde enthusiasts; Casual gamers

REVIEW

Real player with 27.3 hrs in game

One Finger Death Punch on Steam

Antistatic

Antistatic

This game needs more attention.

It’s the most Melee-like platform fighter out at the moment in a genre overran by developers too afraid to commit to the formula that made the genre so big competitively.

Most developers try to differentiate their games with weird, unsatisfying, shallow mechanics that end up souring the experience, but this game from my short time playing is more set on pure and solid gamefeel and exploring the genre from it’s roots, with unique movesets instead of directly ripping or tweaking already existing characters.

Real player with 1.9 hrs in game


Read More: Best 2D Fighter Fighting Games.


Very early in development, so it’s lacking in a lot of departments. That said, the core gameplay is tight and with some time most of the problems will be fixed and most missing features will be implemented. Also, the dev seems pretty engaged with the community and is very active, at least on discord, while posting constant updates about the development timeline. Overall, at it’s current state it’s a very ‘rough’ game with a good core that only shows signs of improving.

Real player with 0.7 hrs in game

Antistatic on Steam

Kings Gauntlet: Chess Revolution

Kings Gauntlet: Chess Revolution

Kings Gauntlet: Chess Revolution is a 1v1 chess-inspired action game where you shoot at your opponent to summon pieces on the board.

Pieces can move as they would in chess, they will try to crush any opposing king or piece that crosses their path.

As the match goes on, stronger pieces will be available for summoning, until the queens bring chaos on the battlefield.

Real Time Battle!

Shooting the enemy king will fill your gauge. When the summon gauge is filled, you can deploy a chess piece on the board!

Place them strategically and quickly dash around the arena to dodge opponent pieces!

Rush for glory!

Crowns will spawn around the arena now and then, gather three of them to use your special ability.

Powerful abilities!

Use your special ability to fire a special bullet that converts every enemy piece on its path, turn the tides in your favor and checkmate your opponent!

Key Features

  • Online and local 1v1 multiplayer!

  • Unique customization possibilities!

  • Multiple characters with unique abilities!

  • Strategic and deep gameplay!

  • Powerful pickups!

  • A unique and fresh take on the oldest game in the world!


Read More: Best 2D Fighter Multiplayer Games.


Kings Gauntlet: Chess Revolution on Steam

Speed Brawl

Speed Brawl

Speed Brawl is one of those games that I’m not really sure of how it ended up in my library. Must’ve been something like a Humble Bundle? Regardless, that is a damn shame, because I genuinely wish I had purchased this game at full price.

Speed Brawl is a 2D sidescrolling brawler, where speed is your friend. It features one of the most satisfying combat systems I’ve played. The faster you move, the more damage you do. You can pick between 6 different characters (you start with 2 and unlock the others later), and you tag team the levels. This means that you can swap between 2 characters at your leisure. The game also features couch and online co-op, and online leaderboards.

Real player with 74.7 hrs in game

Its fun game 9/10 I’d say

It has charm, style and a great sound track. Dialouige isnt afraid to be rude at times, I honestly kinda wish this was somesorta TV series or somthing, the setting and style and intro cut scene really get me pulled into the world.

Combat is Pretty on point, camera is a bit shakey and some moves behave strangely but never really enough to pull me from the game (use a controller if you can Keyboard works but its a lot easier and more fluent with a controller)

The characters fight fairly differently, have special abities that fit them, and a leveling system, witch i think could have used

Real player with 31.6 hrs in game

Speed Brawl on Steam

Dashwalk Dueling

Dashwalk Dueling

Dance your sword across the arena while trying to keep your feet on the ground in this fast-paced platform fighter. Its minimal mechanics and visuals are the foundation for complex ground movement, creative combo routes, and fast-flowing combat! Choose from eight supers and reversals to dismantle the competition.

Intricate Combos

Dashwalk Dueling’s combo system lends itself well to 50/50’s and frame traps, although some simple combos still existed throughout, as you carry your opponent across the stage with jab strings. Players will darken when in hitstun to help you to understand combos intuitively, alongside a combo counter that will give you clear feedback on your combos and strings.

Guarding and Parrying

Dashwalk Dueling has a deep guarding and parrying system. Players can hold a guard against their opponent, and at any time during that guard they can dash away, release the guard to parry, or guard poke, to help them to react to an opponent’s option and parry. Guarding on its own does nothing but open up these options, if you are hit while guarding, it is the same as being hit while not guarding.

Grounded Movement

Dashwalk Dueling’s combat is built around grounded movement. When you’re hit offstage or run offstage, you can jump back, otherwise, no jumping is allowed. This encourages spacing heavy grounded play with any airtime being a struggle for your life.

Powerful Training Mode

Dashwalk Dueling’s training mode is built with labbing and competitive play in mind. Features like frame advantage, move frame data, hitbox displays, per frame simulation, an adaptive combo counter, and more are included and togglable.

Dashwalk Dueling on Steam

Lethal League Blaze

Lethal League Blaze

This game’s become a complete obsession. I loved the first game cause of its unique gameplay, though I didn’t get to play it nearly as much as I would’ve liked. When I heard a sequel was in the works I got instantly excited. And how is it? It’s fucking amazing and improves pretty much everything the original had and then some.

The gameplay is refined and smooth, with a surprising amount of depth and strategy required for high level play. Having to utilize all of the moves that are given to you to their fullest, with a bit of mind game and prediction thrown in there as well.

Real player with 526.2 hrs in game

Improves on all aspects of the first game. If you liked LL1 you’re sure to enjoy this installment in the series. Adds a number of new and interesting mechanics and 3 completely new playable characters + the full roster of the first game returns.

I cannot recommend this enough if you enjoyed the first game. If you didn’t play LL1, I would favorably compare this to games like rivals of aether & brawlhalla as far as “easy to get into, hard to master” goes.

2.5d graphic style works really well for this game’s aesthetic.

Real player with 305.6 hrs in game

Lethal League Blaze on Steam

One Finger Death Punch 2

One Finger Death Punch 2

Interested in some “Carpal tunnel Syndrome”?

but more on that later.

Goodness gracious, what a fantastic little game this is!

Initial impressions and sentiments:

At first, the prequel had me so engulfed, the improved iteration seemed imminent but yet my impatience had the better of me and in order to expedite the process, I was prompted to send an email of appreciation along with a wish - The response affirmed what had been foreseen.

To my pleasure, it had a significant face lift, improving upon every conceivable aspect, qualifying it as a worthy successor that deserves investment, especially if the first had been delightfully savored.

Real player with 39.6 hrs in game

it’s a lot of fun, just like the first, but I’m gonna have to give it a thumbs down because it’s as much of a downgrade as an upgrade, unfortunately. many things have been fixed since release, some of it was baffling, the way the map ‘worked’, for example, but it’s still not a straight-up improvement over the first game. the map looks better, but it’s inconsistent, some exits lead to the same place, some don’t, you can’t use numpad enter to start levels or bypass popups, just the regular one, sometimes the exit button wants to exit the game, sometimes it’s used to back out of a menu, and instead of simple left/right clicking to add/remove skills, like in the first game, you have to click on the add/remove buttons at the top for no reason other than the fact that in 5 years since the first game they haven’t learned a single thing about ui design.

Real player with 24.7 hrs in game

One Finger Death Punch 2 on Steam

UBERMOSH:BLACK

UBERMOSH:BLACK

UBERMOSH:BLACK is the second game in the UBERMOSH series, which is a fast paced cyberpunk bullet-hell upon which you can slaughter waves of enemies through either shooting, slicing or deflecting for as long as you can. My review for this will be very similar to my review on the first game

Pros:

-Gameplay is still smooth and fast, along with different classes which you can select and master to obtain the best score in each class. The new ability called Brainclap which was introduced in this game is a great addition

Real player with 18.4 hrs in game

I completed Ubermosh:Santicide the hard way and was totally in the mood for some more mosh. Next, I checked some older titles, and found Ubermosh:Black. Unfortunately, I cannot recommend it. First and foremost, I have technical issues with this installment. When the Brainclap fires off the game freezes for up to 30 seconds and may or may not crash afterwards - which makes it basically unplayable for me (See discussion: https://steamcommunity.com/app/444940/discussions/0/1640915206497670064/ ). Second, this is a 2016 game and it did not age so well. I hate the limited field of view, and the low resolution. But what I hate most about this game (apart from the technical glitches) is the fact that I get stuck in those stupid rocks within the playfield all the time. This cannot be a new thing and it I wonder why it has not been ironed out. puzzled

Real player with 9.8 hrs in game

UBERMOSH:BLACK on Steam

Bamerang

Bamerang

Very fun Game for an evening with friends. The game is multiplayer only though but at that it succeeds quite well I think.

The artstyle and music are both very refreshing and fun.

Through steam remote play even online play is possible and functional.

Real player with 8.9 hrs in game

I love this game!

Already played the Warm-Up before.

Pros:

  • Great Music

  • Great Artstyle

  • Fast paste game

  • Lost me a lot of my nerves playing against friends

Cons:

-“only” Local Multiplayer (Steam remote play can be used to combat that)

  • no Computer Enemy / Shooting Range to practice

Great to play in between to have some fun.

Perfect as a Party game.

I would recommend this game!

Happy Boomerang throwing!

Real player with 3.7 hrs in game

Bamerang on Steam

For Sparta

For Sparta

PROS:

  • A decent variety of enemies. There are about 3-4 different skins for each monster, but they each have varying attacks and behaviours to keep things interesting.

  • A large selection of craftable perks to potentially obtain.

  • The controls handle well. Dodging and attacking feels responsive and enjoyable.

  • Action-packed generally speaking. Enemies spawn in waves throughout a day, but if you take too long, the next wave will spawn in to keep you on your toes.

  • Satisfying and appropriate sound effects.

Real player with 15.8 hrs in game

Great little arcade game. It’s difficult and has a lot of random elements that can make it anywhere from challenging to near impossible, but with games being so fast/short and the ability to restart in a couple of seconds it’s not normally frustrating.

If you like old school keyboard bashing this is for you.

Real player with 6.5 hrs in game

For Sparta on Steam