Second to Nun

Second to Nun

Do you want to become the TOP NUN? Are you nun enough?

Second to Nun is a top-down fighting game where you fight a variety of creatures and enemies on the Island of Trials and Tribulations in your quest to become top nun! Careful not to fall or be beaten as enemies come at you from all angles, face them all and take home the thousand-coin prize!

This game is a budget-friendly pixel-art retro top-down fighting classic, easy to learn and impossible to master!

For a budget-friendly game, Second to Nun is bursting to the brim with features for you to enjoy!

  • Fully Controller Compatible (and playable with Keyboard)

  • Play in two different game modes, Arcade and Endless

  • 4 Difficulty Levels and an unlockable customisable difficulty

  • 36 Achievements and Leader-boards to fight for worldwide top nun

  • Keep track of all your progress with a fully unlockable Monsterpedia of beasties

This game has been fully optimised to be compatible with game controllers from start to finish!

See all our Steam games

False Positives

In some instances, virus scanners may detect this program as a false positive - we recommend white-listing this game so that it runs without interruption and are working to resolve this issue. If you do experience any errors with this game, please contact us and we will do what we can to assist in resolving this for you.


Read More: Best 2D Fighter Action Games.


Second to Nun on Steam

Bludgeon

Bludgeon

Bludgeon is a death match between bird-riding warriors wielding flails. Evade the spikes and your enemies' weapons in your feeble attempt to survive and become victorious. Grab some controllers and some friends, and prepare to be bludgeoned!

Inspired by games like Joust, Towerfall, Super Smash Brothers, and Bomberman, Bludgeon is being built with love, knowing there are few things more fun and worthwhile than a room full of friends enjoying a good video game together.

Features:

  • Simple but polished gameplay, centered around use of the flail – swing it, block with it, and throw it!

  • A unique, sensible control scheme.

  • Risk/reward based gameplay:

    • If you have your weapon out, you can attack, but it hinders your movement.

    • You can throw your weapon, but that leaves you temporarily defenseless.

    • Keep your weapon out longer for a super-powerful charged attack!

  • Up to four players at once.

  • Several characters and stages to choose from.

  • Pain and death at the hands of your enemies – or, if you’re fortunate, sorrow and guilt as an undeserving survivor in an uncaring world.


Read More: Best 2D Fighter PvP Games.


Bludgeon on Steam

BlazBlue: Cross Tag Battle

BlazBlue: Cross Tag Battle

If you want to get into fighting games, BBTAG is a good game to start with, combos aren’t too hard and not too many system mechanics to remember. As my first real fighting game experience I’ll vouch for this aspect until I die.

The fact most characters are viable and useful and of course from the 4(soon to be 5) franchises who bring all their personalities and simplified play styles make for a very addicting, energized and fast paced fighter.

My favourite aspect is the fact that if you work on a team enough, you can make any team work.

Real player with 1592.8 hrs in game


Read More: Best 2D Fighter Anime Games.


BBxTagBattle is one of the best Anime Fighters for Fighting Game Newcomers

Overall, if you aren’t put off by the anime-aesthetic and you aren’t looking for the “hardcore experience” of Guilty Gear or og Blazblue, but you still want a game that is highly competitive and challenging, then this is one of the best games to pick up.

The biggest downside is the subpar PC port that Arcsys refuses to fix. The biggest upside is the very entartaining gameplay.

cons:

  • Doesn’t have thousands of players like DBFZ, MK11, T7 or SFV

Real player with 1040.0 hrs in game

BlazBlue: Cross Tag Battle on Steam

CHAOS CODE -NEW SIGN OF CATASTROPHE-

CHAOS CODE -NEW SIGN OF CATASTROPHE-

This is honestly one of my favorite fighting games. If there’s any game I’d say it’s similar to, probably KOF or other SNK games, but it has a lot that makes it different obviously. It has great system and character balance with no one mechanic seeming overwhelming, and each character has their fair share of pros and cons that they have to work around with all of them still being on an even playing field, and especially with the extra selectable moves, this game properly avoids falling into the problem of some match ups feeling WAY too one sided, with every character having a good amount of variety to their move set without everyone being too similar. Fun character designs with cthulhu magical girls, muscly grappler chefs, edgelords and of course, my big boy Ray. There’s so much freedom to every character with combos and tech, especially with the extra selectable specials and supers. I spend many hours in training mode trying to find new tech. Matches can vary a lot in how they play out based on what hits you land, so there’s room for you to end a match in two combos (or even one in rare situations), but other matches will carry on much longer if you don’t get your harder to land combo starters and counter hits or manage your resources towards big damage, and some characters often rely on meter to help them in neutral play and set ups. I really like that there’s room for those kind of big combos to happen while also having it be very nuanced in how it’s approached so that you don’t just do the same stuff each match. Neutral plays just as big a role as learning big combos. Some characters can annihilate you through solid neutral alone if you can’t adapt, so you gotta be strong on multiple fronts. There’s many strong offensive and defensive mechanics with neither being overwhelming. No comeback mechanics or combo breakers (I personally hate that stuff). Meter is handled super well in terms of how much importance it holds and how each character interacts with it in their own way. Adds a nice bit of weight to resource management while still not being the only thing that determines who wins. I’m just kinda gushing, but god I love this game. A bit of a smaller player base, but we’re still here and we’re growing over time. Especially on discord. If you want to play this game, join Tenryo’s discord server and there’s plenty of people there to answer your questions and play you in matches, including myself. So yeah. Big glowing recommendation for this game.

Real player with 669.0 hrs in game

Depends on 3rd party software to run. This would qualify it for no reccomendation already but when the game is working, it’s mediocre at best. The translation was just ripped from the Hong Kong localization (so expect engrish text wherever humanly applicable) The online is a wasteland at this point, so don’t bother if you’re in it for that. The singleplayer is pretty mediocre, and the arcade / story mode is brought down not only by the aformentioned engrish, but also some embarrassing endings. You see that 5th picture in the gallary? Imagine that but for every female character, being explained away by something very along the lines of “oh, well I guess the battle is over now, ho hum what should I do now? Disrobing sounds like a good idea–”. I’ll add that even for a japanese fighting games, most of the female character designs are pretty shameless in their obvious intent (my personal favorite is either the essential equivelent of the daughter of c’thulu having a permanant wedgie or the cyborg ninja having her nipples protrude through metal armor). The customization options are kind of cool on the surface, but you have to unlock colors, and you’re only allowed a certain number of them. You’re better off referring to Blazblue Central Fiction’s modding community if you have a hard on for that sort of thing. The customization for the fights are a pretty okay idea, but the execution is underwhelming, and not as well balanced as one would hope. As for character balance, it’s not the absolute worst, but if there were to be an online scene, you’d probably come to expect the three characters with easy to access “technically not touch of deaths, but may as well be since they also corner carry and end with hard knockdown into 50/50”. It’s alright with friends, but frankly there are just other fighting games which do what this game does but cheaper and / or better.

Real player with 79.1 hrs in game

CHAOS CODE -NEW SIGN OF CATASTROPHE- on Steam

UNDER NIGHT IN-BIRTH Exe:Late

UNDER NIGHT IN-BIRTH Exe:Late

As a veteran fighting game player, I can honestly say this is one of the most refreshing, enjoyable fighters in recent years. Not only does it sport a lovely art style, soundtrack and character styles, but it has a very down to earth system that both new and old players alike can enjoy.

The common complaint I hear about fighting games aray in all shapes and sizes, but the one that honestly strikes me the most is how complicated it is to control and the overwhelming amount of information spewed at the player when getting into the genre. The beauty of Under Night is within its simplicity and overall capacity to handle even the newest of newcomers and the most hardcore of masters. Its control scheme is easy to pick up and begin making your own cool looking combos with ease, but it also allows those who are willing to put in the practice pull off long winded, high damaging strings.

Real player with 122.0 hrs in game

Few fighting games have encaptivated me more than Under Nigth In-Birth. I’ve been playing fighting games for my entire life, starting at the age of 4 with Super Smash Brothers: Melee. And after fourteen years of growing to appreciate the complexities of other fighting games outside of the SB lineup such as Soul Caliber, Street Fighter and Blazblue, I came across Under Night In-Birth after it was suggested to my by an over-zealous friend. At that point I already had a basic understanding of how 2D fighting games worked. I could block low on my wake-up and had mastered all of the basic execution necessary to get me started. (Quarter circles, DP motions, that sort of thing). At first glance I expected it to be just another airdasher to add to the pile, primarily due to the anime artstyle and the fact that I had never seen it played at any major tournaments. It all just appeared to be so generic, with it’s anime intro and hit or miss character designs that I felt could be interchanged with other designs of the same archtype. Due to this heavy bias I had already developed before I even got to the start menu, you can imagine my surprize when I went into training mode and found out that I could not instant air dash like in Guilty Gear or Blazblue. It was at this moment that I knew that Under Night would be different from anything I had played before.

Real player with 119.4 hrs in game

UNDER NIGHT IN-BIRTH Exe:Late on Steam

Fallen City Brawl

Fallen City Brawl

Brawl through the city in hard-hitting pixel art style inspired by arcade classics!

As a brutal battle for control of Fallen City’s criminal underworld rages, four strangers join forces to survive and reclaim the streets! With a ferocious wolf at their sides, these unlikely allies will face impossible odds. Along the way, motivations and past lives will collide, further testing their loyalty as well as their fighting skills. Only by binding together can they reach the final showdown that will decide who lives and who falls.

Inspired by arcade beat ’em ups of the late ’80s and early ’90s, Fallen City Brawl is a story of ambition and revenge told through intense side-scrolling pixel art action. Huge sprites and animated backgrounds breathe life into the dying city streets, while fighting mechanics offer uncommon depth with destructive combos, counters, air-throws, grappling, parries, special moves and “RIOT” supers! Animated cutscenes and a powerful soundtrack by famed composer Daniel Lindholm set the tone for urban mayhem, playable solo or with friends in local co-op!

Features:

  • Fight through 8 stages of arcade-inspired action!

  • Choose between 4 playable characters.

  • Execute combos and specials with deep hand-to-hand combat mechanics.

  • Pick up weapons like pipes, bats, knives, firearms, oil drums, chainsaws and more!

  • Clear the screen with special attacks by upgradeable mercenary backup.

  • Battle it out solo or with friends in local co-op.

  • Command a wolf companion or unleash him and watch the carnage!

  • Get in the mood for mayhem with a soundtrack by Daniel Lindholm.

Fallen City Brawl on Steam

Sclash

Sclash

  • PLUG’N PLAY

    • The fight starts as soon as you click play, how much faster can it get?

  • SOLEMN BATTLES

    • You have room to breathe: take time to plan your attack and anticipate your opponent’s moves!

  • SLASH YOUR WAY TO THE TOP & MAXIMUM PRESSURE

    • Feel the pressure rising with each move in tense one-hit battles set in gorgeous hand-drawn environments where every slash counts.

  • EASY TO PICK UP

    • With just 3 buttons and no combos, anyone can learn how to play Sclash in 5 minutes (or less)!

Join our Discord to take part in playtests and events, submit ideas, follow the game’s development, report bugs, or simply chat with the devs and other aspiring samurais!

https://discord.gg/ZQW7bKv

Sclash on Steam

Combo Babies

Combo Babies

100% one of the most unique fighting games, if you love anime fighters like guilty gear and want a unique (and interestingly balanced) take on a lot of systems this game is a great one to look at

Real player with 61.3 hrs in game

A really fun fighting game that I highly recommend. The training mode is easy to use and have fun, rhythm game inspired combo trials. All of the characters feel really good to play as and the universal inputs for each character make picking any of them up easy. The inclusion of mechanics such as roman cancels is really cool and the movement almost feels like you’re in a platform fighter. If you have a spare $10 and like fighting games there’s no reason not to pick this game up.

Real player with 46.4 hrs in game

Combo Babies on Steam

Dash Hale

Dash Hale

INHALE. SAVE THE WORLD. EXHALE. REPEAT.

Who needs guns or swords when the environment is on their side?

Better still: why not having them all?

Dash Hale is a combat-based runner set in a dynamic, freely rotating world: run faster or slower by changing the ground incline, turn it into a steep slope for sliding or drop to a free fall - bringing your enemies down with you.

Hunt bloodthirsty zombies in a pirate ship, survive rebellious machines in feudal Japan, face hellish demons in the cyberspace and escape giant rotating blades… everywhere. It may not make much sense, but you won’t have time to miss it.

  • Control Matt and the world around him: jump, swap between short and long-range attacks and rotate the world at will;

  • 10 kinds of enemies, 10 corresponding levels - which get mixed at the start of each scene;*

  • Upgrade your weapons and acquire new abilities through your journey;

  • Blood pumping electronic soundtrack;

Dash Hale on Steam

Monochromaniacs

Monochromaniacs

Looking for a quick and exciting party game to play with your friends? Need a game that even players of vastly different skill levels can enjoy together? Look no further than Monochromaniacs! Whether you’re looking to kill a few minutes with a buddy or hosting a game night, Monochromaniacs will deliver a good time.

Features

  • 3 different ways to win. Every match is different!

  • 2-4 Player party game

  • Randomly timed mini-game events

  • 30 hand-crafted levels

Monochromaniacs is a fast paced, local-multiplayer, party game that’s sure to drum up some friendly competition! The goal of the game is to spread your color all over the stage (and other players) before time runs out. Although it is easy to learn and understand, Monochromaniacs rewards players who become really skillful players. The game is most fun when players push the mechanics to the max! Monochromaniacs will have you and your friends captivated and engaged; you’ll find yourselves playing round after round trying to be the best of the bunch.

The game is for 2 to 4 players and controllers are required (No Single Player).

Monochromaniacs on Steam