Martin Goes on the Attack
it’s gloomy, atmospheric, there are puzzles. we love such indie games.
– Real player with 7.4 hrs in game
Read More: Best 2D Fighter Action Games.
A game with an original idea of changing gravity and reducing the character.
– Real player with 1.6 hrs in game
DVOREC
So you’ve read the description and now you’re down in the comments looking for answers. Check out my video on the game to see the gameplay and get a feel for if this game is for you.
Warning I played this game in English, playing the game in it’s original language (Russian) may yield a different opinion.
I am not sure what DVOREC means or stands for, but I can tell you what I got from it. Loading up the game to the title screen makes it look like some sort of Russian Soap opera, then the images change to police and swat teams arresting people and marching in the street. So there’s that, also the English localization of the game is really bad so you’ll have to read and reread sentences to understand what is trying to be conveyed. Plus there are plenty of words that didn’t get translated so I had no clue what’s being said or where I need to go. The game crashed on me several times, I was fortunate it only crashed once during the recording of my video. It’s a typical RPG game with random battle fights, narrative driven missions and tongue in cheek dialogue. If know Russian or really love Russian culture; then this is the game for you. At a price point of $1(US), you can try the game out for yourself but I cannot recommend it as there are better options for that money.
– Real player with 1.6 hrs in game
Read More: Best 2D Fighter Casual Games.
Amazing game
– Real player with 0.8 hrs in game
Child Arms
Inspired by the popular Punch-Out!! and the obscure Neo Geo series Crossed Swords, the arcade-style Child Arms is a game in which you can fight all foes to reach each character’s personalized ending, or you can duke it out in online or local battles. You can also play mini-games and even alter characters' appearances and behaviours in the color and AI editors.
Child Arms takes place in a 16th century unlike our own, wherein humankind remains youthful far longer, and have accordingly shaped their world differently from ours. As a player, you can select one of 8 fighters from varied backgrounds as they explore their previously-undiscovered world, rising to the challenge of combatants along the way.
Features
-
Large and beautiful 2D hand-drawn sprites and backdrops
-
Arcade ladder with individual endings for all characters
-
Versus mode for both online and local play modes
-
Training modes including practice, tutorials, and character-specific information
-
Various mini-games
-
User-friendly editors for custom color palettes and AI opponents
-
Keyboard and gamepad support
Read More: Best 2D Fighter Fighting Games.
City of Rampage
City of Rampage is a side-scrolling beat’em up game inspired by such SEGA Classics as “Streets of Rage” and “Comix Zone”, with advanced fighting mechanics, with challenging tough enemies and even tougher bosses.
This journey won’t be easy, but beautiful hand drawn visuals and dope soundtracks will make sure you will be coming back for more.
See you in City of Rampage!
Sengoku - A Time of Warriors and Demons
This game is great in all, but it is way to hard, tone down the bosses, and give them readable attacks
– Real player with 9.3 hrs in game
First of all it’s free so you’ve got nothing to lose. It’s a pretty entertaining retro style 2D platformer that clearly has alot of care put into it. I haven’t made it far into the game but I like what I’ve played and look forward to seeing more.
– Real player with 0.9 hrs in game
Cruz Brothers
Excelent game. Fun.
– Real player with 3.2 hrs in game
All in all this is one of those games titles that is well produced and provides fun for the dollar. It has a nice storyline, decent graphics, sound effects and of course some all out great battles. However what I really found interesting with this title was the fact that you can make a career and progress with levels and open character options further to become more then just another Street Fighter or Mortal Combat game.
While all that is fine and dandy, some stuff can be rather obviously and annoying! I found that replaying the same levels(while boring) over and over will provide experience and increase your abilities, progression faster and easier. I can not answer if that means it will also advance you faster as you gain in skills and power, however combat time will.
– Real player with 0.6 hrs in game
Gladihaters
You’re the warden of a prison-arena in a dystopian future.
A mix of strategy, management and fighting game in a cyberpunk 2D pixel art style.
Manage the prison, clone the best fighters, control them using only commands and maximize your profit.
Be the best Warden
As a warden you have 365 days to win the Prison Arena of the Year Award, or face forced resignation.
You will achieve this award by excelling in the management of the prison, hiring employees for each department, researching new technology, and ensuring victories on each stadium!
Have the best fights!
Give real time commands to fighters! They will respond according to their AI and personality which will adjust throughout the battle. Use the arena to influence the outcome of the battle. You will receive multiple bets and challenges as your priority is to entertain and make the most profit.
With the worst Historical Characters
Buy patented formulas, clone historical characters deemed as criminals by the Glorious State, and make them compete in the arena for punishment and entertainment!
Will any of your Gladihaters survive his 100th fight and earn his freedom?
All for the Glorious State!
KILL la KILL -IF
I don’t really enjoy fighting games but this is one I have really stuck with. It sticks very true to the style and animation of the anime, being just as bombastic. One thing you must keep in mind with this game is that it IS kusoge, so don’t go in expecting Tekken or Street fighter tier quality. But, for a kusoge, it has really impressed me. Each voice actor for every character going, Japanese and English dubs, have voiced hundreds of unique voice lines each for this game which really impressed me. It also features a decent soundtrack, with each character getting a few tracks each. The models look good and the game is very well animated during matches.
– Real player with 117.3 hrs in game
EDIT: Review was edited
The game itself is fan-freakin-tastic. It’s probably one of the most fun fighting games I’ve played in a quite a while and is miles better than My Hero One’s Justice, and eons above shovel ware crap like Jump Force. So why is the review marked “not recommended?” TLDR, it’s the port.
––
VISUALS:
The visuals are incredibly damn good and faithful to the original show, recreating scenes, moves, and ultimates straight from the source. Just watch a video showcasing all of the ultimates in the game, because that will show you just how gorgeous it looks. My only problem with the visuals is the odd blur and pixelation the game has, it’s especially noticable when comparing gameplay to the UI, but it’s definitely nowhere near a game killer and doesn’t impede gameplay in any way; either way, I think this game looks grand. Not DBFZ level grand, but it gets close.
– Real player with 98.1 hrs in game
✌ Johnny Rocket
It is honestly beyond me how someone could price this game above 1-2 dollars. (Let alone offer a monthly LICENSE for internet cafes!!!!!)
It’s buggy and un-polished.
It can be finished in less than 15 minutes.
And the worst of all is that the trailer on steam is GROSSLY misleading!! There’s no punching or grabbing opponents and connecting different moves together, creating combos etc. You just dash and shoot. That’s it.
I definitely don’t recommend it at it’s original price.
It’s barely a “maybe” if it drops at $1 - $2.
– Real player with 2.3 hrs in game
Johnny Rocket is a funny, frustrating, short and simplistic experience. I was drawn to this game due to its great minimalist animation and humor, but the game’s brief playtime and somewhat aggravating mechanics hold it back from being an experience I would recommend to others.
While I still enjoyed moments of this game and found myself laughing at some of its enemy designs (especially the Nazi Seal enemy..) the difficulty level and overall gameplay left me wanting much more out of the title.
– Real player with 1.5 hrs in game
Saboteur II: Avenging Angel
Saboteur II: Avenging Angel is a great-remastered version of the old classic. It is a hardcore game by today’s standards. It has no in-game map. You are a female saboteur infiltrating into a secret facility. So the lack of the map does give the player a feeling of being a real spy who is infiltrating into the secret facility on her own. It does make the gameplay truly hardcore, though. The game is hard, mainly due to lack of the map. The gameplay in this rerelease is almost identical to the original game.
– Real player with 63.9 hrs in game
I was happy with the remake or rather touched up and extended first Saboteur game, in my review pointing out that it seemed possibly how Clive would’ve made it if he’d been able to back then. The same was done for Saboteur II, but having played through the whole game, I’m a bit less satisfied. I know that the original Saboteur II was different to the original Saboteur, having missions rather than difficulty levels, though each mission was like a harder repeat of the previous mission. The fact that in the end you have to do the same as what you had to do in the original game, collect 14 code chips(paper tape codes in the original) feed them to the rocket’s computer, turn off the electric fence then escape by motorbike, makes all the added content, meant to give the game a bit story, a bit redundant and misleading. I mean at the final mission you can discover a wormhole and actually be teleported into space, but then you find that to complete the mission you still have to perform the relative drudgery of finding all the code fragments. So it reduces everything else to sort of fun, bonus content, not essential.
– Real player with 27.2 hrs in game