Inspector Waffles

Inspector Waffles

I’ve been following Inspector Waffles over the past 3 years or so and was extremely happy to have the opportunity to help out in beta testing as well as drawing one of the Woolball cards. The demo version covers the (relatively short) first of five chapters and does a good job of getting you interested in the full game.

Personally, I love the colourful pixel art graphics as well as the hand drawn cutscenes and the quality is consistently good throughout the game, also helped by the atmospheric music and good sound effects. The characters have a lot of personality (not just gruff street smart protagonist Waffles and his adorable partner Spotty, but also the geeky Pixel, the shrewd owner of the antiques store to name but a few) and the story goes surprisingly deep with some intriguing twists, quite a few of which I did not see coming (or at least not very far in advance) but which all made sense given the facts of the case.

Real player with 32.9 hrs in game


Read More: Best 2D Noir Games.


Inspector Waffles is the cat’s meow, hitting the sweet spot for fun in point-and-click adventure games.

I love detective stories; I love point-and-click games, and since Inspector Waffles combines those with cat and dog characters, it was a no-brainer to give it a go. Calling back to genre classics like the Monkey Island franchise, the game hits its comedy notes for a fun adventure in a universe I’d be eager to visit again.

Game Universe

Inspector Waffles takes place in a universe populated by anthropomorphic animals, mostly cats and dogs, with common pet names (e.g., Spotty, Snowball). The player mainly takes on the role of the titular character himself, although there are a couple of scenes where the player acts as Waffles’ supervisor, Patches. Waffles as a character may be intended to be an old school cynical noir detective, but the game’s overall tone is one of humor. The game dialogue is replete with puns and jokes, particularly ones poking fun at cat and dog stereotypes, such as that cats love boxes and that cat booze is strong milk. There are also some humorous fourth wall breaks. The idiosyncrasies of point-and-click games are even sometimes written into the universe, such as the hilarious explanation for limited use magnets.

Real player with 8.9 hrs in game

Inspector Waffles on Steam

Cyber-Ante

Cyber-Ante

This game is very addicting and refreshing to play. I have never seen a puzzle game like this before and it has been done well here. On top of that, the hacker’s dialogue keeps things interesting and gives the entire game and puzzles a backstory. The puzzles are challenging and make you hate yourself after doing the same move after 10 times of trying it. Would love to see what else this developer releases.

Real player with 0.8 hrs in game


Read More: Best 2D Minimalist Games.


HE WAS THE HACKER KNOWN AS 4CHAN, BUT LITTLE DID HE KNOWN, I WAS 5CHAN.

Real player with 0.6 hrs in game

Cyber-Ante on Steam

Gangster Empire: Vendetta

Gangster Empire: Vendetta

IN A WORD: MAYBE

IN SHORT:

WHAT TO EXPECT: Crime enterprise simulator. Mature themes. Low budget production. Basic graphics and audio. Simplistic, limited gameplay. Good range of random dynamic events provide core strategy depth. Minimal supplemental gameplay mechanics. Very repetitive. Clicker like tempo. Played on fixed-resolution window. No settings apart from muting audio. Singleplayer only.

ACHIEVEMENTS: NONE.

STATUS: COMPLETE. A FEW BUGS. ONE CTD.

Real player with 13.7 hrs in game


Read More: Best 2D Replay Value Games.


Overview

If anyone seeks out REXCurse for an opinion about a gang-themed game (especially a gang-themed game involving management) you know ol' Il Pallino is on the job. With no sort of backstory and a mostly casual experience, Gangster Empire: Vendetta doesn’t have anything in the way of a “vendetta” against anyone or anything. Instead, there’s just turn-based strategy gaming in which the player controls a gang with a maximum of eight people and looks to complete the game by either satisfying requirements for money or reputation. Crimes involve petty theft, violent assaults, hacking, drug dealing, long-term schemes (which can be either violent or non-violent), and good old fashioned legitimate businesses. Sometimes the player may be asked to assign gang members to complete various tasks for outside bosses who provide large amounts of money upon completion and an increase in reputation the player can either hoard in hopes of reaching their overall goal or spend on attacking a rival crime boss who occasionally schemes against the main character’s gang.

Real player with 8.8 hrs in game

Gangster Empire: Vendetta on Steam

Riskers

Riskers

It does a great job of mixing modern top down action with the beloved GTA athstetic. I got it for 3$CND and it was completely worth the purchase. The ‘levels’ where you assault building interiors are well designed and enjoyable to fight through, the shooting mechanic feels great and is much tighter than the original GTA, london missions or GTA 2.

On the down side the driving/car systems feel a bit stripped down, including the cops and the city itself. While the game has side missions and a city to drive around in with a few things to find overall the game feels more linear than it’s inspiration and the map is lacking unique set peices and details (no jumpable bridges, trains, car vendors on the docks ect.) It’s not really fair to compare this to a game as influectial as GTA but they kind of force us to and sadly in every way but the gunplay it’s missing so many of the tiny nuances & details that made GTA a classic so keep that in mind if you are fans of the original games scope, you won’t find the same living city or sandbox options in this game.

Real player with 7.6 hrs in game

OVERVIEW

Riskers is the debut Steam title from developers ShotX Studio.

In Riskers you play Rick Paradis, an ex-con trying to turn his life around, working with his brother, John, as a garbage man in Stiltton City. Doing your rounds one day Rick finds a briefcase full of money in a bin and, being the pillar of the community that he is, keeps it for himself. Two days later he comes home to find his apartment door open, John shot dead on the floor, the briefcase gone, and a group of armed goons waiting for him.

Real player with 6.8 hrs in game

Riskers on Steam

Russian Prison Tattoo Simulator

Russian Prison Tattoo Simulator

Russian Prison Tattoo Simulator is a short point & click / narrative experience. You are an artist serving the sentence in the Russian prison. Your talents are in high demand among the inmates, each one of them wanting to have a commemorative tattoo about the time spent in prison. Make tough choices, apply proper tattoos or get punished for your mistakes. Can you survive in prison?

Enter the prison world

The prison life is tough. Meet other inmates and find out more about their backgrounds. Be careful with your words, for you have to take responsibility for everything you say.

Apply tattoos

Inmates have their needs and backgrounds. Try to find out what they want before choosing which tattoo to apply or get hurt if you make a mistake.

Discover the iconography behind Russian prison tattoos

Each tattoo has its own meaning, a person’s tattoos speak louder than words.

Russian Prison Tattoo Simulator on Steam

The Adventures of Herbie & Katt LeChatt

The Adventures of Herbie & Katt LeChatt

I can tell this is made with so much love!

Real player with 0.2 hrs in game

The Adventures of Herbie & Katt LeChatt on Steam

Big Cat from Hell

Big Cat from Hell

Not much of a gameplay but more of a watching and clicking next. Story is not bad tho.

Real player with 2.7 hrs in game

CUTE LION

Real player with 2.1 hrs in game

Big Cat from Hell on Steam

Darkest Hour

Darkest Hour

Darkest Hour is a Click & Point Puzzle game, where you find yourself in a meeting of alumni of your class, in the gym of your old school. However, after an unexpected blackout, you are stuck at school and will try to face the adversities you encounter and the haunt that surrounds the school. Will you be able to escape?

Game based on a local urban legend in our city, in which a girl died inside a school and when it was 6 pm, her ghost appeared to haunt people inside this school. But nobody knows how she died, nor why she haunts people who find her way. Download the game and solve this mystery!

Highlights [/]

  • 12 dark and immersive scenes

  • 10 puzzles

Extremely immersive soundtrack

Darkest Hour on Steam

DataJack

DataJack

A sci-fi dive in the 90s, both for the game design + gameplay and for the dystopic cyberpunk concept style.

Gameplay per se is a bit wonky and you have to get used to the stealth mechanics, which are really retro-style by all means.

Still, the game is pretty enjoyable, the atmosphere is right and the lore is well thought out, which you can extrapolate by the mission briefing/debriefings and from the files you download from the terminals, giving the appropriate feeling and background, much alike to the first Deus Ex game.

Real player with 7.3 hrs in game

You are a one man go in and solve the problem type of covert or overt operative whom corporations hire to do their dirty laundry. Covert if you move effortlessly like a ninja from shadow to shadow, crouch like a tiger, and jump like a spider waiting for the right moment to feed needles into the skull of your enemies. Or overt if you prefer the cacophony of machine guns and the smoke C4 makes when you are fed up with doors that don’t greet you with open sesame right at your arrival.

You can even hack systems, steal company data and make some side income by grabbing datacubes and other interesting things that come at your way. And since this is a Cyberpunk/Neuromancer inspired game presumably made by transhumanist wonks who enjoy running around with subdermal chips under their butt-cheeks, replacing limbs and adding subdermal armor and other kinds of protections are also available.

Real player with 6.6 hrs in game

DataJack on Steam

Hot Brass

Hot Brass

This game is just lovely.

This does have that SWAT 4 tactical style of gameplay, and it’s a lot of fun, even in solo. The game is very nicely polished and balanced.

While when I first saw the trailer, the icons instead of player sprites seemed a bit of an odd aesthetic choice, I quickly got used to them, and gotta admit that it was an appropriate choice for this kind of game. You get information about your unit and their weapons displayed very neatly and visibly and it puts more emphasis on the actual tactics. The minimalistic design of the game allowed the developers to polish the main gameplay loop to a point where it just… FEELS really good to play.

Real player with 21.1 hrs in game

Most of the complaints about this game seem to revolve around the theme of “This isn’t how I think it should be so it must be bad”. For every complaint I have read, I also see a lack of understanding about a game mechanic or tactics in general. There were a few instances where I had no idea why certain things were happening only to find out there was something about the game that was not specifically addressed in the tutorial or any particular level, so I did not know to look for it. But once I realized what it was (specifically, the icon distinction between holding a weapon and pointing a weapon), I could adjust. I played through the entire game solo with only a handful of trouble spots, so the whole “difficulty is built around multiplayer” argument is completely invalid.

Real player with 20.3 hrs in game

Hot Brass on Steam