We Need To Go Deeper
1. Amazing soundtrack that fits the atmosphere of the game completely. Which counts for battle and management of the ship into starting and or in between a adventure.
2. Anything game-breaking is immediately fixed usually by the awesome developers who spend so much of their time burning their eyes on the screen just to hear everyones suggestions and reports out.
3. Active developers in the community speaking and having conversation with the community in which they take ideas on from. (not that they need to, they’re not obligated to always respond or do work for everyone)
– Real player with 392.3 hrs in game
Read More: Best 2D Hand-drawn Games.
This game is so much fun. When you have even one other human to play it with, it is a comedy of errors as you try to manipulate your ship (which steers like a cow at the best of times, and a rock most of the time) into the depths of the Living Infinite, discovering all sorts of crazy new weapons and costumes along the way.
When you have even one other human.
It SAYS it’s playable single player, but that’s absolutely laughable. You can fill your submarine with a crew of bots that will nominally do things like slam their weakest wrenches against the holes in your ship or fire at every small enemy on your screen (even if it’s something you SHOULDN’T BE FIRING AT, like the totem that will spawn a ghost if you shoot at it but is perfectly safe if you steam gently past it)… but they won’t help you if you want a turn on the shooty shooty guns and want someone else to steer your yellow submarine. Nor will they help you bust through walls in your caving adventures if you happened to be holding an item that does not damage walls (like the chemistry set).
– Real player with 214.0 hrs in game
Fireboy & Watergirl: Elements
Everyone’s favorite elemental siblings make an amazing return.
Alongside the original 4 temples, There are 3 more which makes for a grand total of 7 to play through and master.
The game is much more sleek and remastered, but it still doesn’t lose the magical feel of playing any of the past ones, not even forest temple.
– Real player with 10.9 hrs in game
Read More: Best 2D Local Multiplayer Games.
Worth every dime. Fireboy & Watergirl: Elements matches fun and addictive gameplay with challenging and innovative puzzles. With levels ranging from teleporters to ice, light sensors to green goo, Fireboy & Watergirl: Elements is ludicrously entertaining for two players and allows them to have an enjoyable few hours solving puzzles as the titular gaming mascots; Fireboy and Watergirl.
– Real player with 10.1 hrs in game
8-Bit Commando
We wanted the best, you know the rest.
A Contra look-alike, that does not stand to its predecessor. But is it THAT bad? Let’s find out! The game greets you with a nice soundrack and pretty good 8-bit graphics. Unfortunately the gameplay is ruined by bad controls especially in terms of jumping. And when you can’t land on a platform becouse of fucked up controls - you know that this game has an issue. A prefect run can be ruined by a single jump and then it’s back to the beggining or nearest check point (THANKS GOD FOR THAT). Also this game has a TIMER. And when such slow-paste game makes you rush the level becouse of the mistakes you made before - it doesnt’t help the situation at all. At least it has decent multiplayer.
– Real player with 18.9 hrs in game
Read More: Best 2D Classic Games.
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Rather than improving upon Contra / Probotector-games due better tech nowadays, this game just feels cumbersome (I really don’t have more fitting word here).
Main reason why I don’t recommend buying this game due how blatantly unfair this game is.
Note, this doesn’t mean you wouldn’t be able to beat this game. But it is still still unfair.
- First of, and the majour flaw: The checkpoint-system is for the most part pointless / not worth it. In fact, it is just better to restart the the whole stage most of the times since they’re really short.
– Real player with 7.3 hrs in game
In It Together
In It Together is a puzzle platformer inspired by classic platforming games that makes you complete puzzles with a lot of different mechanics and with varying difficulty. The game has a lot of content with 50 stages in single player, and 50 more stages in co-op. In addition to this there is a Battle mode, which is really fun to play with friends. The Battle mode has 15 more stages, and several different ways to play, so there is a ton of replayability. If you like platforming games with a bit of challenge this is definitely a game i would recommend picking up. If you want to test out the game before purchasing it i would highly recommend downloading the demo as it lets you get a sense of how the game is played.
– Real player with 41.4 hrs in game
So I decided to check this game out as it was made by a YouTuber I used to watch when I was younger, it was cheap and it didn’t seem to get much attention. I’m glad I did because this is a legitimately great puzzle platformer game. Your objective is to go into a small level to collect briefcases and gold bars by picking up and throwing objects that will help you get to your objectives. For example throwing plants to break glass. Sounds pretty simple but each level introduces cool new mechanics and things to pick up that expand on the formula in clever ways, but the level design doesn’t waste any time in getting you to grips with them without ever getting overwhelming, so you’re constantly getting those “aha!” moments you want in a puzzle game without being bored by tutorials or being stuck in the same section for too long. I’m only on World 3 of I believe 5 but I don’t see the game getting any worse (I like it enough to review the game now). The levels themselves are fairly short so it’s a great game to pick up for a bit and put down but it also can be pretty addicting to go for another level right after finishing one. The game also has a pretty cool sense of style with its character designs and white outlines over a dark environment.
– Real player with 5.1 hrs in game
Mercenary Kings: Reloaded Edition
‘You can’t be serious. Okay listen, this is a suicide mission. There are hundreds of enemies, we know nothing about the terrain and only have very limited suppli-…’ – ‘It’s okay, we’ll send in the KINGS, they can handle everything.’ Insert some dramatic music
‘Mercenary Kings‘ is an interesting recipe: You take a portion of ‘Mega Man‘, add some elements of ‚Monster Hunter‘ and spice it up with a pinch of ‘Metal Slug‘ or ‘Contra‘. This may sound like a very odd combination and the reviews are quite ambivalent about the qualities of the game but especially in co-op this game is a blast.
– Real player with 49.0 hrs in game
First Impressions
When I first saw the trailer, I thought of an earlier era of gaming. Many older games consisted of military members lugging around guns, dodging flashily colored bullets, and charging enemies. Over time the emphasis shifted from 2D games like this to 3D FPS. It’s nice seeing this style of game nowadays, and this is what caught my eye, in spite of a lackluster overall rating. Having put so much time into the game, I understand the mixed results better now, and hope to explain the ups and downs of this game.
– Real player with 47.0 hrs in game
Another road
This game is pretty fun for the price! But only if you have someone to play with… I happened to come across a stranger and he kept threatening to say the word over text to speech and my mum was listening to my pc and she got really angry and she took my pc away for an hour but other than that the game was fun! I’d give another road I one half carrot out of I one half uneasy face..
– Real player with 2.0 hrs in game
i ran into this really cool dude with a top hat and a moustache, the only way to communicate was text to speech, i’m pretty sure he was russian. anyway, i really wanted to say this word, but he also was forcing me to say it, so i don’t know if it was truly me who wanted to say it or if he was peer pressuring me. i think i fell in love with dwayne the rock johnson during this, something about the character models…. what?? did i just say that out loud???. yeah ah hehe uh woops, anyway….. 5/5
– Real player with 2.0 hrs in game
Guns, Gore & Cannoli
// Guns, Gore & Canolli is a 2D Arcade Sidescroller Shooter: //
// Schuitje82 - Extended Review //
Background Info:
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Developer: Crazy Mokey Studios
Engine: Unity
Genre: Action / Platformer
Mode: Single-player / Local Co-op
Release date: April 30th 2015
Personal Info:
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I really like this game… and what it makes it special for me.
What makes it extra special is that I have met the people behind the game.
This gives me total picture for the game and the people behind it.
– Real player with 312.7 hrs in game
Guns, Gore & Cannoli is a 2D zombie Shoot ‘Em Up indie game. As you might expect, it includes guns, gore and, you guessed it, cannoli. Vinnie, who has a mission in Thugtown, is one of the rare humans still in town. Zombies are all around it, but luckily, he gets a few guns to fight them. And man, was that a fun fight!
You want ups and downs, right? There you go:
Pros:
- Despite its style, this game actually has a really good story. I don’t want to spoil it, but it exceeded my expectations. The story is evolving, more people are getting involved in the story …
– Real player with 6.4 hrs in game
Infernal Radiation
This game is really something else.The gameplay is conceptually different from anything i’ve ever seen,it is a form of rhytmic bullet hell where you get to attack and defend and must choose wisely everytime before you make a move.The enemy variety is pretty wide and the game also benefits from an intriguing story that doesn’t take itself too seriously.
The current length of the game is somewhere between 3-4 hours and it has a lot of replayability value.I enjoyed it greatly and the price is fairly cheap.
– Real player with 12.4 hrs in game
At the time of review I have 5.7 hours on record. This is a difficult rhythm game with RPG elements, where the character progresses between demon encounters and, in order to defeat each demon, has to learn the rhythm of the attacks.
There are NPCs which offer opportunities to level up and purchase items to improve the character’s attributes. Items involving slowing the demon’s attacks are quite useful!
The graphics are effective in reflecting the demon-infested island and the darkness wrought upon it. I particularly like the comic-style text boxes which impart much of the story. The NPC and demon encounters are well-scripted and humorous.
– Real player with 8.0 hrs in game
Niffelheim
Niffelheim Review
Niffelheim offers you a different but very addictive adventure, and that is not all!
Some key points that this game offers:
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Stunning visuals and animations.
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In depth crafting system.
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A little bit of everything, some RPG, some Strategy, some Mining and a whole lot more.
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Indie Gem 5/5
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Very addictive play.
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Co-op and Multiplayer options available.
Gameplay & Controls:
The game has full controller support. However, if you prefer to stick to the trusty keyboard and mouse, fret not the game plays beautifully with either. The mouse can be used to complete a whole bunch of actions, which can get confusing or just limit the effects. By effects I mean, we get to hunt, forage, chop trees and mine, there are buttons for each of these actions. You do have the options to remap keys to your liking.
– Real player with 671.4 hrs in game
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WHAT THIS GAME ISN’T: a regular action 2D “hack and slash” game.
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WHAT THIS GAME IS: a resource gathering & crafting survival game. (gather, hunt, eat, mine & craft to further kill bosses and defend your self from hordes)
The violence in the game is secondary, is a very chill game with its dangers enough to make it very fun!. It is very addictive due its rewardness .
However tha combat system isn’t that obvious. (You have to manually block and hit; thankfully you can play with a controller which I found funner. The combat is simple and fun enough for the experience it offers. I combat is so much easier and fast with controller)
– Real player with 89.8 hrs in game
PewDiePie: Legend of the Brofist
Ah, Legend Of The Brofist. A game filled to the brim with controversy because of the person it’s based on. But, I am here to review the GAME. NOT PewDiePie. So if you’re mad at anything I say in this review… go take it somewhere that somebody cares. And get in line if you have any personal beef with me because of my opinions. A lot of people do, and you’re just another one to tack on to the list.
Gameplay: Legend Of The Brofist is a 2D platformer, with differing elements in certain stages, such as low-gravity, and even a 2D shooter style for one stage.
– Real player with 14.3 hrs in game
This game is absolutely nonsensical. I mean, maybe there’s some lovely tapestry of narrative in it, but if I have to go watch a youtube dude to figure it out, you haven’t told a good story. But you don’t play this for the story (dear god I hope you don’t, anyway). This game is a pretty open love letter to the 16-bit era slathered in a layer of surreality, and it actually plays damn well. Most levels basically spelled out their intent or were based on something I recalled from my younger days, and while I think one or two stages’ gimmicks make their lack of checkpointing* irritating, only the rather-lengthy final boss really held me up for more than 15 minutes. It’s also got a bunch of difficulty settings in case you find it too simple/challenging, and after you beat the endboss you can play anything you’ve beaten on Hard on a one-hit kill, no powerup mode, should you be masochistic enough.
– Real player with 10.6 hrs in game