Lumione
Nice hardcore platformer.
Very hard, i would NOT recommend this game to people bad at platformers, who never played one before, or looking for some relaxing gameplay.
For anyone seeking a challenge, this is the game for you.
The floaty jump requires some getting used to. At first i didn’t like it too much but now i think it’s fine. Makes for a unique twist i guess.
Every “section” has a new mechanic and after a couple “tutorial” rooms to learn you’re thrown into a very hard challenge right away.
– Real player with 10.3 hrs in game
Read More: Best 2D Platformer Games.
In short, veteran players will likely greatly enjoy the challenges of the platforming in Lumione.
Edit for clarity: This game is nothing like Ori or Hollow Knight besides the aesthetic. It is not a metroidvania. It is completely linear. The challenges are completely platforming-based. The gameplay is much more akin to Celeste, but the level design is very unique and more difficult than most of Celeste, C-Sides included.
In-depth review below:
Lumione is a very challenging puzzle-focused platforming game. You play as Glimmer, a Fairy of the deep sea. Quickly you are introduced to your main mechanic: A short flight, recovering whenever you touch ground or a bubble. The controls are somewhat floaty, and momentum felt very weird to me at first, but as the difficulty ramped up I started finding that the floaty controls and momentum allowed for very interesting design and challenges in each screen.
– Real player with 9.7 hrs in game
Plague hunter
Plague hunter is an indie platformer game in the dark fantasy vein. In the game you’ll be using sword and gun to cut your way through hordes of zombies and other terrible monsters, avoiding deadly traps.
-
Oldschool gameplay
-
A variety of monsters
-
Battles with giant bosses that require tactics
-
Stylish graphics
-
Character upgrade
Story:
It all began in the days of bicentenary war, when the Order of Crusaders led the campaign against the elder nations. The Order was victorious; it took no prisoners, exterminating one race after another. Dead bodies filled the streets of ravaged cities. And amidst this putrid stench the darkest evil came to our world…
A terrible curse caused people to go insane and rot alive, slowly turning into atrocious monsters. Cities hit by this epidemic turned into giant hives of the ones led by the will of the pack. Soon all the elder kingdoms were swallowed by the Plague.
The king ordered the Master of the Order to stop the campaign and to build fortresses against the infection, and 300 years since they are defending the northern land from the swarm of plague.
Sometimes infected crusaders kept themselves sane. Those who suffered such fate were setting off their last crusade. Struck with the disease, they became plague hunters and were heading to the very heart of the infected land just to fall in battle and take as many insane monsters as they could with…
Read More: Best 2D Singleplayer Games.
AuroraBound Deluxe
its quite relaxing keeps the mind alert being as i am an older person.
– Real player with 357.4 hrs in game
Read More: Best 2D Casual Games.
A fun game to while away the hours
– Real player with 55.8 hrs in game
Ghost in the pool
For a short horror VN, the game was pretty decent. I did enjoy reading the story, which was pretty straight forward and to the point for the most part. There were some bits that I was a bit confused by even though I could probably connect the dots (
! specifically talking about the cat…). There are three different endings, which I do like the variety. I also do like the route map and that different choices did slightly change a few things (though the endings themselves do not change). The graphics were great and I loved the sounds.
– Real player with 7.5 hrs in game
Curator page here-- [url] DaRevieweD #61 [/url] -- [i]New review every Sunday[/i]
CASCHA games is a solo developer from China working on two visual novels; Ghost in The Pool (GiTP) and in-development Sunset Paradise. GiTP is a joint effort with author and comic illustrator JOEY, to bring the latter’s horror works to life in a new medium. Due to a language barrier, sadly I cannot (though I’m Chinese) read nor check out the comics. However, I was hooked into this game because the title reminded me of a widely debated mystery in my hometown.
– Real player with 4.9 hrs in game
Jigsaw Puzzles: Master Artists of Old
This is a fantastic set of puzzles. Relaxing music in the background enhances the game as well. Great variety of topics will provide hours of fun!
– Real player with 338.5 hrs in game
I like this puzzle game very much. I like how you can zoom in and out to make the pieces as small or large as you desire. I love the paintings and there is a large inventory to choose from. There is one drawback; when you are working on a puzzle you cannot save what you have done. The next time you open it you must start from the beginning. I emailed the company and they said they are working on this problem.
– Real player with 104.8 hrs in game
The Librarian (Special Edition)
This game is so short, not just in length but content, that it should be free. There is barely any story, character or resolution. In terms of game interaction, it is a simple, not always logical, process of floating the mouse around to find objects and seeing if they interact with any of the peculiar inventory selections. It is not worth $5. And, yes, I always leave my place to take care of emergencies with a decanter of wine because you never know …
– Real player with 0.8 hrs in game
The game is really short
This is a special edition of the game you can get free on other platform. In special edition you’ll get soundtrack & artbook as bonuses.
Game from one of the artists, who created Thimbleweed park, Octavi Navarro. Little dark fantasy story about libraryan named Liz. Once in the snowy evening she got a message about problems in library, so she need to go and solve them.
In the gameplay, you won’t see anything new: you’ll find a standard point&click adventure in which you’ll have to solve various puzzles to find out what happened in the library.
– Real player with 0.7 hrs in game
Even the Ocean
Even the Ocean is an outstanding narrative and platformer with clever puzzles, believable personalities, and quite a long adventure.
- Edit: Probably worth mentioning: It’s of a rare breed of game that can stand on its own merits as a story-driven puzzle-platformer, that also has a message to deliver about society; an existence proof that we can have both, breaking down a dichotomy I’ve seen many people percieve between compelling gameplay and artistic expression in modern games.
I’ve been looking forward to (and following the development of) this game since I played Sean and Joni’s previous game Anodyne, which itself had a wealth of imaginative worlds to explore, each with unique puzzles and atmospheres. Suffice to say, I wasn’t disappointed to find the same wealth of content, crafted with at least as much care and skill as was used in Anodyne. These two clearly know what they’re doing when it comes to game design and development.
– Real player with 63.6 hrs in game
Even the Ocean is a 2D adventure platformer at a glance filled with a neat mechanic and no enemies. As I played, I came to realize that there were some deeper elements hidden within the game, including some commentary on modern day society as well.
The game’s primary focus seems to be the story. Like many other games, this one is cliched as well. You play as Aliph, who is new to the big city, and an unsuspecting and unassuming potential hero to save the world, through her skills in mechanics. But as the story develops, you do become attached to the character and the simple interactions on a day to day basis with the people around her, waiting for the next chapter to unfold, or does it? The story is really quite nice, well-written, filled with funny dialogue and social commentary, etc.
– Real player with 17.5 hrs in game
GRIS
A great game if you like simple platformers without complicated puzzles.
A terrible game if you like good puzzles where stuff happens. The puzzles are very simple, you often have to just press a button and wait for your character to walk somewhere, and the beautiful artstyle gets really boring once you realize how often everything repeats itself.
– Real player with 25.8 hrs in game
A lone female character facing off against enemies that represent mental illnesses while usually in a dim, black and white/grey, or colourless world isn’t anything new. Far from it.
There are plenty out there (Little Nightmares, Shady Part of Me, Celeste, Child of Light, Hellblade, Amnesia Rebirth, Ib, Limbo (but a boy), and more)
So with that in mind I wondered what Gris (apparently pronounced “gree”) could add to the already overcrowded, overdone trope/setting.
It was fun while it lasted. Great art and animation. Nice soundtrack. You can’t die so you go at your own pace. It was a nice day playing it (about 6 hours to 100%)
– Real player with 8.2 hrs in game
Reach
Great game! a lot of the mystical and inexplicable. The atmosphere is frightening. there are many hidden secrets in the story. I recommend this game
– Real player with 1.7 hrs in game
There was a very loud noise that hurt my ears and then I died over and over. The screen was completely black and the game told me to run but it was no use. I STILL DIED.
I was sad because this was the last game my dying father bought for me and it’s an insult to his memory. My ancestors have abandoned me from heaven and left me to fend for myself in this cruel cruel world.
Thanks game developer, 10/10 would play again
– Real player with 0.1 hrs in game
Super Chains
Having beaten and very much enjoyed the original Chains back in 2008, getting its sequel after seeing it on the Steam store a couple of weeks ago was a no-brainer. I remember spending quite a few hours on the original, even though it didn’t take too long to finish. It’s one of those games you can easily come back to – play through it once, figure out which levels you like most and replay them whenever you have a few minutes to kill.
Having now beaten the sequel, I can easily see myself coming back to it many times in the future, as well. Super Chains isn’t simply the original with updated graphics – while it brings back nearly half of the original’s levels, it introduces a number of new ideas into the mix. The main mechanic is obviously still connecting a set of colored balls, but this time around they might represent the letters of a word or poker cards – something that wasn’t explored much in the original that I found very enjoyable.
– Real player with 20.3 hrs in game
Super Chains is not necessarily an easy game to review, not because there’s anything wrong with it, but rather because it’s so many different games, all (so far as I’ve played) done right. Enough to please pretty much any puzzle gamer several times over, I’d imagine. And I say that with a rather extensive library of “pure puzzle” games of my own from Steam.
Super Chains starts off slowly, allowing each player to become accustomed to the “connect the colored balls” variety, of which there are several. But when I say several, I don’t mean that that they are the same, or even particularly similar. Certainly not similar enough to become repetitive, and with the presence of both Global and Friends leaderboards, repeat play is very much a given. (Competition never grows old!) And with ten languages (so far), competition is global. And something else that prevents Super Chains from getting old is the superior soundtrack. Easily one of the best I’ve heard for a puzzle game.
– Real player with 13.7 hrs in game