Jack Move

Jack Move

Jack Move is a JRPG that features a unique blend of gritty cyberpunk story telling, turn based battles, and beautiful modern pixel art. Coming to Steam in 2022.

Take on the role of Noa: A young vigilante hacker from Bright Town. As the overreaching mega-corporation, Monomind, kidnaps her estranged father, Noa has no choice but to get him back, before it’s too late. Help her find her dad, as she finds herself on the way.

Noa won’t be alone on her journey. She’ll be helped out by her best friend and tactical planner, Ryder, as well as her Martini drinking uncle and ex-corporate spy, Guin Blakely.

Jack Move features beautifully animated, exciting and tactical turn based battles.

Customise the software of your Cyber Deck to switch roles mid battle, balancing offence, defence and buffs. Choosing which software you load during battle is the key to victory! Hardware upgrades can help boost your stats, increase the amount of software you can install or give Noa extra abilities.

  • Gorgeous “Hi-Bit” pixel art inspired by retro RPG’s and enhanced with modern techniques.

  • Battle your foes in cyberspace. Take them down using a multitude of sweet hacking software.

  • Explore the dangerous world of Monocity-1 and take down Monomind, the evil mega corporation that controls it.

  • Play as Noa Solares, a sassy hacker out to save her father and the world.

  • Fight your way through a bunch of dungeons filled with allsorts of cyberpunk villany. Street punks, gangsters, corporate militia, secret service agents, and horrific cyber-experiments-gone-wrong will all be battling against you!

Read More: Best 2.5D Cyberpunk Games.

Jack Move on Steam

Worms Clan Wars

Worms Clan Wars


Clan Wars is as same as Revolution, but it’s better version - Steam Workshop, better customisation, more weapons, amusing Story mode, Worm Ops, Clan Wars mode… But this is not a game without its drawbacks. First one, the online seems is empty of lobbys. Second, A.I. is a laughter in the courtroom (I mean - they’re snipers or “moles”) There are only five worlds (even I was hoping about the worlds from Revolution), but this doesn’t change fact this game is medicore. Playing with friends (both online and locally) should be good, but playing solo after hour can just get bored. Overall, this is a game that makes me pleasure.

Real player with 329.5 hrs in game

Read More: Best 2.5D Funny Games.

This game is basically a standalone expansion to Revolution. It’s a much better game overall, and the workshop support is very cool, but you can’t help but feel like a lot of this should have been in Revolution to begin with.

The problem with the game though, is that even though it’s better than both Revolution and Reloaded, it’s still a shadow of a game compared to Armageddon. Sure, it has the same number of weapons and even lets you use the Armageddon HUD for your weapons, but that’s really the only areas where it matches that old classic, and even then it replaces fun weapons from that game (such as the bow) with newer weapons that, honestly, just aren’t as fun.

Real player with 79.0 hrs in game

Worms Clan Wars on Steam



Godhood is an excellent game - innovative in its approach and as full of character and life as we’ve come to expect from Abbeygames.

But what makes it special?

In short: It’s a God-Game where the people and religion are what matter.

It’s not you, the deity who is doing the work: it’s them - your disciples and followers. It’s their ideas, their society which are important, and the character and life your religion gains as it grows is down to them. You give them a push (sometimes a rough shove) in the direction you want to be right, but it’s them who’re doing everything.

Real player with 819.6 hrs in game

Read More: Best 2.5D God Game Games.

TL;DR: Godhood is a great management game. While the god-theme adds a lot of flavour, at its core it is a game about customizing your roster of disciples to synergize with each other and to prepare them for the unique abilities some boss fights have. A surprisingly deep strategy aspect is hidden behind a system that at first looks very basic and random.

This review has been updated for the 1.0 release.

–Core gameplay–

This is a roster management game. Since even Steam’s tagging system seems to get confused by this, let me repeat: This is a management game. Think Football Manager/Motorsport Manager, not strategic-turn-based-fighting like Darkest Dungeon or sandboxy god-game like Reus.

Real player with 72.5 hrs in game

Godhood on Steam

Revolution: The Spark

Revolution: The Spark

Fight back in Revolution: The Spark, a story-driven, turn-based tactical RPG. With dwindling resources and enemies at every turn, what will you do to survive this revolution?

The Story

On the brink of revolt, the common people cry out for justice from their heartless queen. This story is set in an alternate steampunk world in the early 20th century in the Capital of the strongest Empire in the world. The game tells a story of a military veteran, Alex, who becomes increasingly frustrated with the growing corruption of the monarchy and the exploitation of the common folk. When Alex’s brother gets arrested for an attempted coup, Alex will have no choice but to fight if he ever wants to see his brother again. It appears that a concentration of power lies in the hands of a powerful few. But there is more to this than meets the eye. These few are being manipulated by supernatural beings that feed off of the fervor, lust, and wrath of humankind. A spark of revolution will change it all.


  • Strategic Turn-based Combat – People are your greatest assets, so take care of them. Those who fall in combat will need time to recover.

  • Recruit up to 25 Allies across 7 distinct Classes – You’ll need all the help that you can find on your journey to unseat the Empress. But beware, as some of your companions might not like others.

  • Explore 9 Dynamic Locations – From the mines to the noble villas, you must fight your way to the steps of the Empress’ palace itself across 9 exciting, beautiful, hand-drawn, isometric locations.

  • Forge Your Own Path – Your actions shape the future of a corrupt Empire. Choose how you want to solve conflict. Will you conquer all or reason with your foes? Every decision you make in travel, conversation, and combat has a meaningful effect on the outcome as your story unfolds.

  • Discover secrets and Unlock 5 Different Endings. – Explore and talk to everyone. You never know what you might find. There are many routes and options that will help you steer the ultimate fate of the Empire.

  • Steampunk Victorian Culture – Master the weapons of the early 20th century in this steam-fueled alternate reality where things aren’t what they seem.

  • Decide what you fight for – Peace? A new world order? Or do you just want power for yourself? Everything is possible in Revolution: The Spark.

Revolution: The Spark on Steam

Rime Berta

Rime Berta

To note: while I do recommend this game, I do so with careful consideration of the game’s many MANY issues, which you’ll find below. The playtime is not exactly correct (I did leave the game idling a few times), but I did beat it on Hard.

At its core, Rime Berta is an extremely barebones SRPG in the vein of Final Fantasy Tactics (but without most of the depth). You get to command an army of ‘puppets’ with different classes, each with mostly unique skills, and occasionally change classes when you hit certain skill milestones and get to hire random units at the end of most battles. There are no items or inventory whatsoever, units can’t change class outside of their own class trees and can’t choose different branches of the same tree once you commit to one. Combat’s fun enough when it works and I don’t remember running into any glitches.

Real player with 62.7 hrs in game

This game is not Tactics Ogre, nor is it Final Fantasy Tactics. It lacks features like items, detailed plot, and multiple ways to heal units beyond what support units (clerics in the aforementioned games) can provide.

However that does not mean it’s a bad game.

As an indie game, its lack of features and arguably gameplay polish is quite evident. The camera controls are unintuitve, but the developers allow you to select units from a list if your POV can’t spot them. Sometimes archers can’t shoot down cliffs in certain situations, but mages laugh at the concept of terrain. For many flaws, the developers have offered less frustrating workarounds.

Real player with 42.2 hrs in game

Rime Berta on Steam

Alterium Shift

Alterium Shift

Join three heroes in training as they learn to master their individual strengths and harness the power of Alterium Essence. With their training nearly completed, Dolion, their teacher, prepares them for the most important mission they’ve faced yet.


You’ll begin your journey with three heroes in training; Pyra, Atlas, and Sage. Their teacher, Dolion, strives to mold his students into heroes, ones better than himself. The three heroes are taking their final test before being sent off on an important and life changing mission. What fate awaits these heroes and can they accomplish the tasks set forth before them?


Dolion: From war hero to teacher, Dolion seeks individuals to mold into heroes themselves.

Pyra: A strict and loyal leader, Pyra steers her team as straight as she does her spear.

Atlas: A young, shy, and nimble Archer, Atlas delivers every shot with deadly accuracy.

Sage: A very talented weaver of Alterium Essence, with an ego that matches their skill.


Alterium Shift has a full featured turn-based combat system with a turn-order display for important decision making! Exploit enemy weaknesses and gain experience to grow your party into an unstoppable force! Of course, the loot you earn will also help you a long your journey as well.


Explore the world of Alteria. Meet new and diverse people. Find loot and hidden treasure! Take on new quests. The decision is yours and every decision is important!

About Alterium Game and Developers:

Alterium Shift is a SNES JRPG inspired indie game developed by two friends (Mottzy and Drass_Ray) who want to share their love for games like Chrono Trigger and FFVI through their own games.

Alterium Shift on Steam



The most important thing I can say about Octopath Traveler is that it can restore a childhood-like imagination in you… if you let it. To get the most out of this game, you have to be willing to suspend your disbelief and fill in some blanks with your own thoughts. Don’t rush to complete it mindlessly… take your time with it, and explore at your own pace. If you let yourself be immersed into its world, both inside and outside the game (more on that later), Octopath Traveler will take you on a truly memorable journey. One that will feel like your own.

Real player with 140.2 hrs in game

Wow, this is a hard game to review, particularly as you have to give it either a thumbs up or a thumbs down when all is said and done.

Okay, full disclosure: I played this during a mammoth replay session of the Legend of Heroes (Trails) games, in preparation for the release of the Geofront Zero translation, and Cold Steel III to hit stores. As a result, that may bias my opinion of this game, as I was used to a certain quality in storytelling, character development, and the like.

I bought Octopath Traveller hoping to be transported back to the golden era of Final Fantasy - ie Final Fantasy VI - but with the sort of QoL improvements that time has granted us.

Real player with 116.4 hrs in game


Golf Peaks

Golf Peaks

(edited to mention world 10 with 12 new levels.)

an excellent puzzle game where you’re given a bunch of cards representing various movement options (number of squares, swing type), and not surprisingly in a golf-themed game, your goal is to lead the ball to the hole. beautiful visuals, music that doesn’t get on your nerves after 5 minutes (except in world 7), separate volume settings, unlimited undo, and post-release support with additional levels, mechanics and music.

Real player with 11.2 hrs in game

Good casual puzzle game

This is definitely one of the easier puzzle games I’ve played, but that doesn’t mean it isn’t well-designed. The mechanics, while not groundbreaking (it is a golf-themed game), are interesting enough and fairly well-executed. I really liked the ‘shot card system’. You start with a fixed hand of cards for each level, each card representing a type of shot (length of shot, chip/ straight shot, etc.). The shots can be hit in any of the four main directions, and each card can only be used once. This means there is a limited number of moves you can use per level, which makes the game simpler and more accessible for inexperienced puzzlers. There are also 120+ levels in the game, which adds some meat to the game, otherwise the game would feel too short as the puzzles are relatively easy to solve.

Real player with 7.2 hrs in game

Golf Peaks on Steam

Worms Revolution

Worms Revolution

Worms Physics Revolution

At its core, Worms Revolution is another Worm clone with modern graphics.

That said, WR does bring its own brand new elements to the game that set it, if not above, equal with most of its predecessors.

The core game is still the same great combo of;

🔸 Turn based team warfare,

🔹 Tons of weapons,

🔸 Dozens of tools,

🔹 Endless random maps,

🔸 It’s own quirky worm comedy,

🔹 Single player champing,

🔸 Puzzle / Challenges,

What Worms Revolution adds;

Real player with 420.5 hrs in game

If you don’t know Worms, you have missed something in life. There is nothing in this world comparable to the sweet brutality of the warfare of these tiny little jerks. They put sticks of dynamite on each others' heads, throw explosive bananas, holy grenades and now even water bombs, let sheep and skunks explode, shoot with guns and water pistols, launch air-strikes and smash each other through the air with a good old smack on the head, executed with a baseball bat.

I used to play Worms 2 as a 12-years-old, and more than two decades later, I still love this game series. The combination of a totally original gameplay, outstanding humour and yet being a serious strategy game make it a winner.

Real player with 80.6 hrs in game

Worms Revolution on Steam



This is actually the 2nd time I’ve started this game. I first played this game on mobile when it first launched on mobile. This was during the launch period when Mariel was considered the best 5star and Toova and Mighty were strong offense. Things have changed a lot since then. I lost my mobile account because they did not have a google link at that time. So I’m literally starting from the beginning.

The only reason I’m willing to do this is because of this game’s permanent content system. All events are retained permanently. For every other gatcha game I’ve ever played, I never see myself as a returning player. So this is the best thing I want to praise about Another Eden. I really like the permanent content and in my opinion, this makes it far better than all the other gatcha games. Just this point alone.

Real player with 630.0 hrs in game

Another Eden is a spiritual successor to Chrono Trigger and Chrono Cross with some members of the original team (like Masato Kato and Yasunori Mitsuda) onboard, a love letter to jRPGs of the 90s with a modern feel.

The game itself is massive and is similar in scope to live-service MMOs, except Another Eden is a purely single-player 2.5D jRPG. New story content for it is still being released on a regular basis, expanding it even more with each new update.


The gameplay here is of a classic turn-based jRPG with random encounters and limit breaks (called Another Force here). The biggest difference from the classics is that this game has gacha mechanics for acquiring additional characters, each of which has their own set of story quests. The amount of stones for pulls the game gives its players is pretty generous though, the pulls contain only characters and nothing else, additional styles or class upgrades for owned characters can be unlocked through farming certain in-game resources instead of pulling for them, and the characters that can be unlocked as rewards for story progression can be quite powerful as well, especially the ones from ‘Tales of’ and ‘Persona 5’ collaborations. Unlike character banners, all the story and crossover events don’t expire (except for the most recent Chrono Cross collaboration, which has a 5-year license, but hopefully they’ll be able to extend it).

Real player with 374.9 hrs in game