VasterClaws 3:Dragon slayer of the God world

VasterClaws 3:Dragon slayer of the God world

  • This game mainly targets exploring dungeons (god worlds) with semi-auto battle

  • The atmosphere of god worlds is great, also the music is great, but some god worlds share the same BGM

  • Various skills. Some skills are useful in the beginning, some are useful in god world phase, some are useful in tournament, some are buff, some are always weak. I think the combination of skills is one of the most interesting parts in this game. But since there are so many skills, sometimes it’s hard to understand which skill can be used to block the specific skills

Real player with 1308.8 hrs in game


Read More: Best 2.5D RPG Games.


VasterClaws 3:Dragon slayer of the God world on Steam

Chicken Defender

Chicken Defender

Fun and short game. The game consists only of a couple levels which vary in difficulty. For the price just perfect, pretty polished tbh.

I would say there was a lack of weapons, a couple more would be fun. Also, the goal for the last level was 100, I got 26,000, that can probably be tweaked. But overall fun time, thanks developers.

Real player with 2.1 hrs in game


Read More: Best 2.5D Turn-Based Tactics Games.


A $A1.50 well spent. Good graphics and sound.

Thought this Tower Defense title could be a walk in the park - after getting my bottom spanked my first 4 tries, I am happy to amend that thought. I particularly like the fact that the game advises you, and shuts the level down when you are not going to be able to meet the level requirements. I can see that I am really going to have to think the levels right through.

A terrific value for money title.

Real player with 1.4 hrs in game

Chicken Defender on Steam

Epidemyc

Epidemyc

This is a strategy tower defense game, you must protect seven rows against monsters by putting soldiers in each row. The player must choose between buying defensive structures, attack soldiers, or mining. As the game progresses, special and aid units are unlocked, also the enemies are upgraded in their variety. It is a very entertaining game where you do not pay to win, it does not require internet, it is not too long (infinite), it is complete and contains unlockable elements.

History: A war between the north and south zones forced all retired soldiers to return to service, Colonel Steve among them. Steve has a special mission within his own territory, and this is to recover the containers from laboratory 3. This would be a simple mission if it weren’t for the fact that he must confront the biological weapons that the enemy used in the city and the scarce resources assigned to him. Will he be able to overcome all obstacles? It depends on you.


Read More: Best 2.5D Cartoon Games.


Epidemyc on Steam

SteelPinion

SteelPinion

SteelPinion is a steampunk turn based tactical strategy game with a dash of autobattler. Deep fleet customization synergies can be created or disrupted by the modding community. (NOTE: This steampage will be updated frequently as development continues)

An Alternate History

Experience a conspiratorial retelling of history where steampunkery,

chivalry, and explosive elemental weaponry prevails. Procedural spice flavors every encounter with new unknowns in the otherwise hand-crafted environments. Meet three warring factions with distinct technology and heros.

Tactical Battles

Combat in SteelPinion is a mix of well known tactics game genre staples, with a new difficult to implement mechanic - simultaneous turn resolution.

Position your airships well, allowing your best armored angle to withstand opponent’s salvos; all the while exploiting their exposed angle.

The advantage is not always as simple as “get behind and shoot em” since players may have altered an airship to their liking and your dismay!

Unique “Steamflakes”

While we want the game to have a low barrier of entry and will have some preset faction fleet configurations; players are encouraged to branch out mixing faction components and create a strategy that wrecks.

Speaking of which, salvage wreckage from other players and add their components to your own fleet as a reward for your victory.

Don’t worry if you lose, your engineers back at the shipyard can literally work miracles and bring you back from a pile of scraps. (Reminder to hug your nearest engineer buddy… umm on second thought, don’t do that).

Sit Down

Sitting can be exciting when you are customizing individual ships components/subsystems and pilot abilities that work together. Use a deck building approach when designing your fleet for a cozy unrushed experience.

Flip Tables

Hate customizing? Just want to see stuff blow up before putting on your pajamas? Then use player published presets to get by and smash our inferior AI (you’re better than AI right?).

Know Better Than Us

An ole saying “the customer is always right” has conflicting reception. We know that players inevitably will surpass us in playtime, eventually knowing the metagame better. So we want to make absolutely sure that the metagame is always in the hands of the player. A carefully integrated repo will expose public mods, automatically making them available in the game for playtesting and fun - woohoo devOps automation!

Friendly for Kids

That doesn’t mean “made for kids”, however, you can safely play this in front of your favorite young mind without fear. The game’s violence is steampunk machines blowing each-other up. Just like a little boy crashing a tower.

Get bailed out if you’re an underdog

You are admiral, and you should live with the consequences of your bad commands - or not. Get bailed out by allocating more engineers to repair your desolate fleet. Everyone knows that assigning more engineers speeds up delivery time! In the same way, you can order around your lackeys to “just get it done” and they will; there is no punishment for being a bad tactician, but there are rewards for being a good tactician.

SteelPinion on Steam

Denari

Denari

Denari is a narrative-driven hack and slasher with a telekinetic twist. It tells the story of a boy who is aided by the spirits of the dead to save his people from an invading empire.​ Featuring the iconic toon-style art of Ninja Kiwi veteran Tamihana Greaves and powerful soundtrack from multiple award winning composer David Mason.

Mechanics

On top of snappy attacks, quick dashes, precise counters and slick executions, players can harness the power of the goddess Qira. As a lone warrior against an army, manipulating enemy attacks to cause friendly fire damage is crucial to gaining an advantage.

Redirect

Ranged attacks can be caught and redirected. Some projectiles cause AOE damage upon redirected hit.

Blast

Taiu can wield spiritual energy that seeks nearby enemies.

Friendly Fire

Each enemy has a heavy attack that can hurt other enemies. Taiu can manipulate these attacks to gain the upper hand.

Characters

The player character of the story. Taiu is a young orphan who grew up on port Nali, a peaceful fishing village. He dreams of becoming one of Qira’s Apostles, a group of elite warrior monks who dedicate themselves to the service of the goddess Qira and her people.

Taiu’s zany teacher. Teach is a former apostle whose obsession with mastery has lead him to seek a disciple to train in the art of combat. As Taiu’s master, Teach takes it upon himself to push Taiu to his limits and beyond, sometimes at the risk of his dear student’s life.

The elder of Port Nali. Ooma’s long life of hard earned lessons have imbued her with great wisdom, enough to doubt even the most sacred traditions. Her disapproval in Taiu’s path and distaste for his teacher are rooted in questions of faith, ones she’s sought the answers to her whole life.

Enemies

The Denari army are a terrible force powered by advanced weaponry and dark magic. From the brutish Beast to the fire-wielding Crone, the Denari are able to adapt to and overpower any force that stands in their way.

To make matters worse, Their general, “the Summoner” possesses the power to teleport his soldiers from afar, enabling the army to cross continents and conquer new territories efficiently.

To stop the invasion for good, Taiu must face the Summoner and end him.

Denari on Steam

Warpips

Warpips

Just the right amount of challenge so far in the early access version. Warpips has this odd mix of classic Command & Conquer nostalgia with the soundtrack and faux PS1 graphics while being its own style of game. The quasi hands off combat still has me managing multiple things at once and every playthrough is an absolute blast. I find myself coming back to it a lot to either spend a few minutes while waiting on something or spending hours just burning through the campaign yet again. Definitely worth a pickup if you’ve ever touched an RTS from the 90’s or early 2000’s.

Real player with 50.5 hrs in game

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Real player with 9.3 hrs in game

Warpips on Steam

Sovereign Tea

Sovereign Tea

The artwork is adorable and charming. The music is absolutely on point for setting the tone and atmosphere. The story has a good level of intrigue with compelling characters. The game play is challenging which made completing the game feel all the more rewarding.

Real player with 65.5 hrs in game

Coffee? Tea? or perhaps Melee?

In 3HG’s most ambitious project to date, Sovereign Tea offers a unique Tactical Strategy adventure with a focus on unit-to-unit combat and resource management. Whether you’re new to the genre or a seasoned veteran, this game will present a stimulating blend of challenge and catharsis to your experience. The tutorial is intuitive and the first levels offer plenty of room to catch and correct mistakes. There’s even a hint function before each skirmish. However, out of pride, I didn’t really check it. That is, until around the end of the game. Much to my surprise, they weren’t step-for-step guides, but little details to keep in mind that may inspire a new strategy. There were a couple of instances where I knew I had a winning strategy, but I needed to grind through a some extra turns to yield results. Luckily, battles can be revisited (reenacted?) and if I were so inclined, I could try new loadouts or beat my turn record. The characters are written with such detail, they practically read with their own voice. It was fun hearing about a character and speculating how they’d behave or interact with others when they’re finally introduced (based on what I know about their namesake).

Real player with 41.0 hrs in game

Sovereign Tea on Steam

Cascade Tactics

Cascade Tactics

Cascade Tactics is a tactical RPG full of interesting and interactive abilities. You are a novice mercenary in a war-torn world. Hire your team, choose your classes, upgrade your equipment, and see how long you can survive.

Whether you want to hack your way to victory with powerful soldiers or strategically maneuver in the battlefield to maximize your profits, you can enjoy Cascade Tactics.

Features a Dual-class system with interesting synergies.

A Commander can issues commands to other units. A Ninja can attack twice with his weapon. When a character’s two classes are Commander and Ninja you can issue commands to other units to attack twice.

A Sentinel can guard tiles with his weapon. A Pyromancer can deal damage to an area with Flames. When a character has both classes, he can guard locations with Flames: casting it anytime an enemy walks on the tile.

An Archer can add any magical ability to his weapon attack. A Necromancer can raise a Skeleton if the target of his ability dies. When combined, you can raise a skeleton upon killing a target.

A Lancer can add cast time to his weapon to deal more damage or add cast time to a spell to increase its area-of-effect.

Interactive Mechanics:

Status Effects are linked (or channeled). Deal damage to the caster to stop the status effect.

Many actions take time before they are executed. This gives the opponent time to react. Deal damage to the caster to stop the action. Move / Push / Teleport units into or out of danger. Protect the target with another action before he is hit. Change the target of the caster with Silencer’s Redirect. These opportunities allow the battles to feel fun and interactive.

Cascade Tactics on Steam

Musical Aim Trainer

Musical Aim Trainer

I definitely recommend this.

The music makes you focus and try hard to hit the targets.

The sensitivity-convertor is really useful and it works very well.

There are a lot of possibilities in target options: for instance, you can train against snipers by making targets spawn in a big distance.

I think it’s a good price-quality product.

My aim got much better after a few hours of training.

The only thing that I don’t like is that you can’t change the look of the background.

Otherwise, the design looks great.

Real player with 9.8 hrs in game

Good game for aim training and listening to music. You can import your sensitivity from other games and change a lot of other settings. Because it only costs 3$, I think it’s a good buy.

Real player with 2.9 hrs in game

Musical Aim Trainer on Steam

Wasteland Warden

Wasteland Warden

BATTLE!!

Gain Teammates

Help Others

Craft

In the near future, AI corporations have taken over and are hunting down anyone not cooperating. This lead to a robotic arms race as the remaining “free” people mod themselves with any tech they can find and fled to the deserts and other unpopulated oases. Now its every man for himself outside the giant numbered cities run by the AI corps. Squeezed between assassin robots and cyborg gangs, one man takes it upon himself to lock up anything that can be locked up and… reprogram the rest? Lets all just ignore the growing rumors of an “all consuming sludge” appearing from the south.

Gameplay

  • Turn based

  • Grid based

  • Level the protagonist via skill trees

  • Defeated enemies become allies

  • Level your allies

  • Choose a complementary team

  • Many roles to fill: DPS, Range, Tanks, Area Effect

  • Upgrade your base

Still in early development. All art is subject to change.

Wasteland Warden on Steam