Heaven’s Hope - Special Edition
Good, not great.
It’s specifics:
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Visually superb.
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Fully voiced, perfectly subtitled.
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Verbose, yet not annoying; instead it’s rather charming.
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The humour is German, and this game is the historical source of this horrible stereotype, i.e., it’s not funny.
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The story is interesting enough. It’s about a bunch of angels (from the Christu mythos) being mean to everyone and to each other, one of them relentlessly using a mouse as a slave.
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The puzzles are often rather weak and abstruse. Sometimes things that cannot possibly work actually work, while things that would make sense fail with no explanation, a pitfall that better games avoid.
– Real player with 13.1 hrs in game
Read More: Best 2.5D Point & Click Games.
TL:DR
A fun but linear point and click game with charicaturized characters and medium production values. Play this if you are interested in the story and can tolerate the lack of freedom/emergent gameplay.
Audio
Atmospheric effects are ok to good.
Music is quite enjoyable and seems fitting to the themes, think Sleepy Hollow with a little angelic choir sprinkled in.
Voices are mostly good, but they are poorly timed. Considering the gold rule of comedy, the game suffers a lot from empty space in between lines of speech. It was very noticeable at the beginning but became less noticeable as the game progressed.
– Real player with 10.9 hrs in game
GetsuFumaDen: Undying Moon
So, my first thought about this game was: “Hold up, Konami’s making games again?!”
Second thought was: “….and it’s a niche title and NOT a more recognised name.”
Third thought was: “…. and sh!t, it’s quite good! Even for early access! You guys OK down there at Konami HQ? Just that you’re acting like…… well NOT Konami.”
…In all seriousness though, taking the rogue-like approach to a metroidvania title is an interesting spin, and fundamentally, it works well. Gameplay leans heavily towards being more tactical and methodical than it does being stylish and fast. And since you have limited ways of healing, you’re forced to consider how best to dispatch your enemies while taking as few hits as possible. It’s not quite dark souls, just enough to keep you thinking.
– Real player with 74.7 hrs in game
Read More: Best 2.5D Atmospheric Games.
Writing this review while playing the v0.4.10 update (Nov. 4th 2021), and the game is in Early Access so take the review with a grain of salt upon further updates. I like this game and can’t wait to see how it evolves but at this stage I do not recommend anyone buying it right now, wait until it is fleshed out and hopefully perfected.
PROS:
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Beautiful artstyle, boss intros are honestly to die for and sometimes have me rewatching em cause they are so pretty.
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Good music that is nice but doesn’t get stuck n your head in a grating way.
– Real player with 69.8 hrs in game
Figment 2: Creed Valley - Prologue
i wish i could give this a positive review, i truly do, but i simply cannot because of the black hog fight (the i think last one, the on that stage), it is so buggy, unfair, and simply frustrating. even without all those bugs it would be extremely frustrating, but i do look forward to the full game where i’m sure this will be fixed.
Edit: i managed to do it eventually, and it seems they fixed it so i changed my review, also btw theres a bug before, during, and after the fight with the dialogue where that bird (forgot her name) keeps repeating her “watch out dusty!” line, even after the fight and before even going on the stage.
– Real player with 12.7 hrs in game
Read More: Best 2.5D Surreal Games.
The timer is stressful and loud, The music on the color fluid socket in the challenge is broken, and It seems like the first game in almost every way except Dusty isn’t a jerk who relies on photography to compensate for his lack of self-fulfillment, we have no lead to what’s happening outside the mind as a result of the Jester, and the music is just a little better.
50/10 a look into the sequel we never knew we wanted
– Real player with 3.1 hrs in game
Figment 2: Creed Valley
Piano bridges, dancing plants and musical showdowns, ready to dive into The Mind?
Figment 2: Creed Valley is an action-adventure game set in the human mind. Nightmares are spreading chaos and have overrun once-peaceful lands. Join Dusty, The Mind’s courage, as you make your way through puzzles, musical boss fights and unique environments. Face your fears head-on.
Nightmares have shattered the Moral Compass, making The Mind unable to function properly. Dusty and his ever-optimistic sidekick, Piper, must travel to Creed Valley, where The Mind’s ideals are formed to restore peace. A journey filled with musical showdowns and mind-bending puzzles awaits.
Nightmares have their own theme songs, shining light on why they have appeared.
Dodge and weave as they taunt you.
Chat with The Mind’s ever-changing opinions and tune in to the world’s rhythm.
Explore The Mind’s two fundamental states: Open-minded and Closed-minded. Switch between states and adapt to the shifting environment to move forward.
Prove your mental and physical strength through mind-bending puzzles and fights timed to the soundtrack.
Joy, sadness and everything in between. Figment 2: Creed Valley draws from emotional experiences that affect us all.
Face stress, anxiety and the fear of the dark in a musical and surreal universe.
Grab your sword and restore the light that once was.
Figment 2: Creed Valley is the standalone sequel to Figment, check it out here:
https://store.steampowered.com/app/493540/Figment/
SushiParty
Grade = D?. Worth a buy, if you enjoy shooting and dodging. But if you’re looking for score attack or time attack, don’t buy it.
| GRADE | SCORE (9) | WORTH BUYING? | OVERALL | DISCOUNT |
| A+ | 57 ~ 70 | Worth a Season Pass / Deluxe Edition |
– Real player with 2.1 hrs in game
I didn’t hate it nearly as much as I expected.
It’s an ok videogame but it lacks polish.
I recommend receiving it for free from a friend.
– Real player with 1.1 hrs in game
Selaco
Selaco is a brand new original shooter running on GZDoom, featuring thrilling action set pieces, destructibility, smart AI and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing traditional retro-FPS elements from QUAKE and DOOM, along with some more modern features. Together with professional artists who work in the industry, several having worked on successful throwback FPS games in the past, Selaco is a fully fleshed out world full of character, action, and mystery.
The story takes place during a violent invasion of Selaco, the underground facility that’s home to the surviving refugees after the fall of Earth. You play as Dawn, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco’s murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders. While Selaco may take place in a large-scale conflict, much of it will be the personal story of Dawn, the center-piece of the game.
- A lengthy story-driven campaign
Selaco is a story-driven experience, and we don’t say that lightly. A dedicated writer has been brought on board to assist with creating an engaging and believable sci-fi story and world.
- Intense Action set pieces
Turn the entire world into confetti with the destructive power of your weapons. Every single bullet will react properly with any materials or objects you hit. Our artists have created many different variations for each (voxel)object to ensure that the aftermath of each encounter is palpable. That once lavish office space now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.
- Custom AI
With our FEAR influence, writing proper AI was a goal from the get go. The enemy is fully aware of each other’s presence and work together to take you down. They will keep their distance if you apply constant pressure on them, will rush you if you hide or run out of bullets, toss grenades if you use the same cover for too long, and much more. Hundreds of custom lines have been written and acted out, providing hints to the player about their current plans and tactics.
- Full soundtrack
Selaco is accompanied by a full length original soundtrack composed by an experienced musician who has worked on many games in the past.
- Professional voice-acting.
To help immerse players in the story and atmosphere of Selaco, professional voice actors have been brought on board. Dawn will be voiced by the incredibly talented Melissa Medina, with other casting choices revealed at a later date.
- Extra Gamemodes
Completing levels allows you to replay that level in Incursion Mode, an expanded version of that map where your skills will be tested against a near endless onslaught of enemies. Win incursion maps to gain bonuses to aid you throughout the campaign. New exclusive Incursion Levels and new mutators will also be unlocked as the campaign progresses.
- Full open-source modding support
Mod it till it breaks! Create new campaign experiences, modify or create your own content, port your favorite GZDoom mods. Anything goes!
BreakBlast
If you are searching for a game that has a lot of fun, this game is for you. The mechanics work very well and the environment is pretty cool. The music in the background is good, that the game is wonderful to relax. I Super Recommend that!
– Real player with 2.0 hrs in game
Pretty great little dynamic version of an arcade paddle blaster. Has a number of cool powerups, even a shooter and there are boss stages which I wasn’t expecting. The neon 1980s look and sound is cool but the soundtrack could be a little bit more variant as you progress through the levels. It is just single player right now but I would love a 2 player or co-op with this one.
– Real player with 2.0 hrs in game
Planet Surf: The Last Wave
Big game! It a very different experience from the games I’ve played lately, a true surprise on Steam. If you like casual-style games with a good vibe, this game is definitely for you.
– Real player with 1.8 hrs in game
Great game!
I already imagined it would be fun to surf the waves of the planets but I was surprised because it’s so much better! Congratulations to the Devs!
Besides being fun, it’s relaxing :)
To infinity and beyond!
– Real player with 1.8 hrs in game
BlazeSky
While not perfect, the game is very well done from a mechanics standpoint. The story lines can be a bit janky at times and in its current state there are quite a few issues in the second half of the game where apostrophes and extra line breaks make the text less than ideal. At its core, this is a shoot-em-up space combat game on a two dimensional plane so more like driving than flying, but the visuals are interesting and the gameplay solid. Interested to see more development on this one.
– Real player with 20.0 hrs in game
Multiple Gun Setups
Multiple Ships and Secret Unlockables
Multiple Upgrades
Great galaxy mapping system
Star systems really submerge the player; all of them have multiple points of interest, ways to make credits, quest lines and possible enemies or places to upgrade your ship.
Mission progression setup well; by following the progression of mission the player gets deeper into the game.
Battles seem fast and fun
Multiple enemy types to deal with; some fast and less accurate, others slower but more powerful
– Real player with 15.8 hrs in game
Demons Ate My Neighbors!
1991 — it seems like any other sweltering July in the sleepy suburbs of Fairweather Valley…until a cursed VHS unleashes untold horrors upon the neighborhood, turns the residents evil, and generally makes April & Joey’s summer a total bummer. Our heroes must exorcise their neighbors from hell, fight their way back to the haunted High School and rewind their summer to save the world!
Evoking moody ‘80s / ‘90s teen-horror with Saturday morning cartoons and a manic, humorous tone, Demons Ate My Neighbors! honors ‘90s co-op classics as only an unofficial SPIRITual sequel could.
FEATURES
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Two heads are better than dead - Team up in local co-op, then pump, refill, and spill ‘em all with Splasha squirt guns, loaded with an infinite supply of holy water. Don’t worry about death - with infinite timelines, another April & Joey are ready to DAMN! or DELIVER all over again.
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Customizable and Upgradeable Splashas - Pump past the limit with Overpump and unleash holy hydro hell. Swap & pop Nozzles to drench demons with different shots, effects, and Overblasts - then upgrade the Splasha’s stats with Nitro Splashtanks found throughout the ‘burbs of Fairweather.
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Interactive, Procedural Environments - Knock over mailboxes, trashcans, and more to find household weapons that exploit monster weaknesses. Freeze Zombos, zap Zaplings and vaporize Vampunks with Garlic Pizza.
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Collect VHS tokens from Boss Demons- Unlock new permanent meta upgrades in The Hideout
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**Getting lost finding possessed citizens in procedurally-generated levels? **Not with the radical Radar Radio called the RadWatch. Level it up by slaying monsters to boost its range and ability to find survivors.
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Citizens can Tune-Out! - and transform to climactic combat challenges where one of three choices must be made: DAMN, DELIVER, or DIE. Be kind and rewind by draining their recharging stamina with a Holy Hi-Fi arsenal to DELIVER them from evil, or blast through with Lethal Lo-Fi weaponry to let them stay DAMNED.
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Yo! 16-bit characters feel right at home in this ever-changing top-down 3D world of nightmare nostalgia featuring a funky, thrilling dynamic soundtrack by Sonic Mania veteran Tee Lopes, Varien, Nice Legs, and Papoose!