Oceanarium
~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.~.
A rare planetary alignment has transpired in the universe. The deep sea needs your help pulling Mother Ocean from her depression spiral for the water ritual to be complete. You must collect and deliver life energy pearls to the Nucleoid Portal to awaken her. You’ll receive mysterious messages, learn how to astral project and meditate with consciousness warriors as you navigate a fantastic deep sea world full of weird, alien underwater creatures. Will you be around long enough to experience universal oneness?
Read More: Best 2.5D Open World Games.
Vocal Space Shooter
A game to feel and interact
A game where the player uses the musical notes and decibels of his voice to play
Vocal Space Shooter brings a deep feeling with the piano sound
An experimental way of using musical interact in games
We hope you enjoy
Features:
*Vocal Inputs
*Musical Interaction
*Piano Sounds
*Physics-based game
*Amazing effects and Colors
*Deep Space
Read More: Best 2.5D Experimental Games.
30 Birds
Help our girl Zig to find the thirty birds. Explore the Lanterns, a gorgeous flying city built by the goddess Simurgh, and meet all kinds of bizarre characters : from djinns to magic animals, from regular weirdos to mafia rude boys… Zig will have to make them talk, to use her wits and play good dub music to collect all the birds' contacts. Only then may she be able to wake up Simurgh, the giant bird Queen, from her decade long sleep.
Features :
-
Beautiful hand-drawn environment inspired by Persian art, bursting with colors, patterns and strange perspective
-
Rich dialogues and lore mixing old tales, mythology and modern everyday life with a very contemporary humour
-
Unexpected DUB / SKA soundtrack with Middle-Eastern quirks makes the world feel alive
-
Play music with Lanterners and they will help you in your quests - find new sounds and use them on their instruments
-
Add birds on your last generation Gem-Phone™ chat app - the phone also includes an inventory, a gallery and other secret apps
Read More: Best 2.5D Rhythm Games.
Klang 2
Playing this game for 59 hours, I definitely can say I adore this game. Being the first person to review this game (probably), along with getting the first two PFC’s on 60hz on two of the hardest songs in the game on fast mode (in beta release), the gameplay is insanely addicting and the music is a real banger.
The gameplay is incredibly simple with only swipes, taps, and holds, but has a fairly deep and challenging execution, especially on keyboard and mouse. Fast mode accentuates this even more, with tight timings and fast-approaching notes.
– Real player with 68.6 hrs in game
[Won a beta key in a wishlist milestone giveaway, did some pre-launch testing.]
I have been waiting for this game to come out for five years, and did it meet my expectations?
holy fuck yes it did
Klang 1 held a very special place in my heart for mostly sentimental reasons, along with it feeling like a one of a kind experience. I have no idea how to properly express how that game makes me feel, but it was incredible. However, it lacks polish; a playthrough without encountering any bugs whatsoever is probably impossible.
– Real player with 48.5 hrs in game
Estress
A 3D Platformer where the more you die then harder it becomes
Estress let’s you feel how your body experiences stress in a more visual way
This is the story of a live, would be your story or mine in each stage of the live we face very stressful events this game is the representation of that situations.
With each dead the stress of the character increase this trigger many effects like camera shaking and altered movement.
Each effect is based in the real stress effects in human body.
GlitchPets
PLATFORMING MADNESS S+ RANKING OUT OF 10 BUT A BIT GLITCHY.
Ah in all seriousness though glitch pets is a wonderful and interesting take on the platforming genre and completely takes convention (and while not abandoning interesting level design and ideas) and throws it out the window. Aesthetically this game is a pleasing fever dream meets a music video meets a crashing operating system. I found myself blissfully pulled into this games visual style, laymans terms its trippy af. And it isn’t afraid to go overboard with its graphical style and presentation either and for that I apploud it. The design of these levels fits in with the artstyle as well, platform’s scattered about the world and slides provide a very solid platforming experience in what seems to be a fractured and beautifully chaotic world.
– Real player with 10.1 hrs in game
★░░░░░░░░░░░████░░░░░░░░░░░░░░░░░░░░★ ★░░░░░░░░░███░██░░░░░░░░░░░░░░░░░░░░★ ★░░░░░░░░░██░░░█░░░░░░░░░░░░░░░░░░░░★ ★░░░░░░░░░██░░░██░░░░░░░░░░░░░░░░░░░★ ★░░░░░░░░░░██░░░███░░░░░░░░░░░░░░░░░★ ★░░░░░░░░░░░██░░░░██░░░░░░░░░░░░░░░░★ ★░░░░░░░░░░░██░░░░░███░░░░░░░░░░░░░░★ ★░░░░░░░░░░░░██░░░░░░██░░░░░░░░░░░░░★ ★░░░░░░░███████░░░░░░░██░░░░░░░░░░░░★ ★░░░░█████░░░░░░░░░░░░░░███░██░░░░░░★ ★░░░██░░░░░████░░░░░░░░░░██████░░░░░★ ★░░░██░░████░░███░░░░░░░░░░░░░██░░░░★ ★░░░██░░░░░░░░███░░░░░░░░░░░░░██░░░░★ ★░░░░██████████░███░░░░░░░░░░░██░░░░★ ★░░░░██░░░░░░░░████░░░░░░░░░░░██░░░░★ ★░░░░███████████░░██░░░░░░░░░░██░░░░★ ★░░░░░░██░░░░░░░████░░░░░██████░░░░░★ ★░░░░░░██████████░██░░░░███░██░░░░░░★ ★░░░░░░░░░██░░░░░████░███░░░░░░░░░░░★ ★░░░░░░░░░█████████████░░░░░░░░░░░░░★ ★░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░★
– Real player with 8.2 hrs in game
Planet Surf: The Last Wave
Big game! It a very different experience from the games I’ve played lately, a true surprise on Steam. If you like casual-style games with a good vibe, this game is definitely for you.
– Real player with 1.8 hrs in game
Great game!
I already imagined it would be fun to surf the waves of the planets but I was surprised because it’s so much better! Congratulations to the Devs!
Besides being fun, it’s relaxing :)
To infinity and beyond!
– Real player with 1.8 hrs in game
ARKADIANAX
Coming soon to your Commodore 64 and Atari 65xe!
Shoot your way through hordes of enemy ships, tanks, mine fields, wind mills, lazer beams, massive boss fights and software bugs, all in a multidimensional shoot em up like never seen before!
As pilot of the “ARKADIANAX” face both 2D and 3D enemies blended into a whirlwind of nostalgic and modern gameplay, grab items to upgrade your space ship and cannons and take down everything that gets in your way. Discover a colorful multi-dimensional world that requires your expert knowledge in arcade classics to protect and guard the universe; shoot bullets, bombs and massive fists of fury in this explosive space-age and retro-like shmup!
Bloat
I usually play puzzle games to relax after work.
This game is amazing. It’s both really calming and aesthetic in every way. The music and scenery is really original and both perfectly complement each other.
The tutorials are easy to follow and intuitive, so both children and adults can play and enjoy.
I find gameplay is a great experience overall and so far (I have yet to finish it) the difficulty is a perfect ramp up for where you are in the game. Showing mechanics as you progress in a slow and understanding fashion.
– Real player with 14.6 hrs in game
Loved it!
Good puzzles, but not too hard. So it’s one of those rare games that can give you a challenge, but you can actually beat it!
I love short games that don’t waste my time, and don’t have bugs.
This is why I love indie games.
Also amazing soundtrack. Spotify when??
– Real player with 6.7 hrs in game
Shillelagh
Got this game because I love devil daggers. The soundtrack is awesome and the gameplay has a really unique twist.
– Real player with 4.3 hrs in game
Overall, I feel the potential and the charm of this game are buried too deeply beneath absolutely horrible visual clarity and the frustration of, for a lack of better words, total bullshit deaths completely outside of player control.
Shillelagh is held back by issues that are few in number but quite significant in effect. My biggest frustration currently is that it seems everything in the game has collision and can push you around. The trees popping up, the spirits you launch at enemies, the little floating stone fragments that appear when enemies burst through the rock, and probably more. On the handful of runs I’ve tried, an enemy has killed me only once. Every other run I’ve had end did so due to a tree bursting up beneath me unexpectedly and shoving me off the arena with no chance for me to react, or a single, tiny out of place floating stone bumping me into a pit. I don’t feel like I died because I made a mistake - I died because of something stupid I have absolutely no ability to influence and no possible method of reacting to. It feels like shit and it’s rapidly killing my ability to enjoy the game even this early on.
– Real player with 2.0 hrs in game