KO Mech
I can’t recommend this game enough. It’s incredibly satisfying to beat the snot out of everything in sight, and in as flashy a manner as possible. The game has a real charm about it, the plot reminds me a lot of Need For Speed: Most Wanted in that it’s very straightforward. You’re gonna become the best robot mech boxer, and that’s all you really need to go on story-wise.
My sole warning is that if you have a cheap mouse, it may not survive some of these levels, since you have to click rapid-fire to punch out all the enemies and their projectiles and it can get really intense in certain areas
– Real player with 17.9 hrs in game
Read More: Best 2.5D Mechs Games.
Eh
It’s not a bad game. It’s just not really worth the time tbqh. It’s relatively short so you don’t feel cheated but its also bare bones so you get what you pay for.
You move in all directions, and can shoot or just keep pressing attack to be invincible 90% of the time. The basic premise is that you traverse a level and open doors to get to the boss of the level. You move in all cardinal directions and evade and/or attack enemies whilst flipping switches. Very reminiscent of old 90’s “collect the keycard to proceed” gameplay. It’s nothing too complex, and beyond the fancy looking trailer and eye-candy there’s really not a lot going on here.
– Real player with 6.2 hrs in game
Exception
If you like neon, flashy graphx, platforming games and EDM, then this game is absolutely something for you …
You play as a thread in a computer (that’s the story, don’t ask), and play a meatboy-esque game where time is of importance but you have way more abilities; you can also attack enemies… and during the game you’ll be able to upgrade your character…
I got this game in a bundle and as an ’80s kid, this game almost made me drop my jaw the first time i saw it… i did drool though :)
– Real player with 28.0 hrs in game
Read More: Best 2.5D Great Soundtrack Games.
Really good game, I enjoyed it a lot so far. There’s nice cut scenes and a story in between finishing every world and the game looks very nice too. Not to mention how cool the gameplay is. It gets increasingly harder but yet not too challenging. Also after playing through the game once, you can play through it again to get all the bytes and unlock all the upgrades. And after that you can replay the levels individually again to get your name on the speedrun leaderboards. However, there were a few bytes that I’m pretty sure were impossible to pick up (altough i might just be missing something). Also, the final level wasn’t challenging enough in my opinion. Good game in general and I would say it’s worth the price.
– Real player with 19.4 hrs in game
BlastZone 2
My Grandfather smoked his whole life. I was about 10 years old when my mother said to him, ‘If you ever want to see your grandchildren graduate, you have to stop immediately.’. Tears welled up in his eyes when he realized what exactly was at stake. He gave it up immediately. Three years later he died of lung cancer. It was really sad and destroyed me. My mother said to me- ‘Don’t ever smoke. Please don’t put your family through what your Grandfather put us through." I agreed. At 28, I have never touched a cigarette. I must say, I feel a very slight sense of regret for never having done it, because this game gave me cancer anyway.
– Real player with 208.4 hrs in game
Read More: Best 2.5D Online Co-Op Games.
Apparently the blast zone is actually quite large. BlastZone 2 is a short indie side scrolling shooter (ala R-type but I wouldn’t say this game is that similar to R-type) made by solo developer Mat Edzenga. It features a number of different ships with different load outs, 8 stages filled with enemy ships, interesting 3D graphics and a few extra modes to try your hand at once you have beaten the main game. It also has local 2 players, controller support and costs only a few bucks.
Good
– Real player with 9.6 hrs in game
Sonic the Hedgehog 4 - Episode I
When Sonic 4 launched in 2010, it marked the end to a 16 year drought of new 2D console Sonic games. Promising a return to the Blue Blur’s 16 Bit Roots, SEGA, Sonic Team and Dimps had quite the legacy to live up to. Unfortunately, while the game gets the things right, there are enough glaring flaws to prevent this from being a recommendation.
After the events of Sonic 3 & Knuckles, Sonic sets off to explore new territory alone, meaning no Tails or Knuckles, just like Sonic 1 on the Genesis. However, Dr. Ivo “Eggman” Robotnik survived his last encounter with Sonic and decides to take some of his previous creations, slightly revise them, and eliminate Sonic once and for all as the first part of his new grandiose plan.
– Real player with 25.0 hrs in game
Sonic 4 plays like a low quality and lifeless mobile game.
And that’s because it is! I’m not going to be blaming my numerous problems with Sonic 4 on that fact, I just find it incredibly funny. Plain and simple, Sonic 4 isn’t good. I think the fact that it’s a game I’ve never seen anyone religiously defend speaks volumes about its quality. I’ve seen people defend Boom, Forces, Shadow the Hedgehog, even 06, but the most I can get out of anyone with Sonic 4 is that they liked it. There’s a good reason Sonic 4 is no one’s favorite Sonic game.
– Real player with 11.4 hrs in game
Wholesome Slaughter
As a man with slightly more than my fair share of hours on this marvelous experience, I believe I am one whomst beholdth the adequate knowledge to place a well thought out and honest review on this product. As previously stated, I have quite the record playing this game…and that is for a meritorious reason! This game…this formulation of bits and bytes of data, has amounted to even more than I ever thought possible in this feckless existence of ours. It has risen within me a purpose…a will to live. God blesseth this divine creation for the merits it has brought to my life…HUZZAH I SAY!!
– Real player with 1325.7 hrs in game
What a fantastic game, honestly. Through 15 hours ive yet to encounter any bugs what so ever. Im a very big fan of the soundtrack and sound effects. The main theme actually makes a fantastic ringtone. I can see myself continuing to hop onto this game and try a speed run attempt anytime im bored and looking for something to kill some time on
– Real player with 23.4 hrs in game
Boxed-In
Story-free, simple action-puzzle game where you trap enemies who are trying to eat you by surrounding them with blocks on all side while avoiding enemies. Each level you complete will have you advancing to the next level where you’ll trap additional enemies. With simple mechanics you’ll find yourself eventually facing a hoard of enemies blocking your every path. Different game modes will give you a variation of game play and leaderboards will let you know where you rank.
CYGNI: All Guns Blazing
It’s a twin-stick vertical scrolling Shooter hybrid with a cinematic flare (being developed by two self-taught artists and developers):
An unrelenting onslaught of eye-popping visuals, ear bursting soundscapes and mind-melting action makes CYGNI the vanguard for the next generation of Shoot-em Ups.
Outgunned, outmanned and out on your own, plunge into a sky full of hell in a last-ditch battle for survival. Choose to route power between weapons or shield systems and go up against unrelenting waves of ground and aerial enemies. Upgrade your ship by picking up new tech and take down colossal alien bosses in visceral combat; do whatever it takes to survive.
CYGNI assaults the eyes, ears and mind to deliver an extraordinarily exhilarating video game experience. CYGNI does not seek to reinvent Shoot’em Ups but to elevate the genre to deliver the heightened sensations of a truly next-generation experience.
Encamped within the remains of a long-lost civilization on the planet CYGNI, Earth forces are decimated by a surprise attack from a powerful, biomechanical, alien race. As one of the last pilots on the last carrier in the fleet, you are the only line of defence against the unyielding alien bombardment.
Cygni Features:
• With next generation visuals, animation and special effects, CYGNI is a cinematic shoot’em up.
• Be the lone fighter battling through intensely hostile levels filled with waves of air and ground assaults.
• Choose where to route power on the fly switching between shields (defensive) or weapons systems (offensive).
• Collect energy to power up your ship and energise weaponry from hard-hitting nukes to inescapable vortex bombs.
• Launch air-to-air and air-to-ground attacks as you traverse neon-lit metropolises, moon-like landscapes and even outer space.
• Go one-on-one against gargantuan enemies in cinematically epic boss battles.
• Full orchestral score and immersive sound design.
Sonic Forces
This is a game that SEGA spent a lot of time hyping up, and does it live up to their hype? Not even close.
I’ll start with the positives: the game CAN be fun and it does have a few cool stages.
Now we get into the negatives.
Control: All the characters either feel really floaty or really stiff in terms of controls, and this is mostly evident in 2D sections. Often I found myself either overshooting a jump when I jumped from quite a distance away and several instances of bad braking which would send me down to a lower path or to my death. This happened a lot with Classic Sonic and the Avatar specifically, who had 2D sections more often than Modern Sonic did.
– Real player with 42.0 hrs in game
Where do I even begin?
In short: 5.5/10, just bland game.
Please read with an open mind :)
First, the Positives:
1. Music
Sure, Fist Bump (the main theme) can get a little repetitive, but the overall music was great, most of them compliments the level they were in, and the boss battle themes are spot on. Was kinda hoping Modern Sonic’s stages music would put more emphasis on the guitars & rock genre feel, or orchestra like in Unleashed. Most of them are EDM inspired (for me anyway), I don’t enjoy them as much as previous games’ music, still great though.
– Real player with 27.4 hrs in game
6 Feet Behind
Make monsters clash with each others to win. Cool arcade gameplay with horror aesthetics and 4 distinct campaign (game-modes). But sadly it’s gets old fast.
– Real player with 0.6 hrs in game
Speedbreak Hyperdrive
High Speed Platforming Action
Use Syrus’s hyper speed abilities to traverse through fast-paced platforming levels. Fly through the air using launch pads and ramps, perform tricks to blast through stages with style, and boost through enemies to race to the goal!
Hand-Drawn Art and Animation
Speedbreak Hyperdrive uses hand drawn animations and textures in detailed 2.5D environments to bring the world and characters to life.
High-Octane Combo System
Speedbreak’s compelling combo system keeps the action going at top speed, encouraging stylish and energetic gameplay. Charge through enemies, perform tricks, and more to chase those high scores!
Speedrunning Arcade Fun
Every level features multiple paths and a scoring system, tracking time completion, tricks performed, enemies defeated, and crystal rings collected. The higher the overall score, the better!