Allan
I enjoyed playing Allan.
Allan is twin-stick shooter with some puzzle mechanics.
The whole game is like an old Zelda 2D dungeon crawler with an interesting work on light and shadow with 3D depth.
The ambiance is nice, you can just follow the adventure to discover secret rooms and power ups.
Enemies encounter are lethal which is nice to add some challenge.
Worth its cost as a small game!
– Real player with 2.7 hrs in game
Read More: Best 2.5D Pixel Graphics Games.
Allan is a game with a very strong ambiance.
Of course there are puzzles and ennemies but the main thing about it is what it inspires.
You walk in a space that is no different from top down action rpg you could have played on Super NES or Genesis, stuff like a link to the past, but with a really deep 3D effect, combined with shadows and lights that really make you feel small and in danger.
Also, sound effects make you enter the game quite strongly, even if at start, it does not seem to do it.
Most of the time it is quite calm but then, you walk on a trap, get shot… or an ennemy sees you and starts running closer.
– Real player with 0.8 hrs in game
Stela
First impression: It has flesh-eating bugs (instead of rats like in Plague Tale) to oversized Gollum and a pyramid-shaped Tet that zaps you into “Oblivion” (movie with the same name)
Well, I’m kinda fond of the atmospheric, minimalistic game that’s has a puzzle/maze element and this one makes no exception. However, this particular puzzle-platformer has a lot to desire compared with other similar games I played before. Visually, Stela is a striking atmospheric game in a side-scrolling format but technically it’s low-poly though enough care has been put into the visuals and environments where they all feel alive.
– Real player with 3.6 hrs in game
Read More: Best 2.5D Atmospheric Games.
B-E-A-UTIFUL! That was the first thing that sprang to mind when I delved into STELA.
From the barren wastelands of fields to the cold and desolate snow-swept landscapes, STELA is absolutely caked in artistic imagery. Everything is designed with a keen eye and attention to detail.
This is particularly important as, much like games such as Limbo and Inside (which this game will no doubt draw comparisons to) there is no dialogue to tell the story. Much of what you gleam of this tale is from the images presented to you. Without spoiling anything, much of what this story entails is told from pillars found throughout the game.
– Real player with 3.4 hrs in game
窓の中の先にあるもの
Another one of those easy to to solve at our own casual pace but given the choice of self challenge to do the shortest moves and get on the ranking.
If you like perspective puzzles, this one is pretty well done and although not as artistic like most of this genre who design their stages in isometric view, this one is done with top down plus front view. Which makes this stand out from the others in some way. It’s fun to solve and some of the stages will surely squeeze some brain juice from you.
– Real player with 3.4 hrs in game
Read More: Best 2.5D Atmospheric Games.
AR-K: The Great Escape
After playing the first 2 episodes I can safely say that this is the best episode so far!!! The developers certainly improved the game quality in both ways: technically and direction-wise. The following points sums up the following:
Pros:
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Gameplay quality much improved from first 2 episodes
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Puzzles more interesting
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Protagonist given more depth in character
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Story development much more natural
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Render quality improved
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This episode is much more bug free than previous 2 episodes
– Real player with 27.8 hrs in game
It’s great when you come to a game and it’s a lot better than you thought it would be. While I enjoyed ar-k 1 and 2 and I do recommend those games to play first, this for me is a lot better - story, graphics, setting. The writing was very good and if you didn’t want to read everything, you didn’t need to click on that character’s bit of conversation but could come back to it if you wanted. I liked the humour, and it was witty in parts. It is the perfect balance of not just a good story which is vital in an adventure game but also good interactive gameplay.
– Real player with 18.4 hrs in game
Dark Space
Dark space is worth the money.
the atmosphere is amazing and the puzzles are fun and challenging.
Definetly would recommend!
– Real player with 7.0 hrs in game
Starts off pretty interesting, then you get annoyed, half the time you’re fighting with the controls and bad camera angles.
Even the menu is a bit hit n miss if the controller navigates the menu correctly or if you even have the ability to navigate the menu’s with the controller, I had to resort to using the keyboard most of the time I wanted to access menu, like when trying to exit.
enjoy 5 minutes of watching someone else give up at the same point I have got to.
https://youtu.be/1ymGrwd8eFc?t=743
– Real player with 3.7 hrs in game
DARQ: Complete Edition
🚀 Overview
| 👍 Merits | 👎 Flaws |
|
✔️ Cerebral puzzles
✔️ Pioneering gameplay mechanics
✔️ Idiosyncratic art style
✔️ Immersive soundscape
✔️ 2 DLCs for free
|
❌ Could’ve used a captivating story
❌ Irksome stealth sections
❌ No autosave
|
🚪 Introduction
Keeping his word, Wlad Marhulets—CEO and founder of Unfold Games—refused a lucrative Epic games exclusivity offer, respecting the gamers who already added the game on their Steam wishlist. After knowing this, I promptly wishlisted DARQ without hesitation nor knowing more about its content. Establishing trust between the company and customers is the first step in making a product successful. Nowadays, the prevalence of mindless cash-grabbing strategy followed by various developers makes it unwonted to come across those who are willing to turn down a remunerative deal in favor of keeping their promise.
– Real player with 12.3 hrs in game
Curator page here-- [url] DaRevieweD #31[/url] -- [i]New review every Sunday[/i]
DARQ is the debut love child of horror and creativity by Unfold Games, better known as Wlad Marhulets. He’s a critically acclaimed composer for films who has now taken to creating video games. I’d have gone through life not playing this had it not been for one fateful day- an account called Unfold Games just followed me on Twitter. Since then progress of its development popped up on my feed and ever fascinated, I monitored closely from behind the scenes. With the final product out for almost a year- I see that still not many have played it. So is this game worth losing sleep over?
– Real player with 10.7 hrs in game
Tormentum II
Tormentum II, a long-awaited continuation of the dark adventure game inspired by the works of H.R. Giger and Zdzisław Beksinski, will appear on the Steam platform in 2019.
In 2019, thanks to the Polish studio OhNoo, the door to the dark world of Tormentum will open again. Tormentum II is a Point & Click adventure game taking place in a dark, surreal world full of gloomy characters and repulsive creatures taken straight from the scariest horrors. The hand-drawn graphics, referring to the work of outstanding painters such as H.R.Giger or Zdzisław Beksiński, will take care of the one-of-a-kind impressions that spice up the players with shivers.
This time the adventure will begin in the future - in a universe where computer games bring relief in a hopeless world devastated by technology. Players will lead the fate of a game creator whose ambition is to create what has never been achieved before - a world inhabited by characters with intelligence equal to that of a human being.
When one day he receives a mysterious package with a strange processor, worrying visions begin to haunt him. Reality mixes with a nightmare, and characters from the game begin to penetrate his world. Or maybe it’s the other way round…
He decides to place a mysterious processor in his computer. From that moment nothing is certain anymore, and he himself becomes a prisoner of his own creation.
He wakes up in prison on an island in the middle of the sea and starts exploring the world he has created. However, he turns out to be different from his imagination - much less friendly, much more aggressive. However, one thing puzzles him the most: the characters he encounters tell him about a god who lives on one of the most remote islands. About a god who has never been in his game, which he himself has not created.
Players will be able to get to know the huge dark world stretching to several islands. Full of secrets and rich in various creatures. In order to find his way home and find a mysterious god along the way, the protagonist will have to travel through a vast land, which will consist of more than 130 locations - twice as many as in the first part of the adventure.
While wandering around the world, players will encounter situations in which game developers will question their conscience, forcing them to make often ambiguous decisions affecting the fate of the characters they meet. Thanks to such a procedure, the linearity of the game will be disturbed, which will enable more than one ending, depending on the choices made by the protagonist.
The unique atmosphere accompanying the game will be emphasized by a unique musical setting, this time enriched with metal sounds.
Twig & Flipper
I recommend this game to anyone who enjoys platform shooters as much as i do. The game builds pretty swiftly but you wont be left behind, just remember to use your upgrades!
– Real player with 2.3 hrs in game
A furry game about saving your bird.
10/10 Would play again.
– Real player with 1.1 hrs in game
永恆之火-REVERSE
The rotate & flip inherent visual image breaks the limitations of the perspective and formal logic of traditional 2D games.
Experience the classic 2D horizontal perspective and 3D magnificent background.
The intricate visual impact and illusion are amazing.
Story summary:
Flame
It is the soul, but it will die out after all.
And extinguishing means death.
Legend has it that there is an eternal fire in the depths of a certain ancient castle.
In order to continue their souls, everyone flocked to the castle.
But there is no news….
Many years later, a knight went to the castle for immortality…
6 Feet Behind
Make monsters clash with each others to win. Cool arcade gameplay with horror aesthetics and 4 distinct campaign (game-modes). But sadly it’s gets old fast.
– Real player with 0.6 hrs in game