Mussoumano: Ataque dos Haters

Mussoumano: Ataque dos Haters

Very good, but why don’t you have Chinese? As the largest market in the world, if there is Chinese, more people will play it.

There are some difficulties in the game. If it can be saved, it will be better if it can be revived from the place of death rather than from the beginning

Real player with 1.6 hrs in game


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Excelente jogo!

Real player with 1.0 hrs in game

Mussoumano: Ataque dos Haters on Steam

Time Commando

Time Commando

Wow.

I was only 7 the last time I had ever touched this game, that was all the way back in 2009. I got frustrated with Time Commando because of how difficult it was, never being able to finish the game after already halfway through it and eventually gave up. I ended up losing the disc somehow and when I did decide to give it another try I never found it again nor could I find another copy anywhere else, so I gave up looking and eventually forgot the game even existed.

Then LO AND BEHOLD, 12 years later and I stumble across this game again on Steam. Words cannot express how absolutely THRILLED I was to be able to play Time Commando again!

Real player with 4.9 hrs in game


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i own it on CDROM now I own it on SteamROM

if u want the DOSBox to be in windowed mode with higher resolution, you have to go to the steam folder you installed it, like “X:\Program Files\Steam\SteamApps\common\Time Commando”, find “TC.conf” and change the window resolution to something like “windowresolution=1280x960” then either “fullscreen=false” or just Alt+Enter when it opens

Real player with 4.4 hrs in game

Time Commando on Steam

DoubleShake

DoubleShake

DoubleShake is an action-packed platformer inspired by some of our favorite 5th Generation games such as Mischief Makers, Klonoa, and Tomba! Our goal is to utilize modern technology, techniques. and game design to “shake up” a nostalgic aesthetic. In DoubleShake, you’ll follow Loam as she investigates and grapples with the ensuing Chaos that threatens to toss her humble little island into total disorder!


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DoubleShake on Steam

Political Fight Club

Political Fight Club

Cast your vote and step in the ring!

The highly anticipated game from EJR Gaming! Choose a fighter from the likeness of current politicians to historical politicians and fight it out in a 2D old school fighting game format! Bring your sense of humor as well, this game will be fun for everyone!

The game comes with 16 characters(8 unlocked, 8 locked), plus hidden characters, and multiple stages. With three different play modes (Arcade, Campaign, Training).

Political Fight Club on Steam

MEIRIN IN FISTS OF FIRE

MEIRIN IN FISTS OF FIRE

Wanted it be good its not

Real player with 0.3 hrs in game

MEIRIN IN FISTS OF FIRE on Steam

Project 44: EnLIGHTenment

Project 44: EnLIGHTenment

P44: Enlightenment

Very special co-op platformer game with beautiful, minimalist graphics in 2.5D

Take advantage to become one of two amazing characters: reckless boy or supernatural light.

You have to work together to escape from the orphanage, deal with obstacles and defeat your enemies.

Don’t forget to read the dialogues and read them closely! There are some lore details hidden.

Don’t miss your chance to immerse yourself into some fantastic levels built from total scratch!

Project 44: EnLIGHTenment on Steam

SPICESHIFTER

SPICESHIFTER

pretty fun time waster needs more enemy types and reasons to run around the map

Real player with 0.7 hrs in game

SPICESHIFTER on Steam

Return To Sender

Return To Sender

Return to Sender is a competitive horde mode first-person shooter with retro graphics reminiscent of Wolfenstein 3D and a multiplayer mode inspired by Tetris.

What is Competitive Horde Mode

Every monster you kill,

Spawns in your opponent’s game.

Buy guns to powerup,

and upgrade the monsters you send to the other player.

Outlive your opponent… or die. Last living player wins.

Return To Sender on Steam

Project Warlock II

Project Warlock II

Palmer - a dedicated disciple of Warlock wakes up in his castle’s bedroom. His master nowhere to be found, castle overrun by demons, and only his trusted arsenal as means to stop them and make sense of it all - the young warlock must now collect himself, his guns, recharge the staff and make his way to a nearby stronghold spewing hordes of the hideous monsters.

Project Warlock II picks up right after the events of the first game, shifting the perspective to that of three disciples of the first game’s Warlock. Each perfecting their own discipline, with his or hers reasons to confront the old master. Utilising everything their mentor taught them, and harnessing the powers of combat magic, pyromancy and dark arts - Palmer, Urd and Kirsten must now put their hard earned skills to the test.

Get ready for three explosive episodes - each revolving around a different Warlock with their own skills, perks and arsenal, and featuring a distinct setting, menagerie of deadly monsters, requisite boss hulking in the darkness and more secrets, weapon upgrades, pickups and jumping, strafing, and spraying trigger happy action that you can shake a lightning staff at.

  • Each of the Warlocks carries a different arsenal based around their personas and playstyles

  • Tools of destruction can be upgraded through special stations resulting in 20+ weapons for each Warlock

  • Shotguns, machine guns, sniper rifles, grenade launchers, quad barrelled harvesters, swords, staffs, cannons - and that’s just Palmer’s toys

  • In Project Warlock magic is only supplementing weapons, or - as some put it - totally useless

  • In Project Warlock II each of the Warlocks has his or hers three cooldown-able skills to use and support gun- or magic-play

  • Project Warlock’s monsters defining trait was their relentlessness. That same applies to describe their strategy, Tactics. And - probably - problem solving approach. As the saying goes - when you’re a hammer everything looks like a Warlock trying to pump you full of hot magical lead

  • Project Warlock II’s monsters jump, run, hold back when needed, hop, whirl and use each of the different attacks on their disposal to make your life as miserable as only a pigdemon with welded-shut cestuses and spiked back can

  • Each world consists of six huge, sprawling levels - size of each roughly 5-10 times bigger than any individual level of Project Warlock

  • Expect to spend up to one hour on each of the PWII’s levels, or more to find all the secrets, easter eggs, perks and achievements

  • Experience multi-floored structures, platforms and buildings that literally elevate the gameplay from that of the original Project Warlock

  • Let’s keep this one short. Project Warlock has no saving whatsoever.

  • Project Warlock II has all the saving. Quicksave (F6), Manual Save (choose your slot) and Autosave. There is literally no other save that we could push in there.

Project Warlock II on Steam

CubeLines

CubeLines

CubeLines is balancing act. Taking a risk and go for the big score in one go or play it safe and steady. You can choose how you play it. There are no timers, take all the time you need for your next move or swing it and see how it goes.

By arranging 5 or more cubes in a line, you can clear them from the board but there is always those few that stay behind. It starts of easy; you think you have the control over the board but turn by turn it start to fill up.

Go for high score for longer games or complete a few challenges for a quick game. And for those moments when you simply want to relax there is an easy mode, to simply play!

CubeLines on Steam