ionAXXIA
It has potential.
I’d like to see Keyboard control. Left and Right arrows to rotate clockwise/counter, Up arrow to move forward.
– Real player with 5.4 hrs in game
Read More: Best 1990's Tactical Games.
This game has a lot of potential with its charming 16-bit style and almost endless customization with ship type, weapons and much more that actually have impact on the gameplay and your success.
My only wishes as for now is keyboard support and a soundtrack
– Real player with 2.3 hrs in game
Duck Boy
True evil never stays dead! Explore a mysterious land cloaked in treasure and blood, as you jump, slash, and dodge your way through Avenis. Inspired by games such as Zelda II, The Battle of Olympus and Simon’s Quest, Duck Boy will have you fighting your way through a modern interpretation of the now dead Platform-adventure genre.
As an ancient evil brings the world to the brink of ruin, a hero will rise from the charnel. Demons, undead, and corrupted beings roam free, feasting on the life of Avenis' once abundant populace. With flute and sword in hand, Duck Boy must find a way to put an end to his ungodly enemies once and for all.
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Lovingly crafted hand drawn and animated pixel art
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Explore a living, breathing world packed with secrets
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Learn and play new songs to aid you on your quest
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Fight vicious enemies that leave no quarter
Read More: Best 1990's Dark Fantasy Games.
Yomi Domini
Had a lot of fun speedrunning this!
– Real player with 2.0 hrs in game
Read More: Best 1990's Action-Adventure Games.
Really fun adventure style beat em up, I had a lot of fun with the advanced combat system and slamming people into walls as the monk, hugely recommend.
– Real player with 1.2 hrs in game
Goinund
This game has become one of my favorite games to date, to be completely honest with you. I hope so much the developer continues work on this game. It’s addictive, fast-paced, and rewarding once you finally get far enough to “become devil”. It’s worth playing.
– Real player with 2.6 hrs in game
boss game
– Real player with 1.1 hrs in game
Code angel
Well..it is fairly impressive for a solo dev.
However, I fell off the map in the first level and had to restart. I then got stuck in a pit in the second level and decided to stop playing.
There is a lot of effort here but it is definitely not worth the $20 price tag.
Text to speech is not fun to listen to, especially when the English localization is poorly done.
This needs a lot of work and a price reduction.
– Real player with 0.3 hrs in game
ODIA
Game Key provided by the Dev for review!
ODIA got my attention simply from it’s graphics. Invoking the old school aesthetic, I knew this was a game I had to get a hold of and give it a go, and boy was I not disappointed! I don’t think I’ve quite played anything like it. ODIA focuses more on a slower combat and movement to force you to plan out your attacks and pay attention to enemy projectiles. Using your shield to try and block some shots, or using a short dash to get out of the way or behind cover. Inching your way forward through enemy lines to reach the next checkpoint.
– Real player with 6.0 hrs in game
Odia is a game about purple demons descending from a spiky sky starfish to murder a bunch of World-War-One-ish steampunk knights…
OK, I’m going to recommend this game, but that comes with one big caveat, as I feel it needs to be pointed out that this game doesn’t feel like the “early first-person shooter games” which Odia’s store description evokes. Yes, it’s got minimalistic, maybe even downright crude graphics - but old-school shooters used to be fast-paced, offered many different weapons for any given combat situation and typically had a more thrilling or tongue-in-cheek tone.
– Real player with 4.2 hrs in game
The Bounty V2
monsters, traps, puzzles, dungeons, secrets, enemies, treasure chests - perhaps the best game i saw that is made with an rpg maker!
– Real player with 10.6 hrs in game
The Bounty has to be one of the most unique games I’ve ever played. Myself coming from Nex Machina and Pacman 256. I needed another high scoring nostalgia type of game. And this is where the Bounty comes in. This is not your ordinary RPG game. It’s a high scoring RPG. A humorous one at that. This is described as a Dragon Quest type of game. Which could be true but I’ve never played those. But this game reminds me of nes classics like Zelda, Final Fantasy and Uncle fester’s quest(music wise). The music is really good in this game. Really captures the feel of the 8 bit era. The game is not super hard but challenging enough. The puzzles really challenge your common sense. I can even use a Dog whistle to signal a partner for my battle. Overall. It’s a fun game. I recommend playing this especially for $4.99. It’s really worth it.
– Real player with 2.9 hrs in game
Gachi Dungeon Master
i use this so i can remote play pirated coop games using steam
– Real player with 7.3 hrs in game
An interesting enough game about strong male friendship, about real men and how to spend your free time
– Real player with 2.4 hrs in game
OmegaBot
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Avoid dangers and deadly obstacles by using your weapons and abilities.
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Traverse through metalic forests, destroyed futuristic cities and more.
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Go out of your way and find hidden secrets and maybe even new friends that will help you vanish the curse of the land.
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Defeat great warriors of the fallen land, who sacrifised themselves to be consumed by the corruption.
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Use strategic thinking and fast reflexes to slay these machines, but be careful, once your energy depletes you’ll become a prey.
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Fight for their weapons and powers so they can be freed from their suffering.
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Blast your way through hordes of infected machines.
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Use strategy and fast thinking, but be careful, once your energy runs out you’ll be left vulnerable
Goblin Dungeoneer
I mean, it’s free, but I kinda still want a refund.
I like the art style, and that’s pretty much it.
Level desing is horrible. Movement feels really clunky. Also, your character will keep clipping in platform edges all the time, the collision check really should be improved.
– Real player with 0.8 hrs in game
I love difficult platformers… but my god this is the most annoying kind of difficulty. I have never seen one game overuse timed blocks to this extent. I wouldn’t mind if the background music matched up with the blocks, but it doesn’t. Having to keep the correct rhythm going in my head for over half the playtime is just tedious.
– Real player with 0.7 hrs in game