Little Big Adventure 2

Little Big Adventure 2

Little Big Adventure 2 is definitely among my favourite games. I’d say it’s not for everyone, but if you like scripted adventure games, LBA 2 will be a game for you. What’s unique about this game is its style and atmosphere. The game was released in 1997, so the graphics are not the best by today’s standards. But that also means that the developers couldn’t simply make a “good looking” game and sell it like hot cakes because it has a strong brand name and a fancy trailer. The game really is good, it makes you want to discover more and more of its story. At some point in the game the story becomes predictable, but it’s still very good. I’ve played the game in all three language versions (German, English, French), and the dialogues in the German version are definitely the worst, but the German voice actors are the best. If you know French, play the game in French, it will be much easier to understand the NPCs' hints.

Real player with 26.8 hrs in game


Read More: Best 1990's Old School Games.


One of my favorite games to date. I played this back when it came in a CD and it suggested you to instell DirectX 3.a (!)

With a great comic approach, but with well done puzzles and a (although crazy) interesting story, this game has a bit of everything: Action, Puzzles, Comedy, Exploration and it has its somewhat open world parts!

tl;dr if you enjoy old style adventure games with lots of things to do and discover, you won’t regret this. It never gets old.

This game had a combination of 3d envirorment (normally outdoor) with 2d envirorment (indoor isometric) and it is really really old, so don’t expect great graphics.

Real player with 23.0 hrs in game

Little Big Adventure 2 on Steam

Cyberia 2: Resurrection

Cyberia 2: Resurrection

Cyberia 2: Resurrection was released in 1995, continuing the plot of its predecessor. Xatrix Entertainment tried to polish the flaws of the original game, but as I see it, it just made it all worse.

Graphics became slightly better, and an attempt was made to fuel the story with more characters, broader dialogues, and more frequent and longer cut-scenes. Unfortunately, it made a great disservice to the game, because the quality of cinematics here is abhorrent. The cheesy voice acting combined with poor writing riddled with clichés give Cyberia 2 extremely cheap feel. Poorly directed cut-scenes are too frequent and often unnecessary: it’s infuriating when the flow of the game cuts off for the sake of some random fart joke.

Real player with 2.3 hrs in game


Read More: Best 1990's Strategy Games.


A true masterpiece of that time, they did a great job: throwing out unfun parts of Cyberia and improving what was really fun: FMV-shooting. I think FMV-graphics got much better.

There’s now no separate difficulties for action and puzzle parts and we can’t use scanners manually.

Real player with 1.9 hrs in game

Cyberia 2: Resurrection on Steam

Windjammers 2

Windjammers 2

25 years later, throwing flying discs at your opponents is still as cool as back in the days. Sequel to the NEOGEO cult classic Windjammers, Windjammers 2 is the perfect mix between what you loved about the classic title and brand-new mechanics.

Fast-paced, strategic, easy to learn but hard to master: Windjammers 2 follows the steps of the first episode and brings back what makes the Windjammers series an amazing fun and competitive game!

New challengers, new stages, brand-new mechanics and awesome new power moves will make your head spin and enhance your windjammin’ experience. Master the slapshot, dropshot, the jump, the smash and the powerful EX MOVE, and enjoy the kickass soundtrack coming straight out of the ’90s.

Sophie De Lys

“Soyez prêts !” It’s time to meet the French fashionable fast and furious Sophie De Lys and her super moves. One simple advice: choose the right way to go.

Max Hurricane

With his impressive silhouette, the Canadian champion isn’t here to joke around. He’s ready to blow anything out of his way with only one throw. Klaus Wessel, you’ve been warned.

Jao Raposa

Absolute fan of Steve Miller, Jao spent his childhood in Brazil watching the original Windjammers’ own his opponents on the jammin’ court, and it’s now his time to shine. His best weapons? His speed and head-spinning throws.

Sammy Ho

Sammy is a very well balanced athlete. The Chinese player is powerful but fast enough to catch every frisbee that comes to him. Beware of his tricky shots! He’ll take the title away from you if you’re not careful enough!

Hiromi Mita

10 years later, you would have thought Japan gave up on the jam? Hiromi Mita is still around with her fast and tricky curve shots shots that will make you regret facing her.

Klaus Wessel

After a decade of hard training, Klaus Wessel, also known as the Colossus from Germany due to his powerful shots, is back and ready to show Max Hurricane who’s the strongest jammer alive.

Loris Biaggi

Swift, strong, versatile… the Italian Loris Biaggi is still the great champion he was back in the days.

Steve Miller

He’s agile and a natural at pulling off reversals along with tricky curved shots. He’s back to prove that he is still in the game.

Gary Scott

The extremely muscular American competitor is once again here to show to his opponents how powerful he is. Get ready to see one of the most impressive shots of the game!

Jordi Costa

The all-round athlete Jordi comes back in the game after 10 years of training. His clinical shots and his speed are the assets that can lead him to win the championship!

● The return of the cult classic Windjammers

● Kickass hand-drawn 2D animations

● Brand-new characters and stages

● Slapshot, dropshot, EX move, jump and smash… a ton of new gameplay mechanics for a complete new windjamming experience

● An amazing Arcade mode that allows superstars to conquer championships while playing solo

● Rad tracks to headbang like a dude

● Local and Online multiplayer


Read More: Best 1990's Strategy Games.


Windjammers 2 on Steam

Chip’s Challenge 2

Chip’s Challenge 2

I started playing the Windows version of Chip’s Challenge way back when I was five years old. It took a good three years to beat the game, but they were three very enjoyable years. Shortly afterward, around 1997 to 1998, I discovered a small online community dedicated to the game, which was buzzing about a potential sequel. Sadly, by the time its development was finished in 1999, the sequel never saw the light of day due to publishing problems. So that should give you an idea of just how much time fans have been waiting to see this game. In the meantime, the CC community grew and started developing its own official fan-made sequels to the original game in lieu of CC2, and CC developer Chuck Sommerville released a successor to his original called Chuck’s Challenge.

Real player with 7943.2 hrs in game

It’s Chip’s Challenge 2, and I enjoyed it enough to play through the entirety all at once.

Took over 13 hours. Totally worth it.

Anyway, everything from the original returns here, as well as a huge pile of new elements that, though overwhelming at first, are definitely introduced at a reasonable pace. Some levels have time limits a bit on the short side for their puzzle (often these are bowling ball on rail puzzles) and there are quite a few more short time limit levels in the game: though these are more straightforward, where the time limit merely adds to the challenge rather than frustrates by running out of time right as you’re approaching the finish.

Real player with 342.7 hrs in game

Chip's Challenge 2 on Steam

Red Comrades 2: For the Great Justice. Reloaded

Red Comrades 2: For the Great Justice. Reloaded

A poor attempt to cash in on the success of the previous game, about 25% of the locations and dialogs are from the first game, when I started playing at first I though I’m playing the first game again. puzzles are TOO easy to the point where you just need to visit all the locations a couple of times and youre done. The story line is very weak, basically one of the heroes gets some brain implant and they travel to the future to get it removed via plastic surgery, thats it. Most of the characters are reused, there are maybe 3 new characters in the entire game. The game itself is very short,

Real player with 54.4 hrs in game

This game is more of add-on, than of sequel in a full meaning of this word. Much of game’s sprites vere reused, especially in the first location, but some new characters appears as jusk reskins of those from the “Red Comrades 1 ”. Also, albeit this game is stand-alone, it’s much shorter than the previous insallement, and can be easlily done in under in 50 minutes.

Conceptually, this game is mainly focused on how in the late 1990s developers saw “the land of the free” throught the prism of the Soviet folklore. They were also making fun of some “western realities”, that have been a fashion in Russia back then. Previous installement seemed to reflect briefly the same theme whilst our stay on the “Brothel level”, and this adds more.

Real player with 10.6 hrs in game

Red Comrades 2: For the Great Justice. Reloaded on Steam

Darius Cozmic Collection Arcade

Darius Cozmic Collection Arcade

Great port with one glaring omission: the lack of 4:3 resolution support. Running the game in full screen on my 4:3 monitor results in letterboxed 16:9, which causes two significant issues:

  1. Darius Gaiden cannot be played in true fullscreen at its native aspect ratio. You can either play in stretched letterboxed 16:9, or in letterboxed-and-pillarboxed 4:3. No matter what, it won’t fill the screen.

  2. Multi-monitor mode for the games that support it cannot be correctly lined up and scaled, because the “seams” of the screens don’t correspond with the monitor resolutions. Stretching the game past the internal boundaries of the game resolution just results in the image being cropped, even though there is screen space there; said screen space is just black. I presume this is also an issue on multi-monitor 16:9 displays.

Real player with 6.4 hrs in game

EDIT: It’s been almost a week and nothing regarding possible issues is coming, kinda scared they aren’t saying anything about it, not recommending until they at least give words for the issues on the port (That is, if M2 stops reposting Senjin Aleste Fanart in their goddamn Twitter…)

The price is quite excessive if they don’t fix these issues (It’s 2021, these issues shouldn’t be there in the first place, no, “M2 is not experienced with PC, that’s why BASIC stuff happened” is not an excuse).

Not a perfect port, but it’s been less than 2 days since it was released.

Real player with 5.8 hrs in game

Darius Cozmic Collection Arcade on Steam

Star Trek™: Starfleet Academy

Star Trek™: Starfleet Academy

This was the first PC game I ever owned and - wow! - does it take me back! I understand why many gamers don’t feel that this game matches up to Starfleet Command or Klingon Academy but I was one of the few that thought this was an AMAZING game. Sure, it’s dogfighting with Trek ships, but who cares?!

As a professional composer, I have to make mention this upfront: the soundtrack by Star Trek TNG Allum Ron Jones is exquisite and about as Star Trek as it gets! A huge thumbs up for the sound design too!

Real player with 34.7 hrs in game

In the 90s, Star Trek: Starfleet Academy was heavily anticipated and it was supposed to be best Star Trek game ever. Certainly, it ended being a great game but did not end up meeting the hype and high expectations. Years ago, I bought the physical copy of Starfleet Academy but didn’t realize that a working joystick was essential and all the controls you had to memorize was overwhelming at the time so I gave up on the first mission.

Imagine my excitement when I picked it up on sale recently and now I finally get to give it a second chance. As a big Trek fan, I really enjoyed it. The basic story is you play as cadet on the command track who is working his way through Starfleet Academy by completing a bunch of simulations and at the same time, you must manage all the different personalities of your crew. The game does a good job with its FMV (full motion video) cutscenes which were common in so many 90s games though some of the acting needs improvement. Periodically during these cutscenes, you will have to make several choices which will change the direction of the story and affect your crew’s performance. William Shatner, George Takei and Walter Koenig do a fantastic job reprising their old roles from TOS.

Real player with 32.9 hrs in game

Star Trek™: Starfleet Academy on Steam