GB Rober

GB Rober

A love letter to Mega Man except much shorter and much, MUCH more forgiving. Unless you’re playing with modifiers to make the game harder for you, you get infinite lives and a fair amount of checkpoints each stage. The game takes 1-2 hours to complete depending on your skill level. (I’m average so I died quite a bit, but not to the point of getting frustrated.)

Since this is a fast-paced platformer, the game “feel” is probably the most important thing here, and GB Rober nails it. The controls feel really good, and the gameplay mechanics, while simple, provide enough variety to keep you entertained.

Real player with 10.9 hrs in game


Read More: Best 1990's Silent Protagonist Games.


I really like this game!

I haven’t put a lot of time into it, but so far the enemies and level design feel very fair.

The fact that unlimited lives are on by default really encourages experimenting with your special moves and new weapons, as dying doesn’t really have any consequences: the levels are short so it doesn’t take long to get back to where you were and weapon energy refills on its own.

The roll mechanic is amazing and it feels incredibly rewarding to get a bunch of speed and airtime by jumping off platforms at the right time, skipping huge chunks of the level. This along with the dash makes the game really fun to speedrun (and on that note i do wish there was some sort of timer to keep track of your performance, but it’s not a big deal).

Real player with 6.5 hrs in game

GB Rober on Steam

Ultreïa: Prologue

Ultreïa: Prologue

WOW! What a wonderful game!! Will definitely recommend it. Did have a lot of problems loading it & was just about to quit trying but on last attempt it finally loaded! (the intro was very glitchy for a few mins & then cleared up). I actually enjoyed it so much that i ended up playing thru several times. I love point & click games especially ones like this game…..just point & go! Personally i have such a hard time using a controller, I mean what’s with all the lingo in settings? I have no idea what I am adjusting….like “shadow” What? Huh? Hate how sensitive they can be when it is a FP game…..like why do i need to use 2 or 3 buttons plus the toggle just to simply walk down a road & then find out that i had been walking in circles YIKES! I’m having a terrible time trying to play Edith Finch….Took me an hr just to get to her old home LOL….Anyhow it looks like i’m regressing, (as i often tend to do) so, back to Ultreia…..again, it’s a great little gem, controls are simple & the whole game flows, great plot & the sweetest robot ever! Cheers & stay safe!!!

Real player with 2.6 hrs in game


Read More: Best 1990's Free to Play Games.


I enjoyed this and plan on getting the full game eventually for sure.

The art is beautiful, and I think the dialog and story is interesting.

This is a point and click game, but it is a really nice point and click game.

The puzzles aren’t ridiculously hard in this nor ridiculously easy. They make sense.

Worth your time playing the Prologue at the very least if you have any interest in point and clicks.

Real player with 1.3 hrs in game

Ultreïa: Prologue on Steam

Guns N' Runs

Guns N' Runs

Orgulhoso demais!!!!

Real player with 20.1 hrs in game


Read More: Best 1990's Soundtrack Games.


Guns N' Runs é um jogo bem longo para estilo. Normalmente outros do mesmo gênero tem entre uma ou duas horas de jogo, esse aqui te presenteia com dês logo de cara, isso para jogadores de primeira viagem, claro. Sem contar a quantidade de personagens que o jogo possui, elevando facilmente esse número.

Os controles são precisos e responsivos, a quantidade de estágios é bem alta se você considerar todas salas cada level possui, a variedade de armas e personagens é um ponto a se considerar e a musica sem duvidas é um dos pontos fortes do jogo.

Real player with 10.9 hrs in game

Guns N' Runs on Steam

Slave Zero

Slave Zero

Slave Zero is a Underrated Third-Person Shooter.

I’ve decided to rewrite this review because my old one was kind of crap but also it’s this game’s 20th Anniversary which is actually “October 31st, 1999”, and also I love this game.

Slave Zero is Fu*king Awesome, an example of an Underrated Classic that needs to be Revived or Remastered. In this game you play as a giant robot called Slave Zero, smashing up cars, buildings, and destroying other robots. This is one of the first games that has came up with this concept and it still works great today.

Real player with 34.0 hrs in game

It is hard for me to write about this game since I undoubtedly view it through nostalgia goggles, but I believe it still holds up quite well today. The game is very fun to play with great controls, a great variety of enemies, and beautifully designed futuristic areas.

I’ve noticed a lot of people comment on the story. The story is there purely for story’s sake — it is the glue that ties all the missions together. Don’t expect any intricate character development, or any sort of interaction among the characters whatsoever. Most of the exposition is presented at the very start of the game in the opening sequence and that’s that. The hero of the game, Ch’an, doesn’t communicate much with the rest of the cast - he merely executes Guardians' (the rebels) orders. This can be either good or bad depending on your preferences. If you’re the kind of player that likes to assume the role of the protagonist - then this is the game for you - but on the other hand, it is hard to have some clear idea in terms of what Ch’an is like. The intro states that “Ch’an must permanently merge with the Slave,” meaning he’s doomed to stay inside the robot for all eternity Neon Genesis Evangelion style. It would be interesting to read about his backstory, but the game is so fast paced and focused on bringing down Sovkhan that there’s never really any time to address that. It is only near the end of the game, during the final mission, when Sovkhan reveals (spoiler alert!) that he murdered Ch’an’s father which possibly explains Ch’an’s decision to permanently merge with the robot. Unfortunately, since the plot never really makes you feel invested in the characters, this grand revelation felt very underwhelming and anticlimatic. But you don’t play Slave Zero for the story! It is the fast-paced action packed gameplay, one of a kind atmosphere, amazingly intricate boss fights, and great atmospheric music that makes the game what it is. All in all, It is a great cyberpunk adventure that is still very fun to play now.

Real player with 16.6 hrs in game

Slave Zero on Steam

JUSTICE SUCKS: RECHARGED

JUSTICE SUCKS: RECHARGED

You play as Dusty, a robot vacuum that gains sentience after fighting off burglars during a break-in. Your family is brutally attacked by the FamilyCorp warranty squad and in the battle you’re thrown into the living room TV. On the brink of robodeath, your consciousness enters “the TV dimension” to gain the abilities you need to rise from the ashes and rescue your family.

Eat Their Blood

Do your duties as a vacuum cleaner and clean up the mess

Devastating Powers

Consume the blood of your enemies to unleash devastating powers.

Hide

As a robot vacuum cleaner, use your low profile to hide under furniture and avoid detection.

Hack

Hack smart devices, turn them into deadly traps

Suck

Use the environment as your weapon, suck up objects to shoot at your enemies

Furry Friends

Meet powerful allies

JUSTICE SUCKS: RECHARGED on Steam

Code angel

Code angel

Well..it is fairly impressive for a solo dev.

However, I fell off the map in the first level and had to restart. I then got stuck in a pit in the second level and decided to stop playing.

There is a lot of effort here but it is definitely not worth the $20 price tag.

Text to speech is not fun to listen to, especially when the English localization is poorly done.

This needs a lot of work and a price reduction.

https://youtu.be/iotanvP32nY

Real player with 0.3 hrs in game

Code angel on Steam

Ctrl Alt Ego

Ctrl Alt Ego

You are ego, a disembodied consciousness.

You’ve been downloaded to an evacuated retro-tech space dock where a mind-altering virus has infected the consciousness ctrl stream.

Take ctrl of robots and devices to get around; some are friendly, others not so much.

Explore, grow your ego, find and exploit bugs, install and hack disk programs to upgrade your bug, evade or defeat hostiles.

Adopt a strategic, stealthy approach, or don’t.

Solve puzzles to reach locations of interest, or don’t.

Dig deeper into who you are and why you exist, or don’t.

  • 15 substantial handcrafted immersive environments

  • Sneak, cause mayhem, be a ctrl freak or an egomaniac

  • Darkly farcical tale about the future of consciousness

Distinct Features

  • There is no ‘player death’ in Ctrl Alt Ego. Your invincible, disembodied ego always lives on. If your current host is toast, pick another and carry on:

    (Note: there is a traditional save/load facility too, in case you refuse to accept who you are).

  • Once you’ve ctrl’d a robot, it is yours to keep. Amass an army and bring it with you:

  • Use robots to get around the old fashioned way, or ‘hop’ from one side of an area to another in a near-instant:

Ctrl Alt Ego on Steam

ROBO OH

ROBO OH

ROBO-OH harKs back to the classic days of chiptune music and 16 bit graphics. This game fills out the giant robot fighting game niche i didnt know needed filling. Unique characters like GRANDSKY and MASAMIOH provide not only a refreshing taste of old-school fighters, but leave a lot of room for creativity. Get this game!

Real player with 114.2 hrs in game

Wonderful NES/Famicom style Fighting game. Lovely pixel art, great music.

Many combo routes,even for different characters, are fairly similar. This may be a drawback of sticking to NES/FC

technical limits,but I wish there was more variety there.

Still very fun to explore the combo system, hopefully it gets expanded on in future updates.

Real player with 66.9 hrs in game

ROBO OH on Steam

Space Quest™ Collection

Space Quest™ Collection

A Collection of 6 Space Quest titles released from 1986-1995. It’s a great Inventory Adventure series that Sierra On-Line created back when MS-DOS & Windows 3.1/95/98 was still by popular demand.

In Space Quest 1 - The Sarien Encounter:

Roger Wilco is one of the most important men on the starship Arcada: he is the janitor! Just when he was doing what he does best (dozing off in a closet), the shrill sound of an alarm penetrated the air. Arcada is attacked by the evil Sariens! Before Roger realizes what is going on, he discovers that he is the only survivor. The Sariens have killed the entire crew and stolen the valuable Star Generator. Roger’s immediate task is to find a way to leave Arcada, which is about to explode in fifteen minutes. And then he’ll have to show the Sariens why they should never mess with brave intergalactic janitors!

Real player with 143.3 hrs in game

Recommendation:

I heartily enjoyed the Space Quest Collection, but they won’t be everyone’s jam. These games are ‘classics’ in the sense that they’re old, and filled with design decisions that may frustrate the unprepared. If you are looking for sci-fi adventure games to enjoy then I would recommend the Space Quest Collection if:

  • You have the mindset of an archeologist. If you are interested in the history of video games, and want to experience older graphics and gameplay conventions then you’ll find a lot to appreciate.

Real player with 52.5 hrs in game

Space Quest™ Collection on Steam

Tattletail

Tattletail

So, this is one of my scariest games yet, but SCP was definetly the more challenging, besides that they are many pros and cons that i found while playing this magnificent game, each one will have a detailed explanation about why I beleive this.

PROS

The atmosphere was simply fantastic, it kept me on my seat, something most horror games just couldnt coprehend, the sounds and spooky sounds always kept the feeling eerie and creepy, which should always be a Pro for Games like these

The mechanics are also fairly decent and amazing, took me 2 hours to figure it out but in the end, it turned to an easy yet challenging experience that i personally find enjoyable and Reasonable for these type of horror survival games

Real player with 36.1 hrs in game

Tattletail follows an unknown but presumably young main protagonist during the week of Christmas engaging various questionable activities with their newly mysterious toy Tattletail. Although they’re aware opening this present prior to Christmas is risky, it becomes unexpectedly encouraged once strange supernatural events occur after the toy is removed from its packaging. Tattletail is seemingly a good toy made for the whole family until it’s later revealed something more threatening is prepared to reign over the protagonist’s household.

Real player with 10.3 hrs in game

Tattletail on Steam