Code angel
Well..it is fairly impressive for a solo dev.
However, I fell off the map in the first level and had to restart. I then got stuck in a pit in the second level and decided to stop playing.
There is a lot of effort here but it is definitely not worth the $20 price tag.
Text to speech is not fun to listen to, especially when the English localization is poorly done.
This needs a lot of work and a price reduction.
– Real player with 0.3 hrs in game
Read More: Best 1990's Indie Games.
Battle Village
The BGM of the game is a little ok. It can be seen that the developer wants to create a tense atmosphere. But,But,But I didn’t feel nervous and even giggled. Why? Let me tell you:
1.In the game, the enemy’s tank birthplace position is completely fixed, and the order is also completely fixed. You can run to the top of the screen and kill the tank easily, which is easier than bullying a three-year-old. I even had an illusion that if I had been born during World War II, I would have been a trump tank driver.
– Real player with 2.0 hrs in game
Read More: Best 1990's Indie Games.
4/10
it’s missing a bit to Give it a Go,
feels like was not much of a thought about a good level design and some fancy interface
not bad though, I was sad to discover that game can be really abused by just standing down the spot line.
– Real player with 1.6 hrs in game
NERO
This is shit - you take out the first target - you can’t exit down the side of the mountain where the path is? You can’t climb or get through trees, jump or scramble over rocks. The enemy can climb the slope, but you can’t climb down?? You have to go through the enemy??? Like you would in real life?? I mean how many rounds does it take to kill one person?? Even a shot to the head and they are still firing at you!!!!!!!!!! Where’s the logic???
It’s like one of those really frustrating old style games where the enemy can shoot round corners or see you long before you see them, even when you are in cover - I mean really??? Sometimes you can get stuck on an element of the jungle like behind a tree or a rock and then its like you are caught on it????? You can go half way through a rock as nothing is solid but yet you can’t shoot the heavy gunner through the trees, as the space between the trees is solid???? Good try but so far off its untrue!!!
– Real player with 44.1 hrs in game
Read More: Best 1990's Bullet Time Games.
To gamers: The game has an amazing story line tied to a challenging, I mean, really challenging mission flow. Well worth the price for a piece of action influenced by the war against terrorisms in Sri Lanka. Tips: If you are a stealth lover, use the environment to your advantage. If you go guns blazing, aim for the head. For the heavy gunner, aim for legs. Play in “Easy”, because the game is full of surprises even in easy. Play through one time on easy and then try the higher difficulties.
To developers: I can not thank you enough for the amazing, breath taking, master piece you have developed. Finally, the battles of our heroes will live on, specially thanks to the amazing challenging mission structure. I played on easy and still I was beaten countless times by the AI. Excellent work for an early access game. I could give more insights on what bugs / things I found that could use your attention. Also, the whole live gameplay can be found on Part 1 (https://youtu.be/ZkDwFmVL_9c ) & Part 2 (https://youtu.be/x5ew2167kU8 ) if it helps your QA. I played on 4K Epic settings and felt there is more room for the texture, color and resolution improvements in both cut scenes and game. Waiting for your next game to purchase :) Keep it up…!
– Real player with 22.1 hrs in game
Sabre Team
I figured this would like a cool little X-com: UFO Defense type of game, but I was mistaken. The UI is somehow even less user friendly and the entire objective of the game seems to be in finding ways to piss me off.
I expected better, honestly.
– Real player with 0.2 hrs in game
Commandos: Beyond the Call of Duty
Hey everyone and this is my review about the game!
This is a Strategy Stealth world war 2 game.
Interface/Menu/Settings
There are some Resolution sizes.
The Music and sound volume has a slidebar.
You are able to turn off the Commando voices/Enviroment and in-game music,
There is a manual/introduction in the game.
There are no tutorials.
Able to toggle “ignore enemy soldier on halt”.
Multiplayer requires IP and Port Forwarding. THIS STILL WORKS!
About the game.
You play with a couple of commandos and each commando has their own equipment and skills. The game is very difficult by itself and their is even a difficulty level settings too. Just if it is too easy. There are 8 mission/Maps and You have to complete each mission by fulfilling the subjective. Destroying things, to freeing, capturing and so go on. Enemy soldiers/vehicles has an eye of sight which is marked with Dark green and light green. Dark green means you have to crouch or otherwise the enemy unit will see you. Light green he spotted you and could fire on you. Your commandos are able to take hostage by enemy Sergeants (usually patrolling with units). There is a chance that they will rise alarm if they see you, if that happends. You might load game. Because things will get 10x harder if they have raised their alarm. Whenever a mission starts you will be told what you have to do and you get some hints too.
– Real player with 39.5 hrs in game
Short version: 83%
Beyond the Call of Duty is like an expert mode for Behind Enemy Lines. There are only a handful missions, but they are all incredibly long and incredibly difficult. If you want a great and challenging game, look no further.
Long version:
Commandos: Beyond the Call of Duty is a stand-alone expansion pack for the critically acclaimed classic isometric strategy/stealth game, Behind Enemy Lines.
Like the base game, it features a group of commandos in eight scenarios, who must complete a set of objectives– mostly sabotage– deep inside enemy territory. Although all missions are loosely based on historical events, there is no actual plot, only short briefings.
– Real player with 26.3 hrs in game
VR Museum
A tremendous power lies in VR. Anything you imagine, anywhere you dream, any time you envision - it can get you there.
Have you ever wondered what the Handley-Page 42 looked like in real life? Or what size was a Messerschmitt Me-323 Gigant? Or Nina, Pinta and Santa Maria? All of them are long since gone, but with the incredible power of virtual reality they can be brought back to life. And this is what the VR Museum was created for.
There are many great inventions that are only known from drawings and blurry photos. And many of them are already 3D-modelled and scattered around the net. The idea behind the VR Museum is to locate them, refurb if necessery, and show here for everyone to see. Starting from airplanes, the Museum’s collection will grow to become more interdisciplinary in the future.
Starfighter Arduxim
If you have a HOTAS or maybe two joysticks laying around; this is totally worth the 5 bucks you will spend on it. Its playable with a controller, but its way superior with better input hardware. Its got a little depth, but its mostly simple space flight/combat stuff. Has multiplayer but I havent tried it yet. Also, it works with Trinus VR quite nicely.
– Real player with 3.1 hrs in game
Simple but fun!
This game has a nice, but short storyline. Your ship can be equipped with different primary and secondary weapons, which will be unlocked for different missions in the campaign.
Mission and story descriptions are written and some parts have voice acting too.
Graphics are very simple but still sufficient, the soundtrack is great and fits perfectly.
Flight mechanics and dogfights are pleasant and challenging with increasing progress.
There are a good amount of options for e.g. scale, graphics, and ofc controls - HOSAS is no problem!
– Real player with 2.4 hrs in game
Half-Life: Opposing Force
You can shoot Senior Drill Instructor Barnes
– Real player with 31.8 hrs in game
Let Me be Honest with you
Before Play this Game:
You love Gordon Freeman You Like all Scientists and Hate all of the HECU
After Play this Game:
You no longer cared about scientists You Love Shephard and And whatever you do Save HECU as you Can And you will Hated the Black Ops forces
This is the Magic of this Game (:
– Real player with 24.4 hrs in game
Operation Deep Magic: Cryptanalysis
Operation Deep Magic is a detail-oriented, decryption simulator for learning how to break codes. Very good trainer. It’s defintely much easier to follow along the concise steps in this simulator than to study articles and textbooks.
I like:
-
real code breaking experience and practices
-
automatic math explanations for my analytical work
-
puzzles that are super hard and also very easy
-
all puzzles are real-life communication, math, and computer problems
-
real, NSA-approved encryption that is adopted internationally
– Real player with 247.6 hrs in game
Let me start off by saying that this is probably one of the most deeply technical games on Steam. The cryptanalysis techniques utilized in this are actual, real-life techniques used in academic cryptography and spy alike.
How do I know this? I’m a cryptographer. :)
By playing this game and learning how these techniques work, you will gain an understanding of how these attacks are performed. If you’re not familiar with the basics of cryptography, this game is likely too difficult for you, but there’s no better time to start than right now,
– Real player with 1.3 hrs in game
Commandos: Behind Enemy Lines
Background:
Purchased as part of a bundle from Bundle Stars. I played the first two games in the series to death back when they came out.
Impressions:
Commandos stands tall among action strategy games. It was a simple formula: a set of men are dropped into a mission, each with a certain set of skills and using them in concert you dismantle the enemies defences and confound their long term goals.
While the games does lean heavily on the two most useful characters (Tiny and the Spy) the situations force you to think creatively and apart from a few small instances you are completely free to tackle the mission as you see fit.
– Real player with 61.9 hrs in game
Hey everyone and this is my review about the game!
This is a Strategy Stealth world war 2 game.
Interface/Menu/Settings
There are some Resolution sizes.
The sound volume has a slidebar.
There is a manual/introduction in the game.
There is a tutorial in the game. (for Each commando and basic)
Multiplayer requires IP and Port Forwarding. THIS STILL WORKS!
About the game.
You play with a couple of commandos and each commando has their own equipment and skills. The game is very difficult by itself and their is even a difficulty level settings too. Just if it is too easy. There are 20 mission/Maps and You have to complete each mission by fulfilling the subjective. Destroying things, to freeing, capturing and so go on. Enemy soldiers/vehicles has an eye of sight which is marked with Dark green and light green. Dark green means you have to crouch or otherwise the enemy unit will see you. Light green he spotted you and could fire on you. Your commandos are able to take hostage by enemy Sergeants (usually patrolling with units). There is a chance that they will rise alarm if they see you, if that happends. You might load game. Because things will get 10x harder if they have raised their alarm. Whenever a mission starts you will be told what you have to do and you get some hints too.
– Real player with 55.4 hrs in game