Call of Cthulhu: Prisoner of Ice
What a mess! After playing Shadow of the Comet (I loved it! Read my review! http://steamcommunity.com/id/pointnclickster/recommended/389470) , I was looking forward to playing this. After ten minutes, my hopes were diminished, and after an hour, my hopes were dashed and by the end, I was a very very confused gamer.
Prisoner of Ice went backwards in terms of so many things. Trying to blend 3dish/claymation looking characters in 2-D settings just doesn’t work. The setting is right before WWII, and as far as Lovecraft goes, thats a little too modern for my taste. The story is an absolute mess, trying to loosely branch off of The Mountains of Madness, and serve as a kind of continuation of Shadow of the Comet…..within 3-4 hours (Steam says 6 hours, but I had long periods of being AFK). Thats right. Short. It’s so short, there is no time to care about really any of the characters, and those we do know from Shadow of the Comet, it feels like they threw them in so we could kinda care about somebody! Maybe if they had made this game longer, they could have developed the story a lot better, but they didn’t and we are now stuck with this. I honestly couldn’t even really explain to you the plot. I had to go to Wikipedia just to find out what in the world I just played. For those who know my reviews and what I play, that should definitely tell you something. Pixel hunting is back!…and man is it annoying. Shadow of the Comet threw pixel hunting out the window, and the graphics were all pixelated. Now in this mixed mess of a game, good luck finding the key you need in a timed puzzle. Oh yes, this game is full of timed puzzles. However, if you do die (you will), the game does autosave so you have a chance to quickly figure out what in the world to do.
– Real player with 5.6 hrs in game
Read More: Best 1990's Cult Classic Games.
I wanted to play this game since it’s release day back in 1995 but back then it wasn’t easy to find the game you were looking for, so the years passed and here i am finish my first playthrough 25 years later.
Prisoner of ice is a nice short adventure game to spend your evening.The game is interesting with a good atmosphere and story and manages to keep the tension on a good level, keep in mind though that if you are a fun of Lovecraft you will not find many elements that remind a lovecraftian story and writing here.It’s just a horror adventure game based on the mythology of Cthulhu and you shouldn’t expect nothing more than that.That doesn’t make it a bad game though.
– Real player with 3.9 hrs in game
Alone in the Dark 1
For anyone who doesn’t already know, this is the very first survival horror game every made. It first released in 1992 on floppy disk, 1993 on many Japanese computers of the time and on CD-ROM, finally releasing on the 3DO in 1994.
Before this review turns into a history lesson about the entire survival horror genre, I’ll get on with the game itself.
Positives:
Despite the character models looking very rough-around-the-edges today, I think there’s a certain charm to them.
Considering this is the first game of its genre, it gets terrifying at times!
– Real player with 11.1 hrs in game
Read More: Best 1990's Cult Classic Games.
Alone in the Dark 1 AKA the first game in the Alone in the Dark series is a classic horror game, it has its problems but let’s get into the story.
First off you can play as one of two people in this game Emily Hartwood the niece of Jeremy Hartwood or Edward Carnby a private investigator dealing with paranormal shenanigans.
Anyway after the death of Jeremy Hartwood, Emily Hartwood goes to the Derceto house to find out why her uncle killed himself.
Or you play as private investigator/paranormal investigator Edward Carnby, who was hired by Gloria Allen an owner of an antique store to go to the Derceto house to get an old piano with secret drawers.
– Real player with 8.8 hrs in game
ASKE
Inspired by Quake, Hexen, Doom, Unreal and many other classics of the genre, ASKE brings back the fast-paced action and the feelings that you had back in the ’90s while shooting and slashing pixelated enemies in a wide collection of scenarios.
Far away, near death
Explore the unique locations of Aske, a hostile planet inhabited by a variety of bloody creatures such as the cleaver-armed Skeanners, the parasite-infected Headnails, the erratic Meatballs, among other living beings and environmental threats.
They shall pay with blood
A whole weapon loadout is at your disposal to make sure every corner is covered with the remains of your foes, turn the corpses of your enemies into gib pieces and delight yourself with a bloodbath while wielding melee weapons, firearms and even exotic tech weapons like the plasma gun.
The last echo from humanity
Get wrapped up in the industrial atmosphere of Romain Rope’s abstract compositions and feel the oppressing ambience of a long forgotten planet.
Trve retro experience
Enhance the nostalgia with retro mode, a carefully crafted optional setting that emulates the graphic limitations of game engines from the past era.
Read More: Best 1990's Dark Games.
Alone in the Dark 3
წინებისაგან განსხვავებით ამან მაგარი გამაწვალა. ძალიან ბევრი თავსატეხი უბრალოდ უაზრობაა და ამოხსნის ლოგიკა ვერ დავიჭირე. პლუს ძააალიან ცუდი პოზიციონირება აქვს, ანუ მაგალითად ერთ ადგიალს გავიჭედე, მივედი მილთან ვცადე გახსნა, არაფერი არ ქნა, ვტრიალებ ერთი საათი წრეზე და ბოლოს გასვლა მოვნახე და ბამ, ის მილი უნდა გააღო, ოღონდ მილიმეტრით გვერდით უნდა იდგე. ძალიან გამაღიზიანებელია… ისტორიაც არაა ისეთი ძლიერი, როგორც პირველის იყო და მეორესთან პირდაპირ კავშირშია ამავდროულად, მაგრამ არაფერი განსაკუთრებული. ბევრს ვერაფერს დავამატებ, დიდად აღფრთოვანებული არ ვარ, ხანგრძლივობას მოუმატეს თამაშის მაგრამ ხარისხი საკმაოდ დაბალია (გეიმფლეის მხრივ) ჩემი აზრით.
– Real player with 9.0 hrs in game
Probably the first survival horror games ever made and boy they done it right!
Great atmosphere, amazing graphics for the time, the sounds and music so creepy that it actually gives me chills till this day.
The stories are quite familiar and considered to be a classic horror stories taken from known books.
The puzzles are freaking insanely hard, and the games (1,2,3) as a whole are not easy at all to say the least.
I’m ashamed to admit that I never managed to finish any of them as a kid but oh man now that iv’e done it it was quite a ride, an epic blast from the past!
– Real player with 8.8 hrs in game
QUAKE
A very solid port and remaster. I personally prefer playing the game as it was originally meant to be played on Quakespasm, but this is the most easily accessible version of the game and it comes with a lot of awesome goodies. Machine Games & Nightdive are doing god’s work by not only maintaining this build, but adding on to it over time. Quake is one of those classics that just can’t be beat, and it’s fantastic to know it’s only getting more accessible.
– Real player with 61.0 hrs in game
An excellent port and remaster of the original Quake bundled with online multiplayer and brand new expansions (Dimension of the Past is the biggest highlight). The dark fantasy setting and visceral / brooding ambiance makes Quake feel very unique from contemporary First Person Shooters even two decades after it’s release. Even at full price there’s hours upon hours of content to enjoy, couldn’t recommend this enough.
– Real player with 39.8 hrs in game
DUSK
Christ! I’m not sure how to respond to this game. I’m iin my 30’s and i grew up on fps games. DUSK is possibly the best game I have ever played. I feel that the creator grew up playing, doom, quake, half-life and the like. The game is so perfectly created by someone who wished that he could create a shooter that took small parts from all of those games and put them together in a way that i would never expect. It is retro in a way that isnt jokey, but it incorporates all the best elements from every 90’s shooter. In conclusion, its not half-life, but it’s better than every other shooter that came before that. Honestly, one of the best shooters of all time.
– Real player with 72.9 hrs in game
Fantastic shooter and had me gripped from start to finish. If you like the retro style then this game is for you. Loads of secrets similar to doom etc. Gameplay is smooth and fluid. Runs like a dream at 120fps+.Such a simple game to play, it’s a no nonsense shooter. Updated on a regular basis and great value for money. Loving it.
Highly recommended. A++
– Real player with 32.1 hrs in game
Anemoiapolis: Chapter 1
ENCOUNTER
You have fallen into a surreal and haunted underground neighborhood. Discover its origins and escape with your life - and sanity - intact.
OBSERVE
Remember that hallway you found at your workplace or school? The one you didn’t realize was there before. Nobody ever goes there, it has no windows, and it seemingly has no purpose. The lights might be on, the floor is usually clean, but it exists for nobody.
This transitional place is the lifeblood of Anemoiapolis: a world with no sunlight and no humanity, buzzing with fluorescent apathy. It does not care about you, yet it watches intently.
SURVIVE
Experience the dungeon-like malls, pools, hallways, and basements of Anemoiapolis in first person. Utilize platforming and puzzle solving to navigate the barren commercial catacombs. If you start to feel complacent, you might not be ready for what’s around the corner.
ABOUT
Anemoiapolis reflects the experiences of a developer who grew up among empty buildings in Midwest USA, and who is currently processing our world of empty buildings brought on by COVID-19.
Expect critiques on mindless consumerism, feelings of impending doom, and eerie “mallcore” aesthetics.
Soundtrack by JORDANN and 4REST
Dire Vengeance
steamソフト群の中に埋もれた良作アクションゲーム
・感想
当初よくあるメトロイドヴァニア風なゲームだと思ったが、違った。
初代悪魔城+ロックマン風ステージにグラディウス風パワーアップ要素を足したという感じ。
オールドスクールらしいゲーム性に快適な操作性、作者がそういった古いゲームが好きということが何となくわかる仕掛けも多数あり、中々おもしろい。
パワーアップの進捗に伴って鎧の色が変わる演出はとてもGOOD
ただし一発死の場所が多く、操作キャラゼロでロックマンをやっている気分になる。
(主人公は剣による近接攻撃のみ、サブウェポンが飛び道具となる悪魔城方式)
サブウェポンも全20種類のうち持っていけるものは1つ、入手のたびに切り替え&一度やられるとロストでとても厳しめ
つまり、難易度はインディーらしくとても高い
特にボスはステージ4以降パターンを覚えて対処してもなお厳しいものがある
実質的にステージ内でのパワーアップを持ち越してボスを倒すのは厳しいと想定
グラディウス方式のため一回やられると初期状態での再開となりさらにきつくなる。
※ボス時のみ最低限のパワーアップは可能な部屋へ戻される救済処置あり
– Real player with 11.5 hrs in game
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Review by Gaming Masterpieces - The greatest games of all time on Steam.
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Is this game a masterpiece? No, but it is a fine time-waster for anyone who likes the genre. It plays fast and satisfying, the visual presentation is good and magic spells and bossfights require a bit of thought during the mayhem.
It is a platformer on speed. You play a heroine with a long reaching sword which she can use very skilled (and fast), slicing through weak enemies like pudding while guitar riffs provide the musical background. There is no stamina bar, so you can slash as much as you want. You can also use a magic weapon (only one of the 20 that can be found can be equipped), as long as you still have magical energy (which regenerates over time). Killing enemies and destroying the picturesque environements (hanging corpses, gloomy lightsources) often yields you pickups. The sword can be used fast and has a far reach, so it is not too difficult to defeat your foes, also you can (double, later triple) jump rather far, which makes the platforming a joy. So, with a little bit of training, you slice through the levels quite fast - until you reach the boss at the end, where a little more concentration is necessary. With enough pickups, you can upgrade your heroine’s powers, when you die (you start with only one life but quite a few health points) you restart at the last checkpoint (without the upgrades). Game progress is saved when you complete one of the eight stages.
– Real player with 10.5 hrs in game
Monument
Maybe my judgement is affected by playing too many terrible raycast engine maker games lately, but I don’t think this game deserves all the flack it’s getting in the reviews section here. Yes, it has problems, but for the price (especially on sale) it’s a decent classic Quake-wannabe FPS shooter.
The Good:
-
classic Quake-style gameplay (though not nearly as good as Quake itself obviously)
-
no ammo cap for any of the guns, unless it’s 999 or something which I’ve never reached
-
no weapon reloading, though some guns have recoil that gets worse the longer you hold down the fire button which is fine
– Real player with 11.8 hrs in game
=== [ 👪 Audience: ] ===
🟥 Everyone
🟥 Kids
🟥 Teens
🟩 Adults
🟥 Mature
=== [ 👀 Graphics: ] ===
🟥 What Is This?
🟥 Bad
🟥 Acceptable
🟩 Good
🟥 Great
🟥 Stylistic
🟥 Beautiful
=== [ SOUND/MUSIC ] ===
🟥 Bad
🟥 Nothing Special
🟥 Good
🟥 Great
🟩 Beautiful
=== [ 🌏 Story] ===
🟩 This Game Has No Story
🟥 Nothing Special
🟥 It´s Alright
🟥 Well Written
🟥 Epic Story
=== [ 💎 Price ] ===
🟥 Free
🟥 Underpriced
🟩 Perfect Price
🟥 Could Be Cheaper
🟥 Overpriced
=== [ ⏰ Game time/length ] ===
– Real player with 4.3 hrs in game
Dread X Collection 2
Score: 7/10
Dread X Collection games are a great concept. A horror house of mini-games that take 30-60 minutes to finish to unlock a larger narrative. The first game had a lot of duds and a few games that crashed and couldn’t be finished, and the same goes for this collection. There are far better games, but the duds are even worse this time around. At least there’s a larger hub world you can explore and get the games to require solving simple puzzles in a mansion you are locked in. It took me about 20 minutes to solve all the puzzles and find all twelve keys. It really doesn’t take much with some barely even considered puzzles. Each game is on a VHS tape locked in a box in the main room. You put the tape in the VCR and the game will pop up. It’s a neat concept and fun while it lasts, but you will spend the majority of your time with the smaller games. I will go through each one and let you know if they’re worth your time or not.
– Real player with 21.7 hrs in game
This collection takes place in a house with puzzles that you must solve to unlock keys to be able play the next game you desire. There is a free play mode if you don’t want to deal with the puzzles. There are 12 games in this collection and I will speak of each one in the order that I play them:
Squirrel Stapler
This was my first choice in this collection, its from the creator of DUSK, I enjoyed it. I will agree with a few others that the map seems like it could have been smaller, but at the same time the emptiness aside from the few squirrels and the vegetation and buildings made it kinda eerie to me. I always felt that I was being watched, and I was kinda right to think that. There are notes around certain areas of the map and they mainly have squirrel facts and some other topics. The main premise of the game is that you’re hunting squirrels for an “art project” involving your wife, and meeting god. How sweet of you. The game adds in new weird things pretty much each day, up to 5 days in total. The game isn’t super scary but it got me good a few times, especially the ending. Keep your rifle loaded; God is coming.
– Real player with 18.2 hrs in game