Campfire Tales
*Note that this is a review for version 1.0.2
Playing status: 3x playthroughs, bad endings
Intro
Campfire Tales is a GB Studio game about three people that tell their stories on a camping trip. Three stories will be told by each person to make your camping trip worthwhile.
Pros:
- Different endings on each story
Cons:
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Clues for getting a good ending are too hard to find
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Game over by choosing certain options in dialogues
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Your save will be wiped right before you finished the game
– Real player with 2.4 hrs in game
Read More: Best 1990's Old School Games.
CURSES
★ ★ ★ SPELLS LIKE TEEN SPIRIT ★ ★ ★
Play as Girl (a 17 year old with dark feelings and major troubles) in CURSES, a hand drawn point-and-click game about navigating the rocky road of self definition. With the help of her cynical cat familiar and a sprinkle of magic, you’ll decide Girl’s path - curse everyone else or care for herself.
CURSES is a game of five acts and five feelings. You can explore world through different, dark emotions that change the tone and trajectory of the story. By interacting with objects in her room you’ll learn more about her past and present to help you decide her future.
Magical Features Include:
★ Tarot
★ Anthropomancy
★ Terrible Poetry
★ Conjuration
★ Seances
★ Mirror Magic
★ Astral Projection
★ Possession
★ Potion Making
Read More: Best 1990's Choices Matter Games.
The Lot
Take an atmospheric journey in a fresh, critically acclaimed format of a hand-drawn point-and-click comic-book. When a freeloading owner of a blue Mustang drives through without paying for the ticket, Harry Hunter, freelance parking attendant, ventures inside the lot to Make. Him. Pay. ™.
Just like our other interactive comics, upon finishing the game you can print out your entire adventure path in the form of an actual 30-50 page comic book. In response to (very positive! :) ) player feedback on previous games, this adventure includes multiple paths, endings and side-quests spanning thousands of lines of dialog tightly packed in a 2 hour narrative.
Gameplay
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every interaction in the game world (such as talking, picking up items, using objects etc.) creates a new comic panel, furthering the story
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hundreds of unique hand-drawn (and hand-scanned!) content rich panels for all the various combinations
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improved replay value with multiple endings, sidequests, achievements and many different ways to solve the game mysteries
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when the player ends the game, he is given the option to print out his gameplay in a comic book format
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a new game+ option with a developer commentary track when you finish the game
Read More: Best 1990's Surreal Games.
CARNAL
My opportunity to play CARNAL has come after hearing about it in the E1M1 Magazine blog. It sure does look and feel retro, but here are my ups and downs
Pros
-Neat and effective weaponry
-Diverse enemy lineup from your usual soldiers with weapons to T-Rexes with rocket launchers and self-operated lawn mowers, PLUS shopping carts with minds of their own
-Nice level visuals, giving the atmosphere of a pretty desolate environment overrun by the Sons of Anak clan
-Retro soundtrack, ranging from Quake levels of ambience to intensely amazing bangers
– Real player with 28.3 hrs in game
I like this game’s graphical style and level design (at least it’s not another ‘abstract sci-fi levels’ style retro-FPS) and there are many enemy types, but the whole game desperatly needs some polish.
The protagonist’s ‘pain sound’ is atrocious and the controls are sometimes very bad, you have to press jump to go up on a staircase, etc.
The enemies are too small and too silent (and too dumb) and technically they aren’t hitscan, but almost.
I understand that the creator of this game wants a life system instead of saving, but the game is way too hard in this way.
– Real player with 12.2 hrs in game
Rock ‘n’ Roll Will Never Die!
For some of us, the 1980s never ended. The true scene veterans persevered through the changing trends in music, fashion and common decency, keeping glam rock alive through sheer stubbornness and detachment from reality. When one of the least successful bands in hair metal decides it’s time for a comeback, no one is safe. They may have put on a few pounds and lost some of their graying hair, but their rocking power and sex appeal are still… Uh, as questionable as ever? But this time they’re sure to make it big. This time rock ‘n ‘roll will never die!
The Henchmen
The Game
The Henchmen is a pulp-inspired, 90s fueled top-down, action retro open-world game. Set in the fictional city of New Queens, The Henchmen blends classic PS1-era games experiences, such as Driver and the first Grand Theft Auto with a modern approach, producing a unique experience.
The game is also designed from the ground up to be a co-operative experience, as the game can be played both in single-player and local 2 players co-op (both shared screen and split-screen), with story elements and missions changing depending on the number of players.
The Story
During the late sixties, the Castellano Mafia family had complete control over the City of New Queens: They Controlled the guns, drugs, and sex workers that roamed the streets.
This started to change, however, as the Homura Yakuza Syndicate started to chip away at The Castellano empire in the late 1970.
Anthony, the new leader of the family, is forced to rely on his henchmen to get back what was his, starting a bloody gang war in the streets of New Queens.
The game is set in two time periods: In the 1970s you play as Rachel, a young single mother who wants to quit the gangster life for the sake of her daughter, while also being both Castellano’s best gun and lover.
In the 1990s, you deal with the aftermath of the gang wars, as you take control of Samuel, an ex-army man who left his job to help his brother Jamal who owes money to the wrong kind of people.
What we’re planning:
-8 to 10 hours long main campaign
-Entire game playable in both singleplayer and local two players co-op
-Original Soundtrack and cutscene artwork
-Explore the city in its two time periods: A snowy 1970s rendition and a hot, more modern 1990s version.
-Indoor and outdoor fights, with both melee weapons and firearms
If you are interested, please do wishlist us at it helps us a lot.
Ctrl Alt Ego
You are ego, a disembodied consciousness.
You’ve been downloaded to an evacuated retro-tech space dock where a mind-altering virus has infected the consciousness ctrl stream.
Take ctrl of robots and devices to get around; some are friendly, others not so much.
Explore, grow your ego, find and exploit bugs, install and hack disk programs to upgrade your bug, evade or defeat hostiles.
Adopt a strategic, stealthy approach, or don’t.
Solve puzzles to reach locations of interest, or don’t.
Dig deeper into who you are and why you exist, or don’t.
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15 substantial handcrafted immersive environments
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Sneak, cause mayhem, be a ctrl freak or an egomaniac
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Darkly farcical tale about the future of consciousness
Distinct Features
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There is no ‘player death’ in Ctrl Alt Ego. Your invincible, disembodied ego always lives on. If your current host is toast, pick another and carry on:
(Note: there is a traditional save/load facility too, in case you refuse to accept who you are).
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Once you’ve ctrl’d a robot, it is yours to keep. Amass an army and bring it with you:
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Use robots to get around the old fashioned way, or ‘hop’ from one side of an area to another in a near-instant:
Bolt Action
A small zombie shooter that requires both twitch and strategic skills, and a sense of humor…One genetically enhanced man along with an inept, insulting, and cowardly scientist must save the World from his evil twin brother and the mutated hordes! Strategically use weapons including a heavy cannon, quad-barrel shotgun, nodachi samurai sword, and a Mantis™ caltrop along with the environment itself to defeat the tireless, invading monstrosities.
The Phantom Fellows
Oliver Cobblestone can communicate with a dead- not the dead, but rather one Englebert Picklebender. Together they investigate the paranormal to bring peace to occupant spirits and haunted hosts alike.
Share laughs with the living and deceased in this point-and-click comedy adventure while attending to specters who haunt your clientele. Use Oliver’s incredible ability to, um, be alive, and Englebert’s capacity for the incorporeal to fulfill agreements with the respiratorily challenged. Oh! but the breather paying you will need physical proof you’ve done anything at all, and how will you get something out of nothing? Call your closest pal, take your deepest breath, and stumble headlong into the unknown on a personal journey of social entanglement and brotherhood beyond the veil.
As you pass a week with the Phantom Fellows, you’ll encounter many spirits. Some yearn to be reunited with a possession, others wish to commence their eternal repose, and of course a few simply enjoy a good haunting. Between spooks you’ll also meet many warm-bodied breathers (for better or worse), and all the while a shadowy, malicious spirit will lurk near Oliver for a dearly personal reason.
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Hand-drawn pixel art and animations
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Completely interactive- take control of the characters!
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Switch between Oliver and Englebert! Sometimes being dead has its perks. Maybe.
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Play through eight days, explore each new location, negotiate with ghosts, sweet talk the living, and perform slapdash acts of tomfoolery!
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Revisit locations from previous days any time after Day 3 and discover more answers! or questions?
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Some puzzles have alternate solutions as the ending has an alternate of its own
Please Note The demo does not feature a soundtrack. We decided to best serve the game itself, a score will be written for it in its entirety. So instead of putting placeholder music in the demo we decided to just kindly suggest you put on some of your favorite tunes, get comfortable and enjoy The Phantom Fellows demo!
Welcome to the Polyverse
Great game, enjoying it thoroughly (still getting used to some of the mechanics). I can see the dev is really trying something different here. The low-poly aesthetic that is increasing in popularity actually makes sense if the player is in a simulation as this game suggests. Well done and I hope to see much more as I explore.
– Real player with 10.0 hrs in game
Nice game and great concept, i played this game with my friends, all of us loved this game and we can’t looking for the end of story, please finish it. PLEASE I NEED IT
– Real player with 5.7 hrs in game