Movie Tycoon Simulator 2020
At the time of playing the tutorial is a little lacking, so for the first 30 mins of picking up the game I was pretty confused.
However, once I picked up all the different things to do it actually became pretty addictive and fun to play.
It seems to mix mechanics from every basic cookie clicker game and old school time management games like lemonade stand.
There still seems to be a lot to discover in the game yet and it doesn’t seem particularly repetitive and has just the right amount of challenging game play, whilst still allowing it to be relaxing enough to ignore for 5 minutes or pay attention completely to pick up any extra perks that might pop on screen.
– Real player with 4.4 hrs in game
Read More: Best 1990's Management Games.
Game was fun to play - Reminds me of games like Hollywood Pictures or Mad TV. :^)
– Real player with 1.8 hrs in game
Infinitode 2 - Infinite Tower Defense
My first TD was Vector Tower Defense, my second was Vector TD 2…and my third was Vector TDX. I hated all three, but I sucked at them. I liked the gameplay, I liked the idea…but I just couldn’t wrap my head around the strategy and wondered how one ever got to the higher levels– or even completed some of the maps. I loved hating those games, played the crap out of them on Candystand (RiP).
From there, I played every TD I found, even the crappy ones, just to see if they got any better. Over time, I didn’t have to play crappy ones, as good ones were being created all over…but nothing quite like Vector TD. :/
– Real player with 367.2 hrs in game
Read More: Best 1990's Strategy Games.
This was a close call if I push the yes or no button with the recommendation button.
This game has a plus side, which is the gameplay itself. It’s classic tower defense, no bells and whistles.
No unnecessary graphic 1upmanship, but instead back to the basics, i.e. simple outline shapes that make the towers you placed instantly recognizable.
You’ve got 16 different towers that do different things in various degrees of effectiveness, so quite the variability in terms of towers.
And that’s the positives. So now for the negatives, namely progression and R&D.
– Real player with 250.2 hrs in game
Blewie
Very satisfying and challenging puzzle game that will keep you thinking outside the box. Simple rules with brilliant execution. Plenty of content with over 100 stages, boss battles, and unlockable bonus mini games and powerups. An ultimate (and maybe a little sadistic ;-P ) 8-bit brain teaser with some epic tunes. I just cleared it all, can you?
– Real player with 18.1 hrs in game
Read More: Best 1990's Old School Games.
For similar games follow:
https://store.steampowered.com/curator/35180752-3-point-play/
I usually review weird hentai games so when my curator friend asked me if I wanted to try BLEWIE and the FUN HOUSE let’s just say I found those words misleading. In reality, it reminds me of some games I’ve played on very old computers with green screen monitors. I really miss one where you’re an ant trying to escape a level having to dodge what looked like wasp heads chasing you. You could drop boulders on them or shoot them. Can’t remember the name though. Anyway, this game is kinda like that but in color and the music is really good.
– Real player with 0.7 hrs in game
CoronaViruses
You are contaminated your only way to survive is to destroy the virus that is causing your evil. you are the cure destroy the viruses and survive before it is too late.
Be quick to think, as you progress in the game you use more and more logic in a fun puzzle.
King of Retail
TL; DR: A great concept that has been executed pretty damn well. There are a few bugs and complaints, which I detail below. But, I don’t think there’s any issue that should prevent you from enjoying this game if you like simulation-type games.
The devs, or dev, has put a significant amount of sweat equity into making this game. It’s not a AAA game, its an indie dev. This goes to show you that even with a limited budget, games such as this are possible to make and we’re all the better for it.
– Real player with 108.8 hrs in game
Okay, 101 hours in and I thought I should leave a review as this game deserves it. It’s been a while since any game has captured my attention as much as King of Retail has and always gives me that urge to really want to play it at every opportunity. My niece has been watching me play and now has a store of her own too, she’s only 10 and has understood everything really well. I really need a second PC now! lol
It’s currently in Early Access but has plenty of playability and I really look forward to future updates. The next one apparently brings a ton of new female clothing.
– Real player with 104.5 hrs in game
Red Rush
Pretty fun game to play when sometimes bored. I love Russian/Soviet genres like this game.
– Real player with 13.1 hrs in game
I’ve enjoyed it so far but there is some room to improve. Can be a bit difficult to figure out at first, but I liked the graphic style and the gameplay. I’m looking forward to the next update to this game. Some feedback:
For some reason, I can’t upgrade my power plant beyond the coal plant, which becomes a problem late game. Also, the housing should be better balanced, because another late game issue is that you’re constantly building Stalinkas. Maybe there could be another type of housing that’s even larger than the Stalinka.
– Real player with 6.5 hrs in game
Basement
Well, that was 30 hours of weird. This game is so…odd that it’s really hard to parse my thoughts on it. It’s fun and the achievements were actually fun to 100% (and it’s one of the only games I’ve ever bothered doing that with), so I’d have to recommend it, but it’s also a bit buggy and stupidly hard so I’ll need to add some disclaimers.
At its core this is a fun “easy to learn, hard to master” management game, where you run a drug empire starting small and snowballing your way to a roller-coaster of an ending with a final level that was not fun, but was definitely an experience. The game eases you into the mechanics over the course of several levels, and there’s a lot of midlevel twists that can screw you over, but also add a lot of depth to the characters and some challenge. It punishes inefficiency, but rewards thinking ahead. The difficulty is over the top at first, but once you understand how to play the game it all falls into place. You’re always given the tools to solve your problems, if you manage your resources and employees correctly. What RNG does exist in this game usually falls in your favor by way of lucky loot drops from defeated enemies.
– Real player with 29.7 hrs in game
General Opinions about the game.
- Opinions
The game is certainly interesting nothing like what I’ve played before. I will take a second to mention that i have played for 24 hours so i feel i know the game pretty well.
From what i have played and experience this is a snow ball of pain, along the lines it starts easy and ramps up in difficulty dramatically in a short amount of time due to there only
being 12 levels.
It has been an enjoyable experience but a grindy one, it should be said the later levels become stupidly hard to the point we’re you might be trying to beat levels over and over again slowly building frustration.
– Real player with 24.9 hrs in game
Bit Orchard
This game is great. It is so therapeutic! I enjoy the chill nature of planting and cultivating my own orchard, and the additional challenges and tasks the game provides. It gives you the feel of playing an old Gameboy game, and brings back the nostalgia of a Tamagotchi pet as you have to care for your orchard each day.
I feel like the game is paced well, and grows along with the player. I would highly recommend, and it’s a great price.
– Real player with 12.5 hrs in game
I enjoy the simplistic nature of the game and would definently recommend it to anyone who is looking for a relaxing game to play in order to kill time. The art style is great as well and I enjoy the gameplay loop.
I have a few recommendations to make this game better:
-
add a settings menu where you can set the musics volume and change the pallete to different white tones
-
add more interactions in order to keep the game engaging as it does get boring because there is not much to do at certain times in the game
– Real player with 9.4 hrs in game
War Wind II: Human Onslaught
As a huge fan of War Wind 1, this is honestly quite disappointing. Controls are very confusing, much more so than in the 1st War Wind. Technology trees for each of the races is complicated and hard to get used to. The alien races now speak mostly English which doesn’t feel as authentic. The mechanics of hiring new units is a huge downgrade from the 1st War Wind in the sense that you can only hire from external villages that do not respawn new villagers. These villagers can be accidentally attacked. Overall, hugely disappointing and the only saving grace was the low cost to purchase this game. Perhaps players without prior experience playing the 1st War Wind would find this ok but for those like me who are expecting a game that improves on the 1st one would be terribly disappointed.
– Real player with 3.4 hrs in game
Shakedown: Hawaii
Shakedown: Hawaii is the follow-up to Retro City Rampage.
Retro City Rampage (aka RCR) in my mind, was a sleeper hit of an indie. So how did VBlank manage to follow it up?
The gameplay in Shakedown: Hawaii is nearly identical to that of RCR, and so nearly instantly I felt quite comfortable with the controls. Mechanically the game seems rock-solid, which isn’t always something games of this nature get right, so it’s worthy of praise.
Shakedown: Hawaii sort of tones down the parodic elements that Retro City Rampage was known for by a lot, and while that might sound like a good thing since a common critique of RCR was how it was far too “in-your-face” about parodying pop culture of the 80s and 90s, I’m not so sure the comedy Shakedown: Hawaii goes for really “hits” all that often. Most of the jokes seem to elicit rolling eyes, rather than laughs.
– Real player with 37.4 hrs in game
A kiddie version of GTA2 with some business management.
Nice, easy, colorfull, pleasantly funny, sympathic.
Probably its very easy to identify with the maincharacter since he still lives in the 90s and is confronted with the modern business life. So its a great game for guys who played GTA 1 or 2 when it came out.
Further its not that hard like GTA was. You can’t die, you can restart every mission, you can get health on every corner, cops are kinda brainless, no long searching for special cars to sell, no blood (I am missing that!)… so Millenials will also have their fun from a different view without any big skills, effort or heart attacks.
– Real player with 33.5 hrs in game