Brilliant wee game!

The progression is done really well. New enemies and abilities are dealt to you at a nice pace and the ways to counter them are intuitive. The game brings in new situations and changes dynamics with each new chapter, which keeps it fresh and builds upon your existing knowledge. It has a really unique concept I haven’t seen in any game before with the Kaleidoscope but still has a really retro feel. Like arcade games of old!

Plus the soundtrack is amazing, not distracting but really sets the mood and keeps you in the zone!

Real player with 10.6 hrs in game

Read More: Best 1980s Retro Games.

great soundtrack and quick to get into. just fun in a new spin on a mix of genres!

Real player with 2.5 hrs in game

Cosmoscope on Steam

Neon Bricks

Neon Bricks

A classic breaking blocks game with a good stylized neon art and explosive screen shake

Real player with 2.2 hrs in game

Read More: Best 1980s Arcade Games.

I like arcade games. Fun and good to spend the time.

Real player with 1.9 hrs in game

Neon Bricks on Steam

Nirvana Pilot Yume

Nirvana Pilot Yume

I love the concept for this game - visual novel + SkyRoads (which was an amazing DOS game where you piloted a little space car hopping along interstellar highways) is such a good, fresh idea. Nirvana Pilot Yume also throws in a great synthwave soundtrack as well as an artistic style that reminds me of 80s anime and vaporwave music videos. The visual novel aspect of the game is really well written, and the dialogue is enjoyable and the sex scenes natural and non-cringy.

The racing sections are a little rough at the moment - I think my biggest problem is that the tracks are REALLY hard, or at least the difficult bumps up dramatically after the first track, which is dirt easy. It’s quite hard to see what exactly is coming your way, because the vantage point is directly at the horizon whereas in SkyRoads, you had somewhat more of an overhead view, and thus more time to react and move your ship around obstacles. In Nirvana Pilot Yume, I feel like there’s almost no time to react at all because stuff is coming at you so fast, and the collision detection is VERY sensitive. The brake option also doesn’t seem to do much at the moment but pull the camera in closer, and currently when I try slowing down in all tracks after the first one, the speed meter at the top doesn’t change. (Not sure if this is a bug or not.)

Real player with 5.0 hrs in game

Read More: Best 1980s NSFW Games.

I recently received this game for free as a curator connect offer for my group Visual novel, JRPG, Anime. First of all, this visual novel is an adult eroge visual novel with a few NSFW CGs. For those who don’t mind adult visual novels, read on.

This romance visual novel with arcade racing and platforming segments by Dev9k features a male protagonist Mitur Aldaine. Mitur graduated from an Academy and became the greatest racer of Alba Proxima and an Eye in a futuristic world where territorial contests between different orbital stations are decided by races among spaceships.

Real player with 3.9 hrs in game

Nirvana Pilot Yume on Steam

Psi 5 Trading Company

Psi 5 Trading Company

Command your ship through an edge-of-your-seat adventure in the 35th Century.

Summon your management skills and man the bridge. The physical and economic survival of the Psi 5 Trading Company is in your hands.

You must first choose your cargo and course through the Parvin Frontier. Then select the best crew possible from a cast of human and nonhuman characters. As you take command of your space freighter on its perilous voyage, your challenge will be to command the mission by successfully managing your resources and allocating task assignments to your crew. As captain of the Space Freighter, you must constantly delegate authority throughout the mission. With space outlaws on the horizon, what do you repair first - the defense shields or your weapons?

If you’re ripe for a stiff challenge and feel comfortable in the role of Space Freighter Captain, your ship just came in.

Psi 5 Trading Company on Steam

Blurple Food Wars

Blurple Food Wars

The game is made in the classic arcade style of the 80s.

By genre, this is a shooter in which you shoot food, which in turn has a nice explosion animation.

I was also pleased with the diversity of the game, there are many different waves with opponents that are different, and you can also improve your ship for better shooting

Real player with 9.7 hrs in game

Good experience. In general, such games are good, albeit a little outdated.

Real player with 4.2 hrs in game

Blurple Food Wars on Steam

Thrust Legend

Thrust Legend

Wot and seriously?! Nobody review this 21st Century Thrust clone yet? Why ever not? It’s simply GORGEOUS and bloody hard too… OK, let’s go back to that word I used earlier being “clone” and it was a play on words to get your attention and perhaps lift up and eyebrow or two…this game is NOT a clone but in fact a brand NEW version of Thrust and it is as in some ways even harder than the original Jeremy C. Smith BBC B version. In fact, let’s take stock and say it is much harder than the original version but don’t let that put you off buying this game. If you seriously want a challenge then proceed to penetrate the underground chasms in search of enemy’s power pod and lock it under your ship with your gravity beam, then carefully “thrusting” negotiate your way carefully to the surface where you can (optionally) destroy the reactor and escape into space with a resounding scream of pure joy.

Real player with 4.1 hrs in game

Best Thrust game I’ve played in the last 30-odd years. Perfect music, graphics and gameplay.

It’s a tough little game, but if you like this sort of thing you know you will keep coming back for more.

Very happy to have it in my library.

Real player with 1.2 hrs in game

Thrust Legend on Steam

Black Space

Black Space









Real player with 1.5 hrs in game

Though it’s a free to play game, I failed to get any fun out of it. Asteroids appear suddenly in screen and cause damage or instant death and the arena fighting might be improved with smaller sprites and more noticeable effects regarding the obtainable power-ups in the game. The game also seems to crush when trying to alt-tab out of it, but that’s just a detail. Certainly, an update by the creator is required to improve it a bit.

Real player with 0.2 hrs in game

Black Space on Steam

Deep Space Shooter

Deep Space Shooter

Great time killer. Space shooter on the ship

Real player with 4.4 hrs in game

Maybe not very deep but definitely a solid retro-style shoot ‘em up

In Deep Space Shooter there’s not much story to speak of. Enemy (alien?) spacecraft fly in from all cardinal directions and you shoot them while dodging their attacks.

There’s lots of different enemies with various weapons like basic shooty shoots, missiles, and lasers. In story’s later stages and in the endless mode it can get crowded if you’re not careful. In the story mode there’s 12 big bosses to fight too.

Real player with 2.4 hrs in game

Deep Space Shooter on Steam

I am not a Monster: First Contact

I am not a Monster: First Contact

One of the best games I’ve ever played. It is Xcom style tactical turn based strategy game and it is flawless.

  • Visuals are stunning. Game is made in a way that it looks like as if it was made in the 60s. The graphics use old movie filter, the sound effects are “poor” quality, stereotypical (with game progress you’ll find out that they have much more depth) characters and the whole future concept from 60s movies about distant future. The whole 60s thing is done very well. Amazing.

  • Level design is great and used cleverly. Many times game reuses same levels, but is done so well that those reused environments feel like totally new levels, I mean they are, they have different objectives and stuff, so they are completely new levels, just with same level design. But it is not reused because of lazyness or cheapness, it’s reused because it is needed for story progression. This is really smart design choice, I love it.

Real player with 104.4 hrs in game

Literally, I started the game with no expectations. I knew people liked the multiplayer, but since I wasn’t interested in it, I’ve watched the game with suspicion. Once I learned that there was a single-player mode, I didn’t expect much from it either.

I was sure this was some sort of “alibi mode” to complement the multiplayer and even if it was good, it would be short as most indie game campaigns are.

Oh my God, how wrong I was! The game campaign is simply stunning!

It is very long, it takes 25-30+ hours to finish it. - That is a huge selling point for me!

Real player with 44.8 hrs in game

I am not a Monster: First Contact on Steam



REVO brings back vibes I have not felt since the late 80s and early 90s.

This is a fantastic space shooter! If you liked games like Galaga back in your day, then this game is for you.

-Shoot up space ships of varying styles and difficulties

-Unlock new weapons by defeating bosses

-Earn tech points to gain more lives

-Gain ammo by killing enemies

-Conserve Ammo because you can run out of it (If this happens there is an ammo supply drop)

-Beat the game and unlock hard mode.

-Fantastic Soundtrack

Real player with 6.0 hrs in game

When I was 11 my uncle had a Galaga machine in his basement. I spent a whole summer trying to beat my Dad’s high score. I’m a professional streamer now, but that is one of my most cherished gamer memories. Revo takes me back to that summer. It’s the first game since geometry wars to capture that feeling. My Dad would have loved this game and when I play it I feel like I’m still trying to beat his Galaga score. That really means a lot to me.

Real player with 3.0 hrs in game

REVO on Steam