Wasting Away
An atmospheric horror game with semi-open world. You can really feel the atmosphere of loneliness. The further the better, but everything is ruined by a strange and unbalanced fight with the final boss.
Still recomended.
– Real player with 2.8 hrs in game
Read More: Best 1980s Stealth Games.
Belle Boomerang
Face off against an army of ever-changing foes and turn their own powers against them in Belle Boomerang!
Belle Boomerang is a classic action-platformer focused on unique powerups within each new environment. The aesthetics and gameplay draw inspiration from the shining stars of the 8-bit era. With authentically styled graphics and music on top of rich, fast-paced platforming, Belle Boomerang is the perfect love letter to the golden age. (But not without maintaining a unique charm of its own!)
Play as Belle, the destined heroine, and master her legendary boomerang! Through the effects of a mysterious spell, the beloved monarchs have been transformed into hostile beasts! Defeat them in battle, lift their curse, and infiltrate the corrupted tower to raise the curtain on this evil scheme! But no boomerang alone can save this kingdom… Belle Boomerang will be tossing cherries, soaring through flame-filled skies, possessing ancient statues, and more!
Key Features:
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A vibrant and authentic artistic style that cherishes its 8-bit roots!
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8 unique power-ups used to enhance combat, broaden Belle’s mobility, and allow for all-new environmental interactions!
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Detailed and full boss battles that test your pattern recognition, skill, and mastery of Belle’s many powers!
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Adorable foes! (But I don’t want to hurt them…)
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Fast-paced platforming that will keep players on their toes, new and old alike!
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Diverse environments, coated in a beautiful pixel-shaped frosting.
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An authentic OST that adjusts to the workings of a level’s aesthetics and design.
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And more!
Read More: Best 1980s Retro Games.
Android
Android is a 2D platformer very similar to Brøderbund’s classic Lode Runner.
The goal is to guide an android around each level, collecting every bag of gold on the screen while avoiding roving enemies and collecting bonus fruit. As with Lode Runner, gameplay involves running, climbing, hanging, and dropping bombs in order to dig holes or trap enemies.
Online Scorings
Gamepad Support
Enjoy 5 worlds of 20 levels, 100 levels for hours of fun :
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Jungle
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Construction
Read More: Best 1980s Arcade Games.
Frosty Jumper
Your world is freezing. You need to build your shelter as soon as possible. Time is running out and you must collect blocks of ice to finish your igloo in time, avoiding an evil hungry bear that wants to capture you at any cost. Jump into the frozen sea, from block of ice to block of ice, devouring delicious fish, dodging crabs, seagulls and oysters that just want to take you to the bottom of the sea. Build your cozy and warm igloo and find your warm and protective home
Return Alive
Stars received: 0.6/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.2] Controls & Training & Help
[0] Menu & Settings
[0] Sound & Music
[0.2] Graphics
[0.1] Game Design
[0] Game Story
[0.1] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[n] - if Registration is required with providing PII
Game description key-points: bad experience guaranteed
– Real player with 2.3 hrs in game
Rising - Hungry Lizard
Have Courage, Have Rage
Rising is a survival game in 8bit pixel art which will ultimately comprise multiple episodes, each one being autonomous and depicting a unique story, through the game, a la Another World (Eric Chahi). Set in nature, inspired by various trips in Brazil, Africa, India, France, Japan or Turkey, each episode will tell the quest for life of a living form on earth or beyond.
Episode #1 : Hungry Lizard
Play a lizard aiming to survive in a dangerous natural world. The lizard can eat butterflies and worms but has to prevent parrots’ attacks. He can hide, stop his movements and choose to eat his prey at the most precise moment. A satiety bar forces him to consistently eat preys. You only use the directional pad of the keyboard to navigate through the map, but the physic is precise and the lizard can move freely and stick on walls or trees to find the ideal path for his quest. It’s a cruel world and each action has to be chosen within the right moment of significance. Dedicate yourself entirely to sacrificing the flux of time for the right moment.
Hungry Lizard is a haiku
Life consists of rare, isolated moments of the greatest significance, and of innumerably many intervals, during which at best the silhouettes of those moments hover about us. Hungry Lizard consciously evokes the presence by the absence, with its pixel art graphics and sound design elegantly blended into a Zen, minimal and spatial floating world.
Truth lies in one single moment
Hungry Lizard is an arcade game and must be played as such. You can play Hungry Lizard slowly, and actually make a better score in staying in the first zone. You can optimize each movement. You don’t need to see the ending even though the game has a beautiful one. The concept is to continue playing, short or long runs, few or many points, the beauty is there nonetheless. You will eventually die. You can restart the game or let it run for itself and take a breath, enjoy the graphics, the music, the physic, because it runs for itself marvelously. Each death is different and demands a moment of recollection and contemplation. Time is therefore dedicated to seeing and experiencing.
What is essential is the isolated moment and not what comes before and after.
In Hungry Lizard, it feels like we are seeing the world for the first time. Everything is so beautiful all at once. From so many angles.
TUNGUSKA: A Call in the Woods
A distress call over the radio shakes you from your thoughts. A man has gone missing in the woods and someone or something terrible is after him. You better get going…
TUNGUSKA: A Call in the Woods is a unique mix of interactive storytelling, survival and orienteering. Make your way through dense Siberian woods in search of a missing person. But be careful - if you get lost, there will be no help. You may be the only living human being for hundreds of miles of taiga after all.
Key features
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Path-finding with a paper map & compass is a core gameplay aspect. Be aware of your surroundings at all times, put notes on the map, look for landmarks, learn to take bearings - and you will not get lost. Probably.
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Rewarding exploration. The more you wander off-trail, the more chances you get to piece together what is happening here.
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Dangers of the woods. This forest has something far more deadly than bears or a swarm of ticks. Watch your step.
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Gorgeous visuals. Forests and swamps, fields and rivers - all with fully dynamic lighting and hi-res textures made with Unreal Engine and Megascans.
Moonglow Bay
A really fun and relaxing game.
I’m a bit sad it has such a mixed review score.
There’s not really a big challenge to anything you do ingame, however to me this was perfectly fine.
I wanted to play a really laid back game, which is exactly what Moonglow Bay seemed to be.
And I got even more.
You can just chill, catch a few fish, cook, collect pieces of the story behind your character and the citizens of the bay.
You’ll progress through quite the variety of biomes and there’s lots of interesting fish to find, that all have nice little myths the people of the bay affiliate them with.
– Real player with 30.4 hrs in game
I really can’t recommend the game in it’s current state. There’s just too many bugs ranging from small visual things to currently unfixable softlocks. I’m currently stuck, unable to progress through a bossfight because it simply won’t continue. I see too many other issues like this in the game’s discord as well. Keyboard support seems like a very last moment addition; on launch, the controls were wonky and you couldn’t even save your game. They updated the controls, but there’s still no way to rebind anything. The game also doesn’t use the mouse, which is strange for a game with analog input in sections. I really wish this game had had some sort of early access/open beta period to iron out the more obvious and game-breaking issues before launch.
– Real player with 24.6 hrs in game
Squirrel Divorce
[0.5] Controls & Training & Help
[0.1] Menu & Settings
[0.4] Sound & Music
[0.1] Graphics
[0.1] Game Design
[0.3] Game Story
[0.1] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
Stars received: 1.6/10 ___ Note: v.4 [0.0 to 1] = personal impressions
Game description key-points: POOR PRODUCT
Overview: very short game, about 10 levels.
– Real player with 1.3 hrs in game
Squirrel Divorce is like confession at a catholic church…do i recommend it,no…is it a punishment for your sins?…yes
– Real player with 1.1 hrs in game
Troll Hunter VR
Troll Hunter is a VR action-adventure about hunting terrifying trolls in ’80s Scandinavia using your wit, shotgun, and DIY devices. Explore nordic nature, study trolls, hide and attack to protect civilians.
In this world, trolls are not a myth, they are close and very real, and your goal is to hunt them. You have to locate the troll, learn more about its surroundings and habits, and then lure them into the trap. Of course, in case things go wrong, you can always rely on your trusty weapons.