Dot’s Home
Hi I really Like this game! I wish there was more game like Dot’s home. Thank you making this game and making it available for us to try it out first.
Thank you again, can’t wait what y’all come up next!
– Real player with 7.0 hrs in game
Read More: Best 1980s Singleplayer Games.
Nice idea and great execution!
– Real player with 5.7 hrs in game
KONSAIRI
a game about a fox making food and going through dungeons i dunno
fine game, just real overpriced.
– Real player with 0.1 hrs in game
Read More: Best 1980s 1990's Games.
Linda & Joan
Linda & Joan is a forthcoming narrative game about a British family. You play as Russell, Linda, and Joan — son, mother, and grandmother — switching between them to help the family cope with a series of traumatic events. Based on a true story.
The main game is scheduled for release in 2022. It will be part two of the Linda & Joan story. Part one is Prologue: “Four Months Earlier” which is available now.
Players experience the events from the perspectives of Russell, Linda, and Joan through exploration, conversation, and tasks designed to give emotional insight into the themes of caregiving, dying, bereavement, and homeland.
What sets Linda & Joan apart from other branching-narrative experiences is that while the player has many choices to make, nothing can change the core events that follow — there is only one ending.
However, actions, dialogue choices, and task completion, do affect the characters’ perception of events. By spending time with happier memories, taking care of themselves, and choosing the right things to say to each other, the characters — and therefore the player — will find themselves able to deal with the impossible.
The characters’ emotional states will be graphically represented in the game. The player will have to carefully balance the needs of the characters to progress, sometimes requiring difficult zero-sum tradeoffs.
These mechanisms attempt to mirror the real-life feeling of being powerless in the face of looming trauma, when you realize that no decision can affect the outcome, but you can affect how you and others feel about it.
Even when life’s story feels like it’s on rails, we still have some power over our own realities. There is still room for dignity, compassion, honesty. For fear and for love. There is a time for self-care. There is a time for duty. The choices we make will define the memories we hold for the rest of our lives.
Read More: Best 1980s Choices Matter Games.
Midnight Scenes: The Nanny
I left this game on for a while, while doing other things. So I’m not sure how long it actually took to finish this. I like short-form horror. You know, like Tales from the Crypt. So this made me very happy, as it ended up feeling like that. I could tell a lot of love and care was put into making this. I can also tell that I might be missing some clicky-chievements somewhere along the way. I see there’s a second game. When it comes time, I am going to scoop it up and see how all it is.
– Real player with 5.4 hrs in game
I played The Nanny at Midnight and I really panicked! Lovingly drawn pixel art graphics with an original and cinematic story. If you like interactive storytelling, and you’re a fan of The Twillight Zone or The Outer Limits, you will enjoy this game.
I definitely don’t recommend scaredy-cats to play The Nanny in the dark.
The pixel art graphics are not only beautifully drawn, they also look like you’re looking at an old TV box from the 80s. Likewise, The Nanny offers plenty of surprises.
My only criticism is the saving and skipping. When I had to finish the game at night, I couldn’t cache. I had to play The Nanny all over again. I could not skip scenes I had already seen with ESC.
– Real player with 1.3 hrs in game
Building 847
A short but thoroughly enjoyable indie storytelling experience!
I wasn’t sure I’d get through it in one sitting, but I found the ambiance very compelling and surprisingly tasteful in all its lighting and sound effects, so I couldn’t stop until the end. Overall, the writing does a great job at introducing what ended up being a rather intriguing story, so it was easy to follow along even without any voice acting.
Very promising. Looking forward for future titles from these devs!
– Real player with 1.8 hrs in game
The ambience of this game is through the roof!
Sound quality is good, it really sells you the mystery and the thriller inducing chills imo.
Now i will be describing some of the good and some of the problems and i don’t want to spoil things so play the game 1st then read the next part.
! Some pros:
! * I already told this but the ambience this game delivers is really good from the sound quality and overall gloomy and dark atmosphere really gives this game a boost.* I love detective/mystery games and if there’s a slight thriller/horror vibe to it i love it even more (e.g of games i love detective wise (sam and max, monkey island, the sinking city, wolf among us, the long reach, the last door series, disco elisium etc)).
– Real player with 1.3 hrs in game
Football Game
With its visuals, storytelling and soundtrack, Football Game is a stylistic, dark, neat little point’n’click adventure game.
Definitely a recommendation from me.
Apperantly Pros and Cons is a popular thing so:
*Pros:
-A great, fittingly dark soundtrack that is especially pleasing if you already like its genre.
-A relatively short and simple story which is, at the same time, open to multiple interpretations.
-Puzzle elements are nice, since, as pointed out by another reviewer, they make sense, not too hard for just being hard or easy to be easy, you probably won’t get stuck at all and will feel satisfied after solving the puzzles.
– Real player with 3.1 hrs in game
Football Game is an engaging point&click adventure and I think you will be happy to get it around $2. I would describe it as a psychological drama. Luckily it was less about the football and more about the characters. For a relatively short game, it has an enjoyable narrative that complements a gloomy atmosphere. You can even interact with few items in the environment that have little purpose to the actual plot. Overall a competent game with a satisfying ending.
Most of the puzzles were very intuitive. I only got stuck once but otherwise, the logic got me through everything else. Sometimes you have to pay attention to the dialogue to get a solution. I am not a huge fan of reading but there was no overwhelming amount of text. You could probably beat the game around 1 hour unless you get stuck on last puzzle like me. The interface worked really well and I did not have any technical issues. Although I would like to see indicators next to borders so I know where the exits are.
– Real player with 2.6 hrs in game