Great game! I really like the minimalist design. Great game to relax and kill time. Congrats to devs!
Read More: Best 1980s Puzzle Games.
A very good and relaxing puzzle game. To beat the last few levels you need some patience.
Hunt the Muglump
This is a really fun game. My eight year old son really enjoys playing it and begs to get on the computer so he can play it. It has been a great distraction for him during lock down. He especially enjoys tweaking the game settings in custom mode.
Read More: Best 1980s Retro Games.
I like this game. It’s an ever-changing puzzle adventure that randomizes every time. I’m still working towards the dungeon creator by earning the right achievements, but I enjoy the gameplay. Well-worth the low cost of 5.99.
Good luck Muglump hunters.
As a long-time tester of this game, I can finally leave a review recommending this game.
It’s quite reminiscent of the old flash puzzle games with a really retro aesthetic, the audio is nice (though slightly jarring at times when moving onto a different level set).
This is a solid game for it’s price point and can easily give you an evening of entertainment and mental workout.
(Disclaimer, I am a close friend to the developer, however my review is purely my own opinion and have / am receiving no incentive to leave a bias review)
Read More: Best 1980s Runner Games.
A game that really reminisces old arcade games like Bubble Bobble. The main mechanic involves the classic “slide on ice” puzzles found in a lot of RPGs, sound and visuals are rather charming too!
Worth the small price!
DUSK ‘82: ULTIMATE EDITION
Dusk ‘82 has reminded me of how awesome dungeon crawlers are, as well as the fun and sometimes tricky puzzles within them. If it’s okay to compare it to other games, I’d say there are elements/influences of Ultima, Rogue, Chip’s Challenge and even ZZT in here, intentional or otherwise. It combines a lot of what made those games fun to play and turns it up to 11.
It’s short, sweet and the world is your oyster in terms of customisation and level creation so hopefully this will be one of the most community-serviced titles on this platforms as it has the potential to be.
Another master piece of David Szymanski, DUSK 82 has to offer a great 8-bit action-puzzler that was used as the prequel of the original classic cult shooter DUSK.
Created in such a simple style, this game reached the expectations that the fans were hopping for the next title of the DUSK series.
I enjoyed the puzzles that the game delivered including the music that was adapted from the first game successfully, meaning that I didnt even felt boring while doing the run of the entire game.
In my final review I would give:
SlideNSlip is a challenging and addictive (but simple) puzzle game. Move Mac and the penguins around, and guide Mac to the jet ski in the center of the level.
1. Click on Mac or a Penguin to select him/it.
2. The selected character can then be moved horizontally or vertically, as long as the move is valid.
3. A move is only valid if there is something for the moving character to slide into (i.e. Mac or a Penguin).
4. Once a character has started moving, he will continue until he slides into another character.
5. Watch the trailer to get a good idea of what the gameplay is like.
Over 65 unique levels ranging in difficulty from mindlessly easy to break-your-computer-screen difficult
10 super awesome background songs written by cubic lights
An undo button, allowing you to undo your previous move in case you need to go back
6 different save files, so lots of people can enjoy the game
TONS of penguins
P.S. No penguins were harmed in the making of this game.
CubeLines is balancing act. Taking a risk and go for the big score in one go or play it safe and steady. You can choose how you play it. There are no timers, take all the time you need for your next move or swing it and see how it goes.
By arranging 5 or more cubes in a line, you can clear them from the board but there is always those few that stay behind. It starts of easy; you think you have the control over the board but turn by turn it start to fill up.
Go for high score for longer games or complete a few challenges for a quick game. And for those moments when you simply want to relax there is an easy mode, to simply play!
Cool take on the old Jezzball concept. It’s got a few bugs but overall solid. Definitely worth a try!
This game is awesome and very addicting. It has many levels, so you do not get bored. It’s music is nice and retro. The concept is very smart. I fully recommend it.
I highly recommend Puzzledorf. I have spent 5 hours playing this game and have fallen in love with the art, music, challenge and finally figuring out the solution to the level that I’m on. I will be looking forward to spending many more hours playing it.
If I were to describe Puzzledorf in one word, it would be “elegant”.
You’ll whip through the early puzzles, but that’s just a warm up. What I love is that they get tricky without getting complicated. The game doesn’t increase difficulty by just throwing larger amounts of things at you. Each puzzle so far is relatively small and, deceptively, appears simple at first glance.
As a package, the game looks and sounds great. The soundtrack is appropriately relaxing and “thinky” sounding. I’m not usually into pixel art but it serves well hereand certainly has a charm factor, looking retro rather than minimalistic.
This game is lovely. It gives the player what it promised, and does it in a fun way. What I would love to see in this game, however, is some sort of competitive style of game-play. Maybe implement a leader board of sorts? It’s just my opinion, as this game is a little bare. With that out of the way, I honestly do enjoy this game.
good nostalgic game
I started writing this review but got distracted and kept playing it.
Its pretty challenging but learning and overcoming a level gives a good level of satisfaction, but do be prepared to end up sitting on a level for an hour or so trying to learn whats going on slowly revealing all the intricate parts especially on the fog of war levels.
If you enjoy logic puzzles and perhaps a lil logic coding CHR143 is more than worth the asking price.
CHR$(143) is an absolutely mystifying game. Behind its retro drapery in the style of the Amstrad CPC (a computer both slightly before my time and popular on the wrong continent altogether) is a construct that tears apart the modern rubric for successful games.
The result is something that is equally wondrous and maddening. The sense of discovery experienced here is something unlike anything I have experienced since the original Portal. New gameplay elements will be introduced that will come totally out of left field - once you’re out of those tutorial levels, how will they work, how will they behave, especially in a strange and quirky physics implementation? It will be on you to find out - this game demands you to experiment!