A really fun and relaxing game.
I’m a bit sad it has such a mixed review score.
There’s not really a big challenge to anything you do ingame, however to me this was perfectly fine.
I wanted to play a really laid back game, which is exactly what Moonglow Bay seemed to be.
And I got even more.
You can just chill, catch a few fish, cook, collect pieces of the story behind your character and the citizens of the bay.
You’ll progress through quite the variety of biomes and there’s lots of interesting fish to find, that all have nice little myths the people of the bay affiliate them with.
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I really can’t recommend the game in it’s current state. There’s just too many bugs ranging from small visual things to currently unfixable softlocks. I’m currently stuck, unable to progress through a bossfight because it simply won’t continue. I see too many other issues like this in the game’s discord as well. Keyboard support seems like a very last moment addition; on launch, the controls were wonky and you couldn’t even save your game. They updated the controls, but there’s still no way to rebind anything. The game also doesn’t use the mouse, which is strange for a game with analog input in sections. I really wish this game had had some sort of early access/open beta period to iron out the more obvious and game-breaking issues before launch.
Your world is freezing. You need to build your shelter as soon as possible. Time is running out and you must collect blocks of ice to finish your igloo in time, avoiding an evil hungry bear that wants to capture you at any cost. Jump into the frozen sea, from block of ice to block of ice, devouring delicious fish, dodging crabs, seagulls and oysters that just want to take you to the bottom of the sea. Build your cozy and warm igloo and find your warm and protective home
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It’s good! It’s fun, charming, and pretty funny. The core game play is challenging but very satisfying, the music is catchy and spaghetti night was just something else.
The game can sometimes be a bit unfair with at times with its unpredictable cues. Levels like “Um…”, “1 Tuna” and “Quiet!” are funny, but they’re not much more than silly jokes and are the weakest part of this game.
That’s where my complaints about the game end though, as this game really shines with the really good levels it has, that thankfully make up the majority of the package. Highlights include “Exit 404”, “Onion Canion”, “Swordfish-Sailfish Speedway”, “Barra2da”, “Starfish” and the new extra level “Spaghetti Speedway” which features vocals.
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From the composer of such albums as Garlic Elevator, Fish Factory, and [CLASSIFIED], as well as a great surreal meme artist, this game is about as much as I expected from such a person. The moment I launched the game I just wanted to sit around and vibe for hours to the title screen music. All the tracks from 01-13 (level 13 I’m stuck on, but believe me, the title sums it up quite well. No further spoilers!) are also amazing. The timing of the fish is enough to make me want to take a moment sometimes, but hey, isn’t that like all rhythm games?